Literature DB >> 27350472

Serious Game Co-Design for Children with Type 1 Diabetes.

Taridzo Chomutare1, Svein-Gunnar Johansen1, Gunnar Hartvigsen1, Eirik Årsand1.   

Abstract

Co-design or participatory design has emerged as a useful concept where stakeholders and end-users have a greater stake in designing the end product. To date, few accounts exist of the use of the concept in serious game design, especially for children with chronic diseases. We report initial steps in serious game co-design for children with type 1 diabetes. Participants included 14 children (mean age 8.6 years, range of 4-13) who were invited to sketch a diabetes game. The most prevalent themes that emerged from the sketches (N=17) include blood glucose monitoring (n=12), nutrition (n=8) and insulin (n=8); all of which are consistent with diabetes education guidelines. Co-design is a promising concept for understanding children's world-view when designing healthcare games.

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Year:  2016        PMID: 27350472

Source DB:  PubMed          Journal:  Stud Health Technol Inform        ISSN: 0926-9630


  2 in total

Review 1.  Nutrition Education and Dietary Behavior Change Games: A Scoping Review.

Authors:  Tom Baranowski; Courtney Ryan; Andrés Hoyos-Cespedes; Amy Shirong Lu
Journal:  Games Health J       Date:  2018-10-19

2.  Using Distance Communication for the User-Centered Development of a Smartphone-Based Serious Game for Children With Type 1 Diabetes: Participatory Design Approach.

Authors:  Jannie Nørlev; Christina Derosche; Katrine Sondrup; Ole Hejlesen; Stine Hangaard
Journal:  JMIR Serious Games       Date:  2022-03-29       Impact factor: 4.143

  2 in total

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