| Literature DB >> 27252641 |
Michaël A S Acquadro1, Marco Congedo2, Dirk De Riddeer3.
Abstract
Humans are fundamentally social and tend to create emergent organizations when interacting with each other; from dyads to families, small groups, large groups, societies, and civilizations. The study of the neuronal substrate of human social behavior is currently gaining momentum in the young field of social neuroscience. Hyperscanning is a neuroimaging technique by which we can study two or more brains simultaneously while participants interact with each other. The aim of this article is to discuss several factors that we deem important in designing hyperscanning experiments. We first review hyperscanning studies performed by means of electroencephalography (EEG) that have been relying on a continuous interaction paradigm. Then, we provide arguments for favoring ecological paradigms, for studying the emotional component of social interactions and for performing longitudinal studies, the last two aspects being largely neglected so far in the hyperscanning literature despite their paramount importance in social sciences. Based on these premises, we argue that music performance is a suitable experimental setting for hyperscanning and that for such studies EEG is an appropriate choice as neuroimaging modality.Entities:
Keywords: EEG; brain and body coupling; ecological paradigm; hyperscanning; music; social interaction
Year: 2016 PMID: 27252641 PMCID: PMC4879135 DOI: 10.3389/fnhum.2016.00242
Source DB: PubMed Journal: Front Hum Neurosci ISSN: 1662-5161 Impact factor: 3.169
Summary of devices, types of stimuli, types of interaction, and methods of analysis used in hyperscanning studies.
| Device | Experimental paradigm | Interaction | Method of analysis | Reference | |
|---|---|---|---|---|---|
| Less ecological | fMRI x2 | Trust game | Turn-based | Coherence | |
| NIRS x2 | Button pressing, cooperation/competition | Turn-based: trials | Wavelet transform coherence | ||
| EEG x2 | Prisoner’s dilemma | Turn-based | Granger’s causality | ||
| EEG x2 | Chicken’s game | Turn-based | Directed transfer function, partial directed coherence | ||
| EEG x2 | Speech rhythm | Turn-based | Wavelet transform, cross-correlation analysis | ||
| EEG x2 | Finger tapping | Continuous | Power spectra analysis (no inter-brain analysis) | ||
| EEG x2 | Finger movement | Continuous | Phase synchrony and behavioral analysis | ||
| EEG x2 | Hands movement | Continuous | Phase locking value | ||
| More ecological | fMRI (no hyperscanning) | Natural movie viewing | Observation | Correlation of hemodynamic waveform | |
| EEG x4 | Card Game | Turn-based | Partial directed coherence | ||
| EEG x2 | Plane operating | Continuous | Partial directed coherence | ||
| EEG x4 | Saxophone playing | Continuous | Frequency analysis (TRPD/TRPI) and correlation with empathy | ||
| EEG x2 | Guitar playing | Continuous | Phase Locking Index and inter-brain phase coherence | ||
| EEG x2 | Romantic kissing | Continuous | Graph theory analysis, Adaptive Integrative Coupling Index |