| Literature DB >> 27158304 |
Abstract
The study of immunology, particularly in this day and age, is an integral aspect of the training of future biologists, especially health professionals. Unfortunately, many students lose interest in or lack true comprehension of immunology due to the jargon of the field, preventing them from gaining a true conceptual understanding that is essential to all biological learning. To that end, a new video game, ImmuneQuest, has been developed that allows undergraduate students to "be" cells in the immune system, finding and attacking pathogens, while answering questions to earn additional abilities. The ultimate goal of ImmuneQuest is to allow students to understand how the major cells in the immune system work together to fight disease, rather than focusing on them as separate entities as is more commonly done in lecture material. This work provides the first assessment of ImmuneQuest in an upper-level immunology course. Students had significant gains in learning of information presented in ImmuneQuest compared with information discussed in lecture only. Furthermore, while students found the game "frustrating" at times, they agreed that the game aided their learning and recommended it for future courses. Taken together, these results suggest that ImmuneQuest appears to be a useful tool to supplement lecture material and increase student learning and comprehension.Entities:
Year: 2016 PMID: 27158304 PMCID: PMC4858359 DOI: 10.1128/jmbe.v17i2.1060
Source DB: PubMed Journal: J Microbiol Biol Educ ISSN: 1935-7877
Delivery format of all questions from the pre- and post-assessment tool.
| Question | Delivery Format |
|---|---|
| 1. True/False – Individual cells in the immune system have specific mechanisms for destroying pathogens and tend to work independently of other immune cells/proteins. | Lecture and ImmuneQuest |
| 2. True/False – Activated macrophages lead to host cell damage when functioning. | ImmuneQuest |
| 3. This immunoglobulin leads to the release of histamine from mast cells.
IgM IgD IgA IgE | Lecture |
| 4. Which of the following pattern-recognition receptors are used to detect microbes?
TLR CDK CCR | Lecture and ImmuneQuest |
| 5. Which of the following statements is true?
Macrophages must first recognize specific parts of debris or microbes with receptors in order to phagocytose them. Macrophages can phagocytose anything lying around in tissue. | Lecture and ImmuneQuest |
| 6. When immune cells become unresponsive and enter developmental arrest this is called:
apoptosis anergy allelic exclusion | Lecture |
| 7. Which of the following genes is involved in lymphoid gene rearrangements?
FLT3 RAG Kit | Lecture |
| 8. Which of the following is NOT involved in macrophage activation?
IFN-g Red blood cell TNF-a T helper cells PAMP | ImmuneQuest |
| 9. Which of the following is NOT part of the B cell co-receptor?
CD19 CD81 CD3 CD21 | Lecture |
| 10. Detection of this by macrophages indicates that microbes may be present:
CXCR PAMP TNF-a | ImmuneQuest |
| 11. In humans, this protein promotes transcription of genes not normally expressed in the thymus to aid in negative selection of T cells:
NF-kB AIRE AP-1 c-Jun | Lecture |
| 12. On a scale of 1–10 with 10 being very much and 1 being not at all, how much did you enjoy the ImmuneQuest simulation? | |
| 13. Do you think that ImmuneQuest helped you understand concepts in Immunology better? Why or why not? | |
| 14. Would you recommend ImmuneQuest be used in future immunology courses? | |
| 15. If you had to use one word to describe ImmuneQuest, what would it be? |
Ig = immunoglobulin; TLR = toll-like receptors; CDK = cyclin-dependent kinase; CCR = chemokine receptors; FLT3 = Fms-related tyrosine kinase 3; RAG = recombination activating gene; IFN = interferon; TNF = tumor necrosis factor; PAMP = pathogen-associated molecular pattern; AIRE = autoimmune regulator; AP = activator protein.
FIGURE 1Student learning improves with ImmuneQuest. A) Pre- and post-assessment scores of all students in the course. * denotes statistical significance p < 0.001, Student’s t-test. B) Pre-and post-assessment scores were sub-divided into material covered in lecture only, both lecture and ImmuneQuest, or ImmuneQuest only. Significant improvements were seen in all cases between pre and post scores. Students scored significantly higher on post-assessment information covered in ImmuneQuest only compared with lecture alone. * denotes statistical significance p < 0.05 compared to lecture only post-assessment scores, ANOVA on Ranks with a Tukey Test.
FIGURE 2Students of all abilities succeed and fail while playing ImmuneQuest. A) The number of stars (out of 5) students earned on each of the three levels. 0 stars indicates the student was unable to complete the level. B) Average overall score in the course (out of 100%) for students who received 5 stars or 1 star on each level of ImmuneQuest. C–D) Average (C) pre- and (D) post-assessment scores (out of 11) for students who received 5 stars or 1 star on each level of ImmuneQuest. No significant difference in scores was observed in B–D.
FIGURE 3Students playing ImmuneQuest could be grouped into “types” and had varying opinions on the game. A) Students were divided into four “types” – Average, Perfectionist, Minimalist, or Struggler – and hours spent playing the game as well as number of wins, losses, and aborted attempts were analyzed. B) Average overall course grade (out of 100%) for each “type” of student. No significant difference was observed between each “type.” C) A Wordle was created to illustrate student responses to a question asking them to use one word to describe ImmuneQuest. “Frustrating” was used by 7/20 students while all other words were written once.
Student responses to the post-assessment question “Do you think that ImmuneQuest helped you understand concepts in Immunology better? Why or why not?”
| Affirmative Responses | Negative Responses |
|---|---|
| “Yes, it helped with solidifying topics and concepts that were taught earlier as well as helping remember them.” | “Not really – I was focusing more on beating the levels than learning about Immunology.” |
| “Yes, it tricked me into learning and was way easier than journal articles or some other assignment.” | “No – I like working with things hands-on. For example, laboratory experiments.” |
| “Yes, it did help me recognize the damage macrophages do to the host and how many steps are required to defeat infections.” | “No. I felt it may have reiterated them a bit, but it was mostly just frustrating.” |
| “Yeah, I suppose.” | “Not really, I just wanted to win.” |
| “Yes for the first 2 levels. The third level was hard to beat because there were too many upgrades.” | “Not really it was frustrating to play so I didn’t want to pay attention to the info.” |
| “Yes, it gives a visual representation of what occurs during an immune response.” | |
| “It helped put things in perspective sometimes.” | |
| “With the context from class, yes. Less restrictions on movement would be better/realistic.” | |
| “Yes, visualization of learned concepts.” | |
| “It helped me understand some concepts better because of being able to see certain components at work.” | |
| “Some concepts, but maybe if we were able to play more levels.” | |
| “Somewhat it didn’t go into much detail but some stuff was helpful” | |
| “Yes, because I am a visual learner and it helped me to see the process.” | |
| “Kind of. Seemed a little basic and then suddenly challenging.” | |
| “It reinforced some of the stuff learned in class; but its other points were things not covered in class – it was helpful with the questions and powerups.” |