| Literature DB >> 27100194 |
Jyoti Mishra1, Joaquin A Anguera2, Adam Gazzaley3.
Abstract
Sophisticated video games that integrate engaging cognitive training with real-time biosensing and neurostimulation have the potential to optimize cognitive performance in health and disease. We argue that technology development must be paired with rigorous scientific validation and discuss academic and industry opportunities in this field.Keywords: closed loop; cognitive training; multimodal; neurofeedback; neuroplasticity; neurostimulation; personalized; video game
Mesh:
Year: 2016 PMID: 27100194 DOI: 10.1016/j.neuron.2016.04.010
Source DB: PubMed Journal: Neuron ISSN: 0896-6273 Impact factor: 17.173