Literature DB >> 27050824

The child's perspective as a guiding principle: Young children as co-designers in the design of an interactive application meant to facilitate participation in healthcare situations.

Anna Stålberg1, Anette Sandberg2, Maja Söderbäck3, Thomas Larsson4.   

Abstract

During the last decade, interactive technology has entered mainstream society. Its many users also include children, even the youngest ones, who use the technology in different situations for both fun and learning. When designing technology for children, it is crucial to involve children in the process in order to arrive at an age-appropriate end product. In this study we describe the specific iterative process by which an interactive application was developed. This application is intended to facilitate young children's, three-to five years old, participation in healthcare situations. We also describe the specific contributions of the children, who tested the prototypes in a preschool, a primary health care clinic and an outpatient unit at a hospital, during the development process. The iterative phases enabled the children to be involved at different stages of the process and to evaluate modifications and improvements made after each prior iteration. The children contributed their own perspectives (the child's perspective) on the usability, content and graphic design of the application, substantially improving the software and resulting in an age-appropriate product.
Copyright © 2016 Elsevier Inc. All rights reserved.

Entities:  

Keywords:  Application; Children; Child’s perspective; Healthcare situation; Participation; Participatory design

Mesh:

Year:  2016        PMID: 27050824     DOI: 10.1016/j.jbi.2016.03.024

Source DB:  PubMed          Journal:  J Biomed Inform        ISSN: 1532-0464            Impact factor:   6.317


  9 in total

1.  Critical user-configurations in mHealth design: How mHealth-app design practices come to bias design against chronically ill children and young people as mHealth users.

Authors:  Claudia M Bagge-Petersen; Henriette Langstrup; Jakob E Larsen; Anne Frølich
Journal:  Digit Health       Date:  2022-06-15

2.  Co-design and qualitative validation of animated assessment item content for a child-reported digital distress screener.

Authors:  Kirsty Zieschank; Jamin Day; Michael J Ireland; Sonja March
Journal:  Internet Interv       Date:  2021-03-04

3.  Impact of an Electronic Health Service on Child Participation in Pediatric Oncology Care: Quasiexperimental Study.

Authors:  Britt-Mari Gilljam; Jens M Nygren; Petra Svedberg; Susann Arvidsson
Journal:  J Med Internet Res       Date:  2020-07-28       Impact factor: 5.428

4.  Testing a Web-Based Interactive Comic Tool to Decrease Obesity Risk Among Minority Preadolescents: Protocol for a Pilot Randomized Control Trial.

Authors:  May May Leung; Katrina F Mateo; Sandra Verdaguer; Katarzyna Wyka
Journal:  JMIR Res Protoc       Date:  2018-11-09

Review 5.  Children and young people's participation in developing interventions in health and well-being: a scoping review.

Authors:  Ingrid Larsson; Carin Staland-Nyman; Petra Svedberg; Jens M Nygren; Ing-Marie Carlsson
Journal:  BMC Health Serv Res       Date:  2018-06-28       Impact factor: 2.655

6.  A Norm-Creative Method for Co-constructing Personas With Children With Disabilities: Multiphase Design Study.

Authors:  Britta Teleman; Petra Svedberg; Ingrid Larsson; Caroline Karlsson; Jens M Nygren
Journal:  J Particip Med       Date:  2022-01-06

7.  Using Distance Communication for the User-Centered Development of a Smartphone-Based Serious Game for Children With Type 1 Diabetes: Participatory Design Approach.

Authors:  Jannie Nørlev; Christina Derosche; Katrine Sondrup; Ole Hejlesen; Stine Hangaard
Journal:  JMIR Serious Games       Date:  2022-03-29       Impact factor: 4.143

8.  Redesign and Validation of Sisom, an Interactive Assessment and Communication Tool for Children With Cancer.

Authors:  Susann Arvidsson; Britt-Mari Gilljam; Jens Nygren; Cornelia Maria Ruland; Trude Nordby-Bøe; Petra Svedberg
Journal:  JMIR Mhealth Uhealth       Date:  2016-06-24       Impact factor: 4.773

9.  Generative Participatory Design Methodology to Develop Electronic Health Interventions: Systematic Literature Review.

Authors:  Pieter Vandekerckhove; Marleen de Mul; Wichor M Bramer; Antoinette A de Bont
Journal:  J Med Internet Res       Date:  2020-04-27       Impact factor: 5.428

  9 in total

北京卡尤迪生物科技股份有限公司 © 2022-2023.