Literature DB >> 27043232

Drugs, games, and devices for enhancing cognition: implications for work and society.

Annette B Brühl1,2, Barbara J Sahakian1.   

Abstract

As work environments change, the demands on working people change. Cognitive abilities in particular are becoming progressively more important for work performance and successful competition in a global environment. However, work-related stress, performance over long hours, lack of sleep, shift work, and jet lag affect cognitive functions. Therefore, an increasing number of healthy people are reported to use cognitive-enhancing drugs, as well as other interventions, such as noninvasive brain stimulation, to maintain or improve work performance. This review summarizes research on pharmacological and technical methods as well as cognitive training, including game apps for the brain, in healthy people. In neuropsychiatric disorders, impairments in cognitive functions can drastically reduce the chances of returning to work; therefore, this review also summarizes findings from pharmacological and cognitive-training studies in neuropsychiatric disorders.
© 2016 New York Academy of Sciences.

Entities:  

Keywords:  cognitive enhancement; devices; drugs; games

Mesh:

Substances:

Year:  2016        PMID: 27043232     DOI: 10.1111/nyas.13040

Source DB:  PubMed          Journal:  Ann N Y Acad Sci        ISSN: 0077-8923            Impact factor:   5.691


  11 in total

Review 1.  Lifestyle use of drugs by healthy people for enhancing cognition, creativity, motivation and pleasure.

Authors:  L-S Camilla d'Angelo; George Savulich; Barbara J Sahakian
Journal:  Br J Pharmacol       Date:  2017-05-12       Impact factor: 8.739

Review 2.  Psychiatry in the Digital Age: A Blessing or a Curse?

Authors:  Carl B Roth; Andreas Papassotiropoulos; Annette B Brühl; Undine E Lang; Christian G Huber
Journal:  Int J Environ Res Public Health       Date:  2021-08-05       Impact factor: 3.390

Review 3.  Bacomics: a comprehensive cross area originating in the studies of various brain-apparatus conversations.

Authors:  Dezhong Yao; Yangsong Zhang; Tiejun Liu; Peng Xu; Diankun Gong; Jing Lu; Yang Xia; Cheng Luo; Daqing Guo; Li Dong; Yongxiu Lai; Ke Chen; Jianfu Li
Journal:  Cogn Neurodyn       Date:  2020-03-17       Impact factor: 3.473

4.  Physical Exercise and Spatial Training: A Longitudinal Study of Effects on Cognition, Growth Factors, and Hippocampal Plasticity.

Authors:  Luise Woost; Pierre-Louis Bazin; Marco Taubert; Robert Trampel; Christine L Tardif; Alexander Garthe; Gerd Kempermann; Ulrich Renner; Günter Stalla; Derek V M Ott; Viola Rjosk; Hellmuth Obrig; Arno Villringer; Elisabeth Roggenhofer; Tilmann A Klein
Journal:  Sci Rep       Date:  2018-03-09       Impact factor: 4.379

5.  Improvements in Attention Following Cognitive Training With the Novel "Decoder" Game on an iPad.

Authors:  George Savulich; Emily Thorp; Thomas Piercy; Katie A Peterson; John D Pickard; Barbara J Sahakian
Journal:  Front Behav Neurosci       Date:  2019-01-21       Impact factor: 3.558

6.  Alcohol and other drug use among Belgian workers and job-related consequences.

Authors:  Marie-Claire Lambrechts; Lieve Vandersmissen; Lode Godderis
Journal:  Occup Environ Med       Date:  2019-09       Impact factor: 4.402

7.  Cognitive Enhancement: Unanswered Questions About Human Psychology and Social Behavior.

Authors:  Eric Racine; Sebastian Sattler; Wren Boehlen
Journal:  Sci Eng Ethics       Date:  2021-03-23       Impact factor: 3.525

8.  Protocols for cognitive enhancement. A user manual for Brain Health Services-part 5 of 6.

Authors:  Andrea Brioschi Guevara; Melanie Bieler; Daniele Altomare; Marcelo Berthier; Chantal Csajka; Sophie Dautricourt; Jean-François Démonet; Alessandra Dodich; Giovanni B Frisoni; Carlo Miniussi; José Luis Molinuevo; Federica Ribaldi; Philip Scheltens; Gael Chételat
Journal:  Alzheimers Res Ther       Date:  2021-10-11       Impact factor: 6.982

9.  Impact of AmaTea® Max on physiological measures and gaming performance in active gamers: A placebo-controlled, double-blind, randomized study.

Authors:  Richard J Bloomer; Keith R Martin; Jacquelyn C Pence
Journal:  J Clin Transl Res       Date:  2022-03-01

10.  Cognitive Training Using a Novel Memory Game on an iPad in Patients with Amnestic Mild Cognitive Impairment (aMCI).

Authors:  George Savulich; Thomas Piercy; Chris Fox; John Suckling; James B Rowe; John T O'Brien; Barbara J Sahakian
Journal:  Int J Neuropsychopharmacol       Date:  2017-08-01       Impact factor: 5.176

View more

北京卡尤迪生物科技股份有限公司 © 2022-2023.