| Literature DB >> 26872801 |
Shari McKeown1, Christina Krause2, Meher Shergill3, Andrew Siu3, David Sweet4.
Abstract
Approaching change through seeking commitment rather than requiring compliance is an effective way to promote desired behaviours in healthcare. Gamification was explored as a technique to engage clinicians in the adoption of sepsis identification and management tools. Positive extrinsic (eg, feedback and rewards) and intrinsic (eg, mastery, autonomy, relatedness, and purpose) motivators were integrated into a campaign to save lives, leading to a significant reduction in severe sepsis mortality and improvement in processes of care.Entities:
Mesh:
Year: 2016 PMID: 26872801 DOI: 10.1177/0840470415626528
Source DB: PubMed Journal: Healthc Manage Forum ISSN: 0840-4704