| Literature DB >> 26798573 |
Brad Miller1, Audrey N Lim1, Arnold F Heidbreder2, Kevin J Black3.
Abstract
A variety of approaches has been used to minimize head movement during functional brain imaging studies in awake laboratory animals. Many laboratories expend substantial effort and time training animals to remain essentially motionless during such studies. We could not locate an "off-the-shelf" automated training system that suited our needs. We developed a time- and labor-saving automated system to train animals to hold still for extended periods of time. The system uses a personal computer and modest external hardware to provide stimulus cues, monitor movement using commercial video surveillance components, and dispense rewards. A custom computer program automatically increases the motionless duration required for rewards based on performance during the training session but allows changes during sessions. This system was used to train cynomolgus monkeys (Macaca fascicularis) for awake neuroimaging studies using positron emission tomography (PET) and functional magnetic resonance imaging (fMRI). The automated system saved the trainer substantial time, presented stimuli and rewards in a highly consistent manner, and automatically documented training sessions. We have limited data to prove the training system's success, drawn from the automated records during training sessions, but we believe others may find it useful. The system can be adapted to a range of behavioral training/recording activities for research or commercial applications, and the software is freely available for non-commercial use.Entities:
Keywords: computers; macaca fascicularis; magnetic resonance imaging; neuroimaging; neuroscience; nonhuman primate; operant conditioning; positron emission tomography (pet); reward; video recording
Year: 2015 PMID: 26798573 PMCID: PMC4699987 DOI: 10.7759/cureus.397
Source DB: PubMed Journal: Cureus ISSN: 2168-8184
Figure 1Illustration of the training system layout
See text for details.
Figure 2Screen shot of the Monkey Motion software interface with several features annotated by numbers, letters, braces, and arrows
The black box shows a live record of the animal’s behavior (A = Still; B = Moving), reward delivery (C), and the program’s status (running or paused). In this example, a reward is delivered automatically 5 seconds after the most recent movement (#9). Controls on a purple background can be set at program startup or during a session.
Legend:
1. Animal ID.
2. Experimenter name.
3. Timeout. Time allowed for the subject to drink the reward, during which movement is not “detected.”
4. Status: No Motion, Motion, or Drinking.
5. Set N Periods: Number of consecutive earned rewards that triggers a change in the reward interval.
6. Period. Current number of consecutive rewarded periods.
7. Auto. Number of seconds the minimum reward interval will change by after the number of rewarded intervals set in #5.
8. Set Start. Initial reward interval (seconds).
9. Current. Current reward interval (seconds).
10. Set Max. Maximum reward interval period.
11. Current Still Time. A live count of the current time the subject has remained motionless (reset to zero when the subject moves).
12. Best Still Time. The longest period the subject has remained motionless in the current training session.
13. Bonus Period. Motionless interval required to receive an extra reward.
14. Bonus Countdown. Time remaining until the bonus reward.
15. Normal Count Down. Time remaining until the current motionless interval will be rewarded.
16. Elapsed Time. Duration of the training session.
17. Drinking Period. Time allowed for the subject to drink.
18. Reward Duration (milliseconds). Controls the size of the reward.
19. Bonus X. The size of the bonus reward as a multiple of the usual reward.
20. Read Every (mSec). Frequency of the sampling/recording intervals.
21. Buttons on the bottom portion of the display allow the operator to pause, restart, give one reward or a continuous reward (for a duration longer than set by control #18), print the window, save and stop, or save and quit.
Figure 3Example log file
An excerpt from a text log file produced by the Monkey Motion program during one training session.
Figure 4Early training results
Different subjects' performance is plotted, in terms of the longest duration of motionless, during the transition from the training chair's being oriented vertically to being oriented horizontally. The marks labeled “same interval” on the graphs for m1 and m2 indicate sessions in which the period of motionless required for a reward was the same throughout that training session; the shortest interval used was 60 seconds, and the interval was gradually increased to 95 seconds for the last two sessions shown.
For instance, the rightmost data point in the m1 graph comes from training session #34, during which rewards were given after every 95 seconds elapsed with no observed movement. This data point indicates that no motion was detected during a single period lasting over 10 minutes (discounting motion detected during 2-second breaks for reward delivery, so as not to discourage licking or swallowing motions.). The animal had additional still times during this session, but this 10-minute-plus interval was the longest.
Figure 5Re-training results
This figure shows the performance of one animal that was retrained after a 14-week hiatus from training while his head cap was removed and he was subsequently fitted with a thermoplastic mask. The animal’s previous performance on these measures is shown by the single black circle above HC (head cap), representing the average of the data from the last two weeks of training prior to head cap removal. The connected points show the average performance for each week of retraining.