| Literature DB >> 26582994 |
Abstract
Outgroup hate, in the context of intergroup conflict, can be expressed by harming the outgroup, but also by denying it help. Previous work established that this distinction-whether the externality on the outgroup is negative or positive-has an important effect on the likelihood of outgroup hate emerging as a motivation for individual participation in intergroup conflict. The current work uses a within-subject design to examine the behavior of the same individuals in intergroup conflict with negative and positive externalities on the outgroup. Each participant made two choices, one for each type of externality, and the order was counter balanced. The main results are that (1) behavior is fairly consistent across negative and positive externalities, i.e., the tendency to display outgroup hate by harming the outgroup is correlated with the tendency to display outgroup hate by avoiding to help the outgroup; (2) People are reluctant to harm the outgroup after being exposed to the opportunity to help it; (3) Groupness-the degree to which people care about their group and its well-being-is related to outgroup hate only when participants encounter the opportunity to harm the outgroup first (before they encounter the opportunity to help it). In this setting the relationship between groupness and outgroup hate spilled over to the subsequent interaction, where it was possible to help the outgroup. When the opportunity to help the outgroup was encountered first, groupness was not related to outgroup hate.Entities:
Keywords: ingroup love; intergroup conflict; outgroup hate; parochialism; team games
Year: 2015 PMID: 26582994 PMCID: PMC4628119 DOI: 10.3389/fpsyg.2015.01594
Source DB: PubMed Journal: Front Psychol ISSN: 1664-1078
Games, accounts, and payoffs.
| IPD-MD | Private | +2 | 0 | 0 | 0 | 0 | 0 | ||||||
| Within-group | +1 | +1 | +1 | 0 | 0 | 0 | |||||||
| Between-group | +1 | +1 | +1 | −1 | −1 | −1 | |||||||
| Positive variant of the IPD-MD | Private | +2 | 0 | 0 | 0 | 0 | 0 | ||||||
| Within-group | +1 | +1 | +1 | 0 | 0 | 0 | |||||||
| Between-group | +1 | +1 | +1 | +1 | +1 | +1 | |||||||
| IPD-MD | Private | +2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Within-group | +0.5 | +0.5 | +0.5 | +0.5 | +0.5 | +0.5 | 0 | 0 | 0 | 0 | 0 | 0 | |
| Between-group | +0.5 | +0.5 | +0.5 | +0.5 | +0.5 | +0.5 | −0.5 | −0.5 | −0.5 | −0.5 | −0.5 | −0.5 | |
| Positive variant of the IPD-MD | Private | +2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Within-group | +0.5 | +0.5 | +0.5 | +0.5 | +0.5 | +0.5 | 0 | 0 | 0 | 0 | 0 | 0 | |
| Between-group | +0.5 | +0.5 | +0.5 | +0.5 | +0.5 | +0.5 | +0.5 | +0.5 | +0.5 | +0.5 | +0.5 | +0.5 | |
The table illustrates the effect of each token allocated to the private, within-group, or between-group accounts on the payoff of the individual making the allocation (referred to as ingroup member “self”), the payoff of each of the two other ingroup members, and the payoff of the three outgroup members. Each individual had 10 tokens to allocate. The final payoff of each person was determined by the combined effect of the allocations of all ingroup and outgroup members.
Correlations between contribution decisions in the first and second games.
| − | − | −0.15 | 0.64 | |||
| − | − | 0.48 | −0.11 | |||
| −0.10 | 0.72 | − | − | |||
| 0.45 | −0.01 | − | − | |||
p < 0.001.
Figure 1Allocations to ingroup love and outgroup hate in the IPD-MD and Positive IPD-MD. (B,C) Are restricted to either pro-social or individualistic participants, respectively. Each pair of bars refers to conditions where the respective game was played first (left) or second (right). Ingroup love stands for the within-group account in the IPD-MD and for the between-group account in the positive variant of the IPD-MD; outgroup hate stands for the between-group account in the IPD-MD, and for the within-group account in the positive variant. *p < 0.05; Wilcoxon Rank Sum test. (A) All participants (n = 144). (B) Pro-Social (n = 79). (C) Individualistic (n = 55).
Distribution of participants accross SVO and groupness levels.
| Pro social | 49 | 29 | 1 | 79 |
| Individualistic | 16 | 35 | 4 | 55 |
| Competitive | 0 | 1 | 0 | 1 |
| Unclassified | 3 | 5 | 1 | 9 |
| Total | 68 | 70 | 6 | 144 |
SVO was determined according to the SVO decomposed game measure. The High and Low groupness levels were determined according to a median split of the groupness scores.
Generalized linear mixed effects model.
| IPD-MD | Fisrt | 11.21 | −1.19 | −0.83 | 0.76 | −0.38 | 0.43 |
| Positive variant of the IPD-MD | Second | 10.51 | −1.11 | −0.53 | 0.87 | 0.02 | 0.24 |
| Positive variant of the IPD-MD | First | 11.04 | −1.30 | −1.29 | 1.13 | 0.25 | 0.17 |
| IPD-MD | Second | 11.35 | −1.17 | −1.50 | 1.09 | 0.14 | 0.08 |
The number of tokens invested the private account, ingroup love, and outgroup hate (in separate models), as a function of groupness, the game (dummy variable with two levels: IPD-MD or the positive variant), whether the game was played first or second (dummy variable with two levels), and the interactions between these three variables. The intercept and slope of groupness for each level of the dummy variables are compared to zero.
p < 0.1,
p < 0.01,
p < 0.001.