| Literature DB >> 26441776 |
Mandy Visser1, Emiel Krahmer1, Marc Swerts1.
Abstract
Although current emotion theories emphasize the importance of contextual factors for emotional expressive behavior, developmental studies that examine such factors are currently thin on the ground. In this research, we studied the course of emotional expressions of 8- and 11-year-old children after winning a (large) first prize or a (substantially smaller) consolation prize, while playing a game competing against the computer or a physically co-present peer. We analyzed their emotional reactions by conducting two perception tests in which participants rated children's level of happiness. Results showed that co-presence positively affected children's happiness only when receiving the first prize. Moreover, for children who were in the presence of a peer, we found that eye contact affected children's expressions of happiness, but that the effect was different for different age groups: 8-year-old children were negatively affected, and 11-year-old children positively. Overall, we can conclude that as children grow older and their social awareness increases, the presence of a peer affects their non-verbal expressions, regardless of their appreciation of their prize.Entities:
Keywords: (re)appraisals; contextual factors; development; dissappointment; emotional expressions; mistaken-gift-paradigm; social presence
Year: 2015 PMID: 26441776 PMCID: PMC4585014 DOI: 10.3389/fpsyg.2015.01401
Source DB: PubMed Journal: Front Psychol ISSN: 1664-1078
Distribution of child participants across experimental conditions.
| Age | Game context | Consolation prize | First prize | Total for each condition | |
|---|---|---|---|---|---|
| 8-year-olds | Computer | 10 | 9 | 19 | |
| Present peer | 11 | 11 | 22 | ||
| 11-year-olds | Computer | 11 | 10 | 21 | |
| Present peer | 12 | 12 | 24 | ||
| Total of 86 participants | |||||
Overview ANOVA’s with perceived level of happiness as independent variable for full fragments.
| Factor(s) | ||||
|---|---|---|---|---|
| Age | <1 | (1, 41) | ns | 0.00 |
| Prize | 159.83 | (1, 41) | 0.000 | 0.80 |
| Game context | 7.11 | (1, 41) | 0.01 | 0.15 |
| Age * Prize | 106.29 | (1, 41) | 0.000 | 0.72 |
| Age * Game context | 72.82 | (1, 41) | 0.000 | 0.64 |
| Prize * Game context | 26.95 | (1, 41) | 0.000 | 0.40 |
| Age * Prize * Game context | 15.13 | (1, 41) | 0.000 | 0.27 |
Selection of stimuli for split fragments perception test.
| Phase before eye contact | Phase after eye contact | Total for each condition | |||
|---|---|---|---|---|---|
| 8-year-olds | Consolation prize | 8 | 8 | 16 | |
| First prize | 8 | 8 | 16 | ||
| 11-year-olds | Consolation prize | 6 | 6 | 12 | |
| First prize | 11 | 11 | 22 | ||
| Total of 66 stimuli | |||||
Overview ANOVA’s with perceived level of happiness as independent variable for split fragments.
| Factor(s) | ||||
|---|---|---|---|---|
| Age | <1 | (1, 41) | ns | 0.00 |
| Prize | 158.40 | (1, 41) | 0.000 | 0.79 |
| Phase | 21.52 | (1, 41) | 0.000 | 0.34 |
| Age * Prize | 23.37 | (1, 41) | 0.000 | 0.36 |
| Age * Phase | 249.30 | (1, 41) | 0.000 | 0.86 |
| Prize * Phase | 1.71 | (1, 41) | ns | 0.04 |
| Age * Prize * Phase | 60.08 | (1, 41) | 0.000 | 0.59 |