| Literature DB >> 26280134 |
Maria Serena Panasiti1,2,3, Ignazio Puzzo1,4, Bhismadev Chakrabarti1.
Abstract
A deficit in empathy has been suggested to underlie social behavioural atypicalities in autism. A parallel theoretical account proposes that reduced social motivation (i.e., low responsivity to social rewards) can account for the said atypicalities. Recent evidence suggests that autistic traits modulate the link between reward and proxy metrics related to empathy. Using an evaluative conditioning paradigm to associate high and low rewards with faces, a previous study has shown that individuals high in autistic traits show reduced spontaneous facial mimicry of faces associated with high vs. low reward. This observation raises the possibility that autistic traits modulate the magnitude of evaluative conditioning. To test this, we investigated (a) if autistic traits could modulate the ability to implicitly associate a reward value to a social stimulus (reward learning/conditioning, using the Implicit Association Task, IAT); (b) if the learned association could modulate participants' prosocial behaviour (i.e., social reciprocity, measured using the cyberball task); (c) if the strength of this modulation was influenced by autistic traits. In 43 neurotypical participants, we found that autistic traits moderated the relationship of social reward learning on prosocial behaviour but not reward learning itself. This evidence suggests that while autistic traits do not directly influence social reward learning, they modulate the relationship of social rewards with prosocial behaviour.Entities:
Keywords: autism; empathy; prosocial behaviour; reward
Mesh:
Year: 2015 PMID: 26280134 PMCID: PMC4949660 DOI: 10.1002/aur.1523
Source DB: PubMed Journal: Autism Res ISSN: 1939-3806 Impact factor: 5.216
Figure 1Top panel: example of the four neutral faces that were associated with different reward values (80% win, 33% win, 33% loss, 80% loss) during the conditioning phase. The first face corresponds to the Positive Reward condition (PosC), and the fourth face to the Negative Reward condition (NegC). Bottom panel: example of two trials of the condition phase in which the participants had to predict whether the face down card would be of lower or higher value than the face up card. Following their key response, feedback was displayed.
Figure 2Screenshot of a Cyberball game trial. Participants were presented with a cartoon at the bottom of the screen. Pictures of the two fictional characters are displayed next to their respective cartoons. Participants had to decide whether to throw the ball to the PosC or the NegC face by clicking on the correspondent name.
Means and Standard Errors for cIAT‐A and cIAT‐B Reaction Times
| Version | Incongruent | Congruent |
|---|---|---|
| cIAT‐A | 747.93 (23.87) | 626.24 (14.24) |
| cIAT‐B | 648.01 (18.32) | 660.01 (15.79) |
Figure 3Correlation between RTs for the incongruent blocks of the cIAT‐A and the number of tosses directed towards the PosC face (r = 0.32, P = 0.041). The grey zone indicates 95% confidence intervals.
Figure 4Autistic traits moderate the influence of conditioning (RTs for Incongruent trials of the cIAT‐A) on prosocial behaviour (Tosses to PosC). The learned association is transferred to a social preference only in individuals with low AQ.
cIAT Task Performance: Beta Values for the Regression Model
| Estimate | SE |
|
| |
|---|---|---|---|---|
| Intercept | 647.48 | 16.73 | 38.70 | 0.000 |
| Congruency | 47.91 | 16.08 | 2.97 | 0.002 |
| AQ | −1.20 | 2.26 | −0.53 | 0.594 |
| Congruency*AQ | −1.15 | 2.20 | −0.52 | 0.600 |