Literature DB >> 26193183

Comparative Effectiveness of a 12-Week Physical Activity Intervention for Overweight and Obese Youth: Exergaming with "Dance Dance Revolution".

Ann E Maloney1,2, Kahsi A Threlkeld3, William L Cook4.   

Abstract

OBJECTIVE: Experts recommend that children engage in 60 minutes of daily moderate to vigorous PA (PA), but few meet these goals. Exergames like "Dance Dance Revolution" (DDR) (Konami of America, Redwood City, CA) have the potential to provide PA. We sought to determine if DDR would boost PA among overweight or obese children. SUBJECTS AND METHODS: Children over the 85th percentile for body mass index (BMI) and between 9 and 17 years old were randomly assigned to receive DDR+pedometers (treatment group) or pedometers only (comparison group). PA levels were tracked for 12 weeks by self-report, pedometer, and accelerometer data.
RESULTS: Sixty-five families completed the study. The average BMI percentile of the participant was over 96 percent. Despite randomization, participants in the treatment (DDR) group were more often male, older, and heavier than participants in the comparison group. Self-reported frequency of moderate to vigorous PA increased significantly from baseline to 12 weeks for the treatment group and declined for the comparison group. Accelerometer results indicated a significant decline in moderate activity over time for the comparison group. However, there were no significant between-group differences based on the accelerometer or pedometer data.
CONCLUSION: Based on self-report measures, DDR may have increased PA levels in obese and overweight children. However, we are led to question the validity of these results because analyses based on objective measures do not confirm them. Accelerometer results indicate that although DDR did not boost PA, it may have helped to slow the decline in moderate to vigorous PA over time.

Entities:  

Year:  2012        PMID: 26193183     DOI: 10.1089/g4h.2011.0009

Source DB:  PubMed          Journal:  Games Health J        ISSN: 2161-783X


  13 in total

1.  A Serious Exergame for Patients Suffering from Chronic Musculoskeletal Back and Neck Pain: A Pilot Study.

Authors:  Stephanie M Jansen-Kosterink; Rianne M H A Huis In 't Veld; Christian Schönauer; Hannes Kaufmann; Hermie J Hermens; Miriam M R Vollenbroek-Hutten
Journal:  Games Health J       Date:  2013-10

Review 2.  Active video games and health indicators in children and youth: a systematic review.

Authors:  Allana G LeBlanc; Jean-Philippe Chaput; Allison McFarlane; Rachel C Colley; David Thivel; Stuart J H Biddle; Ralph Maddison; Scott T Leatherdale; Mark S Tremblay
Journal:  PLoS One       Date:  2013-06-14       Impact factor: 3.240

3.  Games for Health for Children-Current Status and Needed Research.

Authors:  Tom Baranowski; Fran Blumberg; Richard Buday; Ann DeSmet; Lynn E Fiellin; C Shawn Green; Pamela M Kato; Amy Shirong Lu; Ann E Maloney; Robin Mellecker; Brooke A Morrill; Wei Peng; Ross Shegog; Monique Simons; Amanda E Staiano; Debbe Thompson; Kimberly Young
Journal:  Games Health J       Date:  2015-08-11

4.  Evaluating physical and perceptual responses to exergames in Chinese children.

Authors:  Patrick W C Lau; Yan Liang; Erica Y Lau; Choung-Rak Choi; Chang-Gyun Kim; Myung-Soo Shin
Journal:  Int J Environ Res Public Health       Date:  2015-04-13       Impact factor: 3.390

Review 5.  Diet, physical activity and behavioural interventions for the treatment of overweight or obese children from the age of 6 to 11 years.

Authors:  Emma Mead; Tamara Brown; Karen Rees; Liane B Azevedo; Victoria Whittaker; Dan Jones; Joan Olajide; Giulia M Mainardi; Eva Corpeleijn; Claire O'Malley; Elizabeth Beardsmore; Lena Al-Khudairy; Louise Baur; Maria-Inti Metzendorf; Alessandro Demaio; Louisa J Ells
Journal:  Cochrane Database Syst Rev       Date:  2017-06-22

6.  The right to move: a multidisciplinary lifespan conceptual framework.

Authors:  Toni C Antonucci; James A Ashton-Miller; Jennifer Brant; Emily B Falk; Jeffrey B Halter; Levent Hamdemir; Sara H Konrath; Joyce M Lee; Wayne R McCullough; Carol C Persad; Roland Seydel; Jacqui Smith; Noah J Webster
Journal:  Curr Gerontol Geriatr Res       Date:  2012-12-03

7.  Active video games as a tool to prevent excessive weight gain in adolescents: rationale, design and methods of a randomized controlled trial.

Authors:  Monique Simons; Mai J M Chinapaw; Maaike van de Bovenkamp; Michiel R de Boer; Jacob C Seidell; Johannes Brug; Emely de Vet
Journal:  BMC Public Health       Date:  2014-03-24       Impact factor: 3.295

Review 8.  Effectiveness of Serious Games to Increase Physical Activity in Children With a Chronic Disease: Systematic Review With Meta-Analysis.

Authors:  Daniël Bossen; Aline Broekema; Bart Visser; Annette Brons; Annieck Timmerman; Faridi van Etten-Jamaludin; Katja Braam; Raoul Engelbert
Journal:  J Med Internet Res       Date:  2020-04-01       Impact factor: 5.428

9.  Can Active Video Games Improve Physical Activity in Adolescents? A Review of RCT.

Authors:  Wanda M Williams; Cynthia G Ayres
Journal:  Int J Environ Res Public Health       Date:  2020-01-20       Impact factor: 3.390

10.  Getting Active with Active Video Games: A Quasi-Experimental Study.

Authors:  Yan Liang; Patrick W C Lau; Yannan Jiang; Ralph Maddison
Journal:  Int J Environ Res Public Health       Date:  2020-10-30       Impact factor: 3.390

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