| Literature DB >> 26097674 |
Indu Dubey1, Danielle Ropar1, Antonia F de C Hamilton2.
Abstract
BACKGROUND: Differences in social communication are commonly reported in autism spectrum condition (ASC). A recent theory attributes this to a reduced motivation to engage with others, that is, deficits in social motivation. However, there are currently few simple, direct, behavioural ways to test this claim. This study uses a new behavioural measure of social motivation to test if preferences for direct gaze and face stimuli are linked to autistic traits or an ASC diagnosis. Our novel choose-a-movie (CAM) paradigm measures the effort participants invest to see particular stimuli. This aspect of social motivation is also known as social seeking.Entities:
Keywords: Adult behaviour; Autism; Direct gaze; Social motivation; Social reward; Social seeking
Year: 2015 PMID: 26097674 PMCID: PMC4473830 DOI: 10.1186/s13229-015-0031-2
Source DB: PubMed Journal: Mol Autism Impact factor: 7.509
Fig. 1a Configuration for recording social videos. Two cameras simultaneously captured the actor’s direct gaze and averted gaze. b Stimuli and patterns. Three different patterns were linked to the three different categories of video. Different participants learnt different associations between the pattern and the video categories. c Trial structure. Participants first see two boxes with a variable number of locks on each. They chose which locks to remove by pressing keys. When all locks on one box are removed, the box expands to fill the screen and a video plays for 3 s
Fig. 2Choices according to effort and stimuli. Each plot shows how often (%) the participant chose the left box for a particular level of effort. The coloured lines indicate which stimulus category was in the left box on each trial. For example, in the left-hand plot, the red line above the blue line indicates participants preferred direct gaze videos
Logistic regression for experiment 1: factors influencing participants’ decision to choose stimuli on the left
| Object vs. direct gaze | Object vs. averted gaze | Direct vs. averted gaze | |
|---|---|---|---|
| (Wald χ2, | (Wald χ2, | (Wald χ2, | |
| Stimulus | 17.41, | 20.02, | 9.72, |
| Effort | 17.04, | 20.51, | 18.60, |
| AQ | 3.88, | 0.628, | 0.019, |
| Stimulus by AQ | 6.03, | 8.995, | 3.51, |
| Stimulus by effort | 3.41, | 3.25, | 2.45, |
| Effort by AQ | 4.46, | 7.61, | 6.46, |
| Stimulus by effort by AQ | 2.81, | 4.50, | 2.03, |
| Age | 0.143, | 0.581, | 0.130, |
| Gender | 0.510, | 2.40, | 1.35, |
Fig. 3Choices in participants with (top row) and without (bottom row) autism. As in Fig. 2, the x axis represents effort and the lines show how often participants chose to view the movie on the left, for direct gaze (red), averted gaze (orange) and object (blue) movies
Logistic regression for experiment 2: factors influencing participants’ decision to choose stimuli on the left
| Object vs. direct gaze | Object vs. averted gaze | Direct vs. averted gaze | |
|---|---|---|---|
| (Wald χ2) | (Wald χ2) | (Wald χ2) | |
| Stimulus | 0.022, | 2.96, | 0.65, |
| Effort | 49.51, | 53.91, | 44.25, |
| Group | 0.354, | 0.700, | 0.014, |
| Stimulus × group | 3.10, | 0.99, | 3.22, |
| Stimulus × effort | 4.05, | 0.45, | 10.76, |
| Effort × group | 10.65, | 8.58, | 4.25, |
| Stimulus × effort × group | 11.99, | 2.26, | 9.43, |
| Age | 1.65, | 1.26, | 1.45, |
| Full-scale IQ | 0.140, | 0.011, | 0.212, |
Logistic regression by group for experiment 2
| Object vs. direct gaze | Object vs. averted gaze | Direct vs. averted gaze | ||||
|---|---|---|---|---|---|---|
| (Wald χ2) | (Wald χ2) | (Wald χ2) | ||||
| Control | ASD | Control | ASD | Control | ASD | |
| Stimulus | 1.417 | 1.670 | 0.228 | 4.346 | 2.672 | 0.664 |
| Effort | 33.398 | 20.705 | 42.311 | 27.363 | 30.603 | 16.035 |
| Stimulus × effort | 13.702 | 1.889 | 1.125 | 2.522 | 11.833 | 11.259 |
| Age | 0.181 | 4.038 | 0.761 | 3.898 | 0.010 | 3.179 |
| Full-scale IQ | 0.846 | 1.795 | 3.351 | 1.372 | 9.976 | 1.612 |