| Literature DB >> 25980553 |
Lucy McLellan1,2, Sarah Yardley3, Ben Norris4, Anique de Bruin5, Mary P Tully6, Tim Dornan5,7.
Abstract
Prescribing tasks, which involve pharmacological knowledge, clinical decision-making and practical skill, take place within unpredictable social environments and involve interactions within and between endlessly changing health care teams. Despite this, curriculum designers commonly assume them to be simple to learn and perform. This research used mixed methods to explore how undergraduate medical students learn to prescribe in the 'real world'. It was informed by cognitive psychology, sociocultural theory, and systems thinking. We found that learning to prescribe occurs as a dynamic series of socially negotiated interactions within and between individuals, communities and environments. As well as a thematic analysis, we developed a framework of three conceptual spaces in which learning opportunities for prescribing occur. This illustrates a complex systems view of prescribing education and defines three major system components: the "social space", where the environmental conditions influence or bring about a learning experience; the "process space", describing what happens during the learning experience; and the intra-personal "cognitive space", where the learner may develop aspects of prescribing expertise. This conceptualisation broadens the scope of inquiry of prescribing education research by highlighting the complex interplay between individual and social dimensions of learning. This perspective is also likely to be relevant to students' learning of other clinical competencies.Entities:
Keywords: Clinical competence; Clinical medicine; Education; Medical students; Prescriptions; Systems theory
Mesh:
Year: 2015 PMID: 25980553 PMCID: PMC4639576 DOI: 10.1007/s10459-015-9606-0
Source DB: PubMed Journal: Adv Health Sci Educ Theory Pract ISSN: 1382-4996 Impact factor: 3.853
Details of participants
aSelected for participation due to their background in sociology and medical education
Coding template
| First level code | Second level code | Third level code |
|---|---|---|
| Influencing factors | Individual learner | Metacognition |
| Agency | ||
| Motivation | ||
| Identity | ||
| Community | Social interaction | |
| Resources | ||
| Role models | ||
| Affordances | ||
| Rules or boundaries | Legal restriction | |
| Curriculum | ||
| Outcomes | Experiential outcome | Teaching |
| Learning | ||
| Contribution to patient care | ||
| Authenticity | ||
| Pedagogical outcome | Knowledge building | |
| Whole-task practice | ||
| Task understanding | ||
| Work practices/strategies |
Fig. 1Three key dimensions of learning to prescribe: the ‘social space’, the ‘process space’ and the ‘cognitive space’. Students’ experiences of learning to prescribe can be positioned within each of these spaces, influenced by the variables at the corners of the triangles. The three dimensions are connected and influence each other. Due to the complexity of interactions, the system does not exhibit simple cause and effect relationships. For example, the same social conditions will not consistently achieve the same learning processes and cognitive outcomes
Fig. 2Worked example of the dimensions of learning to prescribe. The large dots are positioned according to our interpretation of where one participant’s experience (Dominic) of learning to prescribe would be located within these three dimensions. Future work could involve asking students to position their own experiences within this framework and collecting a large enough volume of data to be able to detect patterns of system behaviour