Literature DB >> 25800915

Effects of a serious game training on cognitive functions in older adults.

Kang-Won Kim1, Younggeun Choi, Heechoeon You, Duk L Na, Myeung-Sook Yoh, Jong-Kwan Park, Jeong-Hwan Seo, Myoung-Hwan Ko.   

Abstract

Mesh:

Year:  2015        PMID: 25800915     DOI: 10.1111/jgs.13304

Source DB:  PubMed          Journal:  J Am Geriatr Soc        ISSN: 0002-8614            Impact factor:   5.562


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  8 in total

1.  Computerised cognitive training for 12 or more weeks for maintaining cognitive function in cognitively healthy people in late life.

Authors:  Nicola J Gates; Anne Ws Rutjes; Marcello Di Nisio; Salman Karim; Lee-Yee Chong; Evrim March; Gabriel Martínez; Robin Wm Vernooij
Journal:  Cochrane Database Syst Rev       Date:  2020-02-27

2.  Computerised cognitive training for maintaining cognitive function in cognitively healthy people in late life.

Authors:  Nicola J Gates; Anne Ws Rutjes; Marcello Di Nisio; Salman Karim; Lee-Yee Chong; Evrim March; Gabriel Martínez; Robin Wm Vernooij
Journal:  Cochrane Database Syst Rev       Date:  2019-03-13

3.  Computerised cognitive training for maintaining cognitive function in cognitively healthy people in midlife.

Authors:  Nicola J Gates; Anne Ws Rutjes; Marcello Di Nisio; Salman Karim; Lee-Yee Chong; Evrim March; Gabriel Martínez; Robin Wm Vernooij
Journal:  Cochrane Database Syst Rev       Date:  2019-03-13

4.  Computerised cognitive training for preventing dementia in people with mild cognitive impairment.

Authors:  Nicola J Gates; Robin Wm Vernooij; Marcello Di Nisio; Salman Karim; Evrim March; Gabriel Martínez; Anne Ws Rutjes
Journal:  Cochrane Database Syst Rev       Date:  2019-03-13

5.  Efficacy of video game-based interventions for active aging. A systematic literature review and meta-analysis.

Authors:  Fernando L Vázquez; Patricia Otero; J Antonio García-Casal; Vanessa Blanco; Ángela J Torres; Manuel Arrojo
Journal:  PLoS One       Date:  2018-12-11       Impact factor: 3.240

6.  The Effect of Video Game-Based Interventions on Performance and Cognitive Function in Older Adults: Bayesian Network Meta-analysis.

Authors:  Chao Yang; Xiaolei Han; Mingxue Jin; Jianhui Xu; Yiren Wang; Yajun Zhang; Chonglong Xu; Yingshi Zhang; Enshi Jin; Chengzhe Piao
Journal:  JMIR Serious Games       Date:  2021-12-30       Impact factor: 4.143

7.  A Novel Game-Based Intelligent Test for Detecting Elderly Cognitive Function Impairment.

Authors:  Chih-Wei Lin; Tso-Yen Mao; Chun-Feng Huang
Journal:  Comput Math Methods Med       Date:  2021-11-29       Impact factor: 2.238

8.  Gamification of Cognitive Assessment and Cognitive Training: A Systematic Review of Applications and Efficacy.

Authors:  Jim Lumsden; Elizabeth A Edwards; Natalia S Lawrence; David Coyle; Marcus R Munafò
Journal:  JMIR Serious Games       Date:  2016-07-15       Impact factor: 4.143

  8 in total

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