Literature DB >> 25761389

Meta-T: TetrisⓇ as an experimental paradigm for cognitive skills research.

John K Lindstedt1, Wayne D Gray2.   

Abstract

Studies of human performance in complex tasks using video games are an attractive prospect, but many existing games lack a comprehensive way to modify the game and track performance beyond basic levels of analysis. Meta-T provides experimenters a tool to study behavior in a dynamic task environment with time-stressed decision-making and strong perceptual-motor elements, offering a host of experimental manipulations with a robust and detailed logging system for all user events, system events, and screen objects. Its experimenter-friendly interface provides control over detailed parameters of the task environment without need for programming expertise. Support for eye-tracking and computational cognitive modeling extend the paradigm's scope.

Entities:  

Keywords:  Behavioral methods; Cognitive skills; Cognitive tasks; Experiment design; Eye tracking methods; Games; Levels of analysis; Log files; Tetris

Mesh:

Year:  2015        PMID: 25761389     DOI: 10.3758/s13428-014-0547-y

Source DB:  PubMed          Journal:  Behav Res Methods        ISSN: 1554-351X


  2 in total

1.  Looking behind the score: Skill structure explains sex differences in skilled video game performance.

Authors:  Kyle W Harwell; Walter R Boot; K Anders Ericsson
Journal:  PLoS One       Date:  2018-05-30       Impact factor: 3.240

2.  Playing Tetris Lets You Rate Odors as Less Intense.

Authors:  Stephan Schadll; Rea Rodriguez-Raecke; Lennart Heim; Jessica Freiherr
Journal:  Front Psychol       Date:  2021-07-14
  2 in total

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