| Literature DB >> 25628650 |
Jia Hou1, George F List2, Xiucheng Guo1.
Abstract
Ways to estimate the time-to-collision are explored. In the context of traffic simulation models, classical lane-based notions of vehicle location are relaxed and new, fast, and efficient algorithms are examined. With trajectory conflicts being the main focus, computational procedures are explored which use a two-dimensional coordinate system to track the vehicle trajectories and assess conflicts. Vector-based kinematic variables are used to support the calculations. Algorithms based on boxes, circles, and ellipses are considered. Their performance is evaluated in the context of computational complexity and solution time. Results from these analyses suggest promise for effective and efficient analyses. A combined computation process is found to be very effective.Entities:
Mesh:
Year: 2014 PMID: 25628650 PMCID: PMC4297628 DOI: 10.1155/2014/761047
Source DB: PubMed Journal: Comput Intell Neurosci
Figure 1The TTC algorithm in the context of trajectory management.
Figure 2The demonstration of the buffer area.
Figure 3A collision based on circles as buffers.
Figure 4The process of the rectangle clipping algorithm.
Figure 5The illustration for the ellipse-rectangle algorithm.
Figure 6Detection of the intersection between the ellipse-rectangle and a line segment.
Comparison of the three algorithms.
| Type of algorithm | Buffer area representation | Accuracy | Simulation necessary |
|---|---|---|---|
| Circle | Not good | Not good | No |
| Rectangle | Fair | Good | Yes |
| Ellipse-rectangle | Good | Good | Yes |
Figure 7The combined algorithm.
Computation times for the example dataset.
| Algorithm type | Computation time (sec) | Correlation coefficient between inverse TTC and reaction intensity
|
|---|---|---|
| Circle algorithm | 18 | 0.381 |
| Rectangle algorithm | 32 | 0.522 |
| Ellipse-rectangle algorithm | 45 | 0.732 |
| Optimized algorithm | 17 | 0.732 |
| Optimized algorithm only using big circle | 36 | 0.732 |
| Optimized algorithm only using small circle | 48 | 0.732 |