Literature DB >> 25490810

Google glass: a driver distraction cause or cure?

Ben D Sawyer, Victor S Finomore, Andres A Calvo, P A Hancock.   

Abstract

OBJECTIVE: We assess the driving distraction potential of texting with Google Glass (Glass), a mobile wearable platform capable of receiving and sending short-message-service and other messaging formats.
BACKGROUND: A known roadway danger, texting while driving has been targeted by legislation and widely banned. Supporters of Glass claim the head-mounted wearable computer is designed to deliver information without concurrent distraction. Existing literature supports the supposition that design decisions incorporated in Glass might facilitate messaging for drivers.
METHOD: We asked drivers in a simulator to drive and use either Glass or a smartphone-based messaging interface, then interrupted them with an emergency brake event. Both the response event and subsequent recovery were analyzed.
RESULTS: Glass-delivered messages served to moderate but did not eliminate distracting cognitive demands. A potential passive cost to drivers merely wearing Glass was also observed. Messaging using either device impaired driving as compared to driving without multitasking.
CONCLUSION: Glass in not a panacea as some supporters claim, but it does point the way to design interventions that effect reduced load in multitasking. APPLICATION: Discussions of these identified benefits are framed within the potential of new in-vehicle systems that bring both novel forms of distraction and tools for mitigation into the driver's seat.

Mesh:

Year:  2014        PMID: 25490810     DOI: 10.1177/0018720814555723

Source DB:  PubMed          Journal:  Hum Factors        ISSN: 0018-7208            Impact factor:   2.888


  6 in total

1.  Distracted Walking, Bicycling, and Driving: Systematic Review and Meta-Analysis of Mobile Technology and Youth Crash Risk.

Authors:  Despina Stavrinos; Caitlin N Pope; Jiabin Shen; David C Schwebel
Journal:  Child Dev       Date:  2017-05-15

2.  Into the Wild: Neuroergonomic Differentiation of Hand-Held and Augmented Reality Wearable Displays during Outdoor Navigation with Functional Near Infrared Spectroscopy.

Authors:  Ryan McKendrick; Raja Parasuraman; Rabia Murtza; Alice Formwalt; Wendy Baccus; Martin Paczynski; Hasan Ayaz
Journal:  Front Hum Neurosci       Date:  2016-05-18       Impact factor: 3.169

3.  Through the Google Glass: The impact of heads-up displays on visual attention.

Authors:  Joanna E Lewis; Mark B Neider
Journal:  Cogn Res Princ Implic       Date:  2016-11-05

4.  AR DriveSim: An Immersive Driving Simulator for Augmented Reality Head-Up Display Research.

Authors:  Joseph L Gabbard; Missie Smith; Kyle Tanous; Hyungil Kim; Bryan Jonas
Journal:  Front Robot AI       Date:  2019-10-23

Review 5.  Talking on the Phone While Driving: A Literature Review on Driving Simulator Studies.

Authors:  Răzvan Gabriel Boboc; Gheorghe Daniel Voinea; Ioana-Diana Buzdugan; Csaba Antonya
Journal:  Int J Environ Res Public Health       Date:  2022-08-24       Impact factor: 4.614

6.  Information presentation through a head-worn display ("smart glasses") has a smaller influence on the temporal structure of gait variability during dual-task gait compared to handheld displays (paper-based system and smartphone).

Authors:  Alireza Sedighi; Sophia M Ulman; Maury A Nussbaum
Journal:  PLoS One       Date:  2018-04-09       Impact factor: 3.240

  6 in total

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