Literature DB >> 25378507

Improving residency training in arthroscopic knee surgery with use of a virtual-reality simulator. A randomized blinded study.

W Dilworth Cannon1, William E Garrett2, Robert E Hunter3, Howard J Sweeney4, Donald G Eckhoff5, Gregg T Nicandri6, Mark R Hutchinson7, Donald D Johnson8, Leslie J Bisson9, Asheesh Bedi10, James A Hill11, Jason L Koh4, Karl D Reinig12.   

Abstract

BACKGROUND: There is a paucity of articles in the surgical literature demonstrating transfer validity (transfer of training). The purpose of this study was to assess whether skills learned on the ArthroSim virtual-reality arthroscopic knee simulator transferred to greater skill levels in the operating room.
METHODS: Postgraduate year-3 orthopaedic residents were randomized into simulator-trained and control groups at seven academic institutions. The experimental group trained on the simulator, performing a knee diagnostic arthroscopy procedure to a predetermined proficiency level based on the average proficiency of five community-based orthopaedic surgeons performing the same procedure on the simulator. The residents in the control group continued their institution-specific orthopaedic education and training. Both groups then performed a diagnostic knee arthroscopy procedure on a live patient. Video recordings of the arthroscopic surgery were analyzed by five pairs of expert arthroscopic surgeons blinded to the identity of the residents. A proprietary global rating scale and a procedural checklist, which included visualization and probing scales, were used for rating.
RESULTS: Forty-eight (89%) of the fifty-four postgraduate year-3 residents from seven academic institutions completed the study. The simulator-trained group averaged eleven hours of training on the simulator to reach proficiency. The simulator-trained group performed significantly better when rated according to our procedural checklist (p = 0.031), including probing skills (p = 0.016) but not visualization skills (p = 0.34), compared with the control group. The procedural checklist weighted probing skills double the weight of visualization skills. The global rating scale failed to reach significance (p = 0.061) because of one extreme outlier. The duration of the procedure was not significant. This lack of a significant difference seemed to be related to the fact that residents in the control group were less thorough, which shortened their time to completion of the arthroscopic procedure.
CONCLUSIONS: We have demonstrated transfer validity (transfer of training) that residents trained to proficiency on a high-fidelity realistic virtual-reality arthroscopic knee simulator showed a greater skill level in the operating room compared with the control group. CLINICAL RELEVANCE: We believe that the results of our study will stimulate residency program directors to incorporate surgical simulation into the core curriculum of their residency programs.
Copyright © 2014 by The Journal of Bone and Joint Surgery, Incorporated.

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Mesh:

Year:  2014        PMID: 25378507     DOI: 10.2106/JBJS.N.00058

Source DB:  PubMed          Journal:  J Bone Joint Surg Am        ISSN: 0021-9355            Impact factor:   5.284


  32 in total

1.  Orthopaedic Surgery Residents and Program Directors Agree on How Time Is Currently Spent in Training and Targets for Improvement.

Authors:  Christopher L Camp; John R Martin; Matthew D Karam; Daniel B Ryssman; Norman S Turner
Journal:  Clin Orthop Relat Res       Date:  2016-04       Impact factor: 4.176

2.  Is actual surgical experience reflected in virtual reality simulation surgery for a femoral neck fracture?

Authors:  Yasuhiro Homma; Atsuhiko Mogami; Tomonori Baba; Kiyohito Naito; Taiji Watari; Osamu Obayashi; Kazuo Kaneko
Journal:  Eur J Orthop Surg Traumatol       Date:  2019-06-11

Review 3.  [Virtual arthroscopy : Gaming or training concept of the future].

Authors:  Stephan Reppenhagen; Manuel Weißenberger; Thomas Barthel; Maximilian Rudert; Hermann Anetzberger
Journal:  Unfallchirurg       Date:  2019-06       Impact factor: 1.000

4.  How to Build Your Simple and Cost-effective Arthroscopic Skills Simulator.

Authors:  Georgios Arealis; James Holton; Joana Bento Rodrigues; Maria Sagkrioti; Martyn Snow; Mark Hamlet; Ofer Levy
Journal:  Arthrosc Tech       Date:  2016-09-12

5.  Efficacy and Validation of a Simulation-Based Compartment Syndrome Instructional Course.

Authors:  Saran Tantavisut; Josef N Tofte; Brian O Westerlind; Matthew D Karam; Phinit Phisitkul; John L Marsh
Journal:  Iowa Orthop J       Date:  2018

6.  A new simulator model for knee arthroscopy procedures.

Authors:  Luciano Rodrigo Peres; Wilson Mello Alves Junior; Giselle Coelho; Marcos Lyra
Journal:  Knee Surg Sports Traumatol Arthrosc       Date:  2016-04-04       Impact factor: 4.342

7.  Comparison of Three Virtual Reality Arthroscopic Simulators as Part of an Orthopedic Residency Educational Curriculum.

Authors:  Kevin D Martin; Craig C Akoh; Annunziato Amendola; Phinit Phisitkul
Journal:  Iowa Orthop J       Date:  2016

8.  Randomized Trial of a Virtual Reality Tool to Teach Surgical Technique for Tibial Shaft Fracture Intramedullary Nailing.

Authors:  Gideon Blumstein; Brian Zukotynski; Nicolas Cevallos; Chad Ishmael; Steven Zoller; Zach Burke; Samuel Clarkson; Howard Park; Nicholas Bernthal; Nelson F SooHoo
Journal:  J Surg Educ       Date:  2020-02-05       Impact factor: 2.891

9.  Factors Impacting Initial Arthroscopy Performance and Skill Progression in Novice Trainees.

Authors:  Chris C Cychosz; Josef N Tofte; Alyssa Johnson; Christopher Carender; Yubo Gao; Phinit Phisitkul
Journal:  Iowa Orthop J       Date:  2019

10.  Using video calling to simulate arthroscopic surgery in a resource-poor setting.

Authors:  Michael Thomas Stoddart; Lucy Mary Frances Rolt
Journal:  BMJ Simul Technol Enhanc Learn       Date:  2020-05-15
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