| Literature DB >> 25345784 |
Raymundo Hernández-Esparza1, Sol-Milena Mejía-Chica, Andy D Zapata-Escobar, Alfredo Guevara-García, Apolinar Martínez-Melchor, Julio-M Hernández-Pérez, Rubicelia Vargas, Jorge Garza.
Abstract
Using a grid-based method to search the critical points in electron density, we show how to accelerate such a method with graphics processing units (GPUs). When the GPU implementation is contrasted with that used on central processing units (CPUs), we found a large difference between the time elapsed by both implementations: the smallest time is observed when GPUs are used. We tested two GPUs, one related with video games and other used for high-performance computing (HPC). By the side of the CPUs, two processors were tested, one used in common personal computers and other used for HPC, both of last generation. Although our parallel algorithm scales quite well on CPUs, the same implementation on GPUs runs around 10× faster than 16 CPUs, with any of the tested GPUs and CPUs. We have found what one GPU dedicated for video games can be used without any problem for our application, delivering a remarkable performance, in fact; this GPU competes against one HPC GPU, in particular when single-precision is used.Entities:
Keywords: atoms in molecules; electron density; graphics processing units; parallel computing
Year: 2014 PMID: 25345784 DOI: 10.1002/jcc.23752
Source DB: PubMed Journal: J Comput Chem ISSN: 0192-8651 Impact factor: 3.376