Literature DB >> 25198867

A cognitive-balance control training paradigm using wii fit to reduce fall risk in chronic stroke survivors.

Savitha Subramaniam1, Christina Wan-Ying Hui-Chan, Tanvi Bhatt.   

Abstract

BACKGROUND AND
PURPOSE: The impaired ability to maintain balance while performing higher-level cognitive tasks (cognitive-motor interference) significantly predisposes stroke survivors to risk of falls. We investigated adherence and intervention-related effects of gaming to improve balance control and decrease cognitive-motor interference in stroke survivors.
METHODS: Community-dwelling individuals with hemiparetic stroke (N = 8) received balance control training using Wii Fit in conjunction with cognitive training for approximately 110 min/d for 5 consecutive days. Changes in balance and cognitive performance were evaluated by the limits of stability test performed under single-task (ST) and dual-task (DT) conditions. The outcome measures from the limits of stability test included reaction time and movement velocity of the center of pressure. The cognitive performance was quantified by the number of errors. The DT cost was computed for the balance and cognitive outcome measures using [(ST - DT)/ST × 100]. Adherence was assessed by change on the Intrinsic Motivation Inventory scores postintervention. No commercial party having a direct financial interest in the research findings reported here has conferred orwill confer.
RESULTS: Posttraining, reaction time cost in the forward direction improved from 31 ± 8.02 to ±8.7 ± 6.6. Similarly, movement velocity cost improved from 33.7 ± 12.3 to 11 ± 1. Cognitive cost also decreased from 47.9 ± 13.9 to 20 ± 18.8. There were similar improvements in the backward direction for all the outcome measures. Scores on the Intrinsic Motivation Inventory improved from 16.6 ± 1.3 to 23.5 ± 1.5. DISCUSSION AND
CONCLUSIONS: The results demonstrate good adherence and evidence of clinical value of this high-intensity, short-duration protocol for reducing cognitive-motor interference and improving balance control in stroke survivors. Future studies should examine the dose-response effects and long-term changes of such DT training paradigm applied to improve fall efficacy.Video Abstract available. See Video (Supplemental Digital Content 1, http://links.lww.com/JNPT/A80) for more insights from the authors.

Entities:  

Mesh:

Year:  2014        PMID: 25198867     DOI: 10.1097/NPT.0000000000000056

Source DB:  PubMed          Journal:  J Neurol Phys Ther        ISSN: 1557-0576            Impact factor:   3.649


  8 in total

1.  Examining interference of different cognitive tasks on voluntary balance control in aging and stroke.

Authors:  Tanvi Bhatt; Savitha Subramaniam; Rini Varghese
Journal:  Exp Brain Res       Date:  2016-06-15       Impact factor: 1.972

2.  Change in functional balance after an exercise program with Nintendo Wii in Latino patients with cerebral palsy: a case series.

Authors:  Valeska Gatica-Rojas; Ricardo Cartes-Velásquez; Guillermo Méndez-Rebolledo; Felipe Olave-Godoy; David Villalobos-Rebolledo
Journal:  J Phys Ther Sci       Date:  2016-08-31

3.  Cognitive and motor dual task gait training improve dual task gait performance after stroke - A randomized controlled pilot trial.

Authors:  Yan-Ci Liu; Yea-Ru Yang; Yun-An Tsai; Ray-Yau Wang
Journal:  Sci Rep       Date:  2017-06-22       Impact factor: 4.379

Review 4.  What is the impact of user affect on motor learning in virtual environments after stroke? A scoping review.

Authors:  Nina Rohrbach; Emily Chicklis; Danielle Elaine Levac
Journal:  J Neuroeng Rehabil       Date:  2019-06-27       Impact factor: 4.262

Review 5.  Proprioceptive and Dual-Task Training: The Key of Stroke Rehabilitation, A Systematic Review.

Authors:  Rita Chiaramonte; Marco Bonfiglio; Pierfrancesco Leonforte; Giovanna Loriana Coltraro; Claudia Savia Guerrera; Michele Vecchio
Journal:  J Funct Morphol Kinesiol       Date:  2022-07-07

6.  The contribution of Nintendo Wii Fit series in the field of health: a systematic review and meta-analysis.

Authors:  Julien Tripette; Haruka Murakami; Katie Rose Ryan; Yuji Ohta; Motohiko Miyachi
Journal:  PeerJ       Date:  2017-09-05       Impact factor: 2.984

7.  Effects of Cognitive Task Training on Dynamic Balance and Gait of Patients with Stroke: A Preliminary Randomized Controlled Study.

Authors:  Su-Yeon Hong; Young Moon; Jong-Duk Choi
Journal:  Med Sci Monit Basic Res       Date:  2020-08-10

8.  Effect of the Wii Sports Resort on Mobility and Health-Related Quality of Life in Moderate Stroke.

Authors:  Iratxe Unibaso-Markaida; Ioseba Iraurgi
Journal:  Behav Neurol       Date:  2021-06-28       Impact factor: 3.342

  8 in total

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