| Literature DB >> 25120506 |
Mats B Küssner1, Dan Tidhar1, Helen M Prior1, Daniel Leech-Wilkinson1.
Abstract
Cross-modal mappings of auditory stimuli reveal valuable insights into how humans make sense of sound and music. Whereas researchers have investigated cross-modal mappings of sound features varied in isolation within paradigms such as speeded classification and forced-choice matching tasks, investigations of representations of concurrently varied sound features (e.g., pitch, loudness and tempo) with overt gestures-accounting for the intrinsic link between movement and sound-are scant. To explore the role of bodily gestures in cross-modal mappings of auditory stimuli we asked 64 musically trained and untrained participants to represent pure tones-continually sounding and concurrently varied in pitch, loudness and tempo-with gestures while the sound stimuli were played. We hypothesized musical training to lead to more consistent mappings between pitch and height, loudness and distance/height, and tempo and speed of hand movement and muscular energy. Our results corroborate previously reported pitch vs. height (higher pitch leading to higher elevation in space) and tempo vs. speed (increasing tempo leading to increasing speed of hand movement) associations, but also reveal novel findings pertaining to musical training which influenced consistency of pitch mappings, annulling a commonly observed bias for convex (i.e., rising-falling) pitch contours. Moreover, we reveal effects of interactions between musical parameters on cross-modal mappings (e.g., pitch and loudness on speed of hand movement), highlighting the importance of studying auditory stimuli concurrently varied in different musical parameters. Results are discussed in light of cross-modal cognition, with particular emphasis on studies within (embodied) music cognition. Implications for theoretical refinements and potential clinical applications are provided.Entities:
Keywords: cross-modal mappings; embodied music cognition; gesture; musical training; real-time mappings
Year: 2014 PMID: 25120506 PMCID: PMC4112934 DOI: 10.3389/fpsyg.2014.00789
Source DB: PubMed Journal: Front Psychol ISSN: 1664-1078
Overview of experimental sound stimuli.
| 1 | Constant (D4) | Constant | Not applicable |
| 2 | Constant (D4) | Decreasing–Increasing | Not applicable |
| 3 | Constant (D4) | Increasing–Decreasing | Not applicable |
| 4 | Rising–Falling (B2–D4–B2) | Constant | Equal |
| 5 | Rising–Falling (B2–D4–B2) | Constant | Decelerando–Decelerando |
| 6 | Rising–Falling (B2–D4–B2) | Constant | Accelerando–Accelerando |
| 7 | Rising–Falling (B2–D4–B2) | Decreasing–Increasing | Equal |
| 8 | Rising–Falling (B2–D4–B2) | Decreasing–Increasing | Decelerando–Decelerando |
| 9 | Rising–Falling (B2–D4–B2) | Decreasing–Increasing | Accelerando–Accelerando |
| 10 | Rising–Falling (B2–D4–B2) | Increasing–Decreasing | Equal |
| 11 | Rising–Falling (B2–D4–B2) | Increasing–Decreasing | Decelerando–Decelerando |
| 12 | Rising–Falling (B2–D4–B2) | Increasing–Decreasing | Accelerando–Accelerando |
| 13 | Falling–Rising (D4–B2–D4) | Constant | Equal |
| 14 | Falling–Rising (D4–B2–D4) | Constant | Decelerando–Decelerando |
| 15 | Falling–Rising (D4–B2–D4) | Constant | Accelerando–Accelerando |
| 16 | Falling–Rising (D4–B2–D4) | Decreasing–Increasing | Equal |
| 17 | Falling–Rising (D4–B2–D4) | Decreasing–Increasing | Decelerando–Decelerando |
| 18 | Falling–Rising (D4–B2–D4) | Decreasing–Increasing | Accelerando–Accelerando |
| 19 | Falling–Rising (D4–B2–D4) | Increasing–Decreasing | Equal |
| 20 | Falling–Rising (D4–B2–D4) | Increasing–Decreasing | Decelerando–Decelerando |
| 21 | Falling–Rising (D4–B2–D4) | Increasing–Decreasing | Accelerando–Accelerando |
Figure 1Overview of frequency and amplitude contours of experimental sound stimuli. All x-axes represent time (length of stimuli: 8 s). Highest/lowest frequency: 123.47/293.67 Hz. Equal amplitude means 50% of the maximum, decreasing amplitude means 90–10% of the maximum and increasing amplitude means 10–90% of the maximum. Freq, log frequency (Hz); Amp, amplitude.
Figure 2Gestural trajectories along the y-axis in response to sound stimulus rising and falling in pitch (No. 4) by a subsample of 16 randomly chosen musically trained participants (left) and 16 randomly chosen musically untrained participants (right).
Figure 3Influence of interaction between musical training and pitch contour on local frequency–Y correlations. * indicates p < 0.05, ns, not significant.
Figure 4Spurious loudness vs. height association: influence of interaction between pitch and loudness contour on local loudness–Y correlations.
Mean speed of hand movement for the interaction quarter × tempo × training.
| Trained | 0.28 (0.02) | 0.23 (0.01) | 0.30 (0.02) | 0.21 (0.01) | 0.23 (0.02) | 0.25 (0.02) |
| Untrained | 0.27 (0.03) | 0.24 (0.03) | 0.29 (0.03) | 0.24 (0.03) | 0.24 (0.02) | 0.24 (0.02) |
Values in brackets are standard errors of the mean. 1st and 2nd refer to the averaged speed of quarters 1 and 3 and quarters 2 and 4, respectively.
Mean speed of hand movement for the interaction quarter × pitch × tempo (second half of stimuli).
| Rising | 0.29 (0.02) | 0.24 (0.02) | 0.30 (0.02) | 0.22 (0.02) | 0.24 (0.01) | 0.26 (0.02) |
| Falling | 0.26 (0.02) | 0.24 (0.01) | 0.29 (0.02) | 0.21 (0.01) | 0.24 (0.02) | 0.24 (0.01) |
Values in brackets are standard errors of the mean. 1st and 2nd refer to the averaged speed of quarters 3 and 4, respectively.
Mean speed of hand movement for the interaction half × quarter × loudness.
| First | 0.27 (0.02) | 0.23 (0.01) | 0.28 (0.02) | 0.22 (0.02) | 0.27 (0.01) | 0.24 (0.02) |
| Second | 0.26 (0.01) | 0.23 (0.01) | 0.28 (0.02) | 0.23 (0.01) | 0.27 (0.02) | 0.25 (0.02) |
Values in brackets are standard errors of the mean. 1st and 2nd refer to the averaged speed of quarters 1 and 2 (1st half) and quarters 3 and 4 (2nd half), respectively.