| Literature DB >> 25114747 |
Carlos Humberto Almeida1, António Paulo Ferreira1, Anna Volossovitch1.
Abstract
The present study aimed to examine the independent and interactive effects of match location, match status, and quality of opposition on regaining possession, analysed by the type and zone of ball recovery, in matches played in the 2011-2012 UEFA Champions League. Twenty-eight matches of the knockout phase were evaluated post-event using a computerized notational analysis system. Multinomial logistic regression analysis was applied to identify the effects of the previously mentioned situational variables on ball recovery type and zone. Match status and quality of opposition main effects were observed for both dependent variables, while main effects of match location were only evident for ball recovery zone. Additionally, the interactions Match location (*) Quality of opposition and Match status (*) Quality of opposition were significant for both type and zone of ball recovery. Better teams employed more proactive defensive strategies, since, even when winning, they tried to sustain their defensive success on actions that aimed to gain the ball from the opponents. Results emphasized the tendency for home and losing teams to defend in more advanced pitch zones. Better-ranked teams were also more effective than worse-ranked teams in applying defensive pressure in more advanced pitch positions. The findings of the study suggest that the defensive strategies used by better teams imply more intense and organized collective processes in order to recover the ball directly from the opposing team. Furthermore, defending away from own goal and near the opponent's one seems to be associated with success in elite soccer.Entities:
Keywords: Soccer; defensive strategies; notational analysis; situational variables; team performance
Year: 2014 PMID: 25114747 PMCID: PMC4120454 DOI: 10.2478/hukin-2014-0048
Source DB: PubMed Journal: J Hum Kinet ISSN: 1640-5544 Impact factor: 2.193
Categories of situational (independent) variables and performance indicators (dependent variables) and its definition and/or collection procedures
| Variables | Categories | Definition and/or collection procedures | |
|---|---|---|---|
| Match Location |
Home Away | Recorded as “home” or “away” depending on whether the sampled team was playing at its own ground or that of its opponent. | |
| Match Status |
Winning Drawing Losing | Represents the evolving score of a round of two-legged matches when selected actions were recorded. Episodes were defined as “winning”, “drawing” or “losing” in relation to the number of goals scored and conceded by a team at the time of data entry (ahead, level or behind), and respecting the specific rules of UEFA competitions (e.g. away goals rule). | |
| Quality of Opposition |
Better-ranked Similar-ranked Worse-ranked | Determined by the differences between the latest 2011–2012 UEFA rankings of opposing teams in each particular match (e.g. quarter-finals: SL Benfica [4] - Chelsea FC [5]; ranking difference = −1). A k-means cluster analysis was performed to identify a cut-off value of ranking differences and classify the quality of opposition. The grouping is done by minimizing the sum of squares of distances between data and the corresponding cluster centroid, which represents the arithmetic mean for each dimension separately over all the ranking differences in the cluster ( | |
|
| |||
| Ball Recovery Type |
Interception | When the defender prevents a ball passed by an opponent from reaching its intended receiver by contacting the ball and keeping his own team in possession of the ball ( | |
|
Tackle | When the defender dispossesses the opponent of the ball through a physical challenge or defensive pressure ( | ||
|
Goalkeeper Save | When the goalkeeper prevents the opposing team from scoring a goal after any kind of shot, i.e. a kick, a header or any intended deflection of the ball toward a goal (Barreira et al., 2011; | ||
|
Set Play | Static situations deriving from opponents’ misses or fouls (goal kicks, thrown-ins, off-sides, and free kicks), and opponents’ goals (Barreira et al., 2011; | ||
|
Turnover Won | When the defender collects, somewhere in the pitch, a ball lost (clearances or missed passes) by the opposing team ( | ||
| Ball Recovery Zone |
Defensive Defensive Midfield Offensive Midfield Offensive | Determined by dividing the pitch into 4 transverse zoneswith the same size. | |
Absolute (and relative frequencies: %) of “ball recovery type” and “ball recovery zone” according to match location, match status and quality of opposition
| Ball Recovery | Match Location
| Match Status
| Quality of Opposition
| |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Home | Away | Winning | Drawing | Losing | Better | Similar | Worse | |||||||||
| Interception | 1004 (18.4) | 1007 (18.5) | 618 (11.3) | 861 (15.8) | 532 (9.7) | 506 (9.3) | 1012 (18.5) | 493 (9.0) | ||||||||
| Tackle | 427 (7.8) | 422 (7.7) | 280 (5.1) | 334 (6.1) | 235 (4.3) | 192 (3.5) | 484 (8.9) | 173 (3.2) | ||||||||
| Goalkeeper Save | 72 (1.3) | 67 (1.2) | 46 (0.8) | 60 (1.1) | 33 (0.6) | 24 (0.4) | 76 (1.4) | 39 (0.7) | ||||||||
| Set Play | 629 (11.5) | 716 (13.1) | 349 (6.4) | 524 (9.6) | 472 (8.6) | 303 (5.6) | 692 (12.7) | 350 (6.4) | ||||||||
| Turnover Won | 592 (10.8) | 521 (9.5) | 308 (5.6) | 445 (8.2) | 360 (6.6) | 259 (4.7) | 616 (11.3) | 238 (4.4) | ||||||||
| Defensive | 1287 (23.6) | 1344 (24.6) | 800 (14.7) | 1076 (19.7) | 755 (13.8) | 532 (9.7) | 1426 (26.1) | 673 (12.3) | ||||||||
| Defensive Midfield | 901 (16.5) | 889 (16.3) | 542 (9.9) | 744 (13.6) | 504 (9.2) | 477 (8.7) | 923 (16.9) | 390 (7.1) | ||||||||
| Offensive Midfield | 458 (8.4) | 426 (7.8) | 218 (4.0) | 346 (6.3) | 320 (5.9) | 235 (4.3) | 450 (8.2) | 199 (3.6) | ||||||||
| Offensive | 78 (1.4) | 74 (1.4) | 41 (0.8) | 58 (1.1) | 53 (1.0) | 40 (0.7) | 81 (1.5) | 31 (0.6) | ||||||||
Multinomial logistic regression of “ball recovery type” as a function of situational variables
| Ball Recovery Type | Wald | OR | 95% CI | ||
|---|---|---|---|---|---|
| Similar-Ranked vs. Worse-Ranked | 0.593 | 6.956 | 0.008 | 1.809 | [1.164, 2.810] |
| Home*Better-Ranked vs. Home*Worse-Ranked | −2.77 | 5.704 | 0.017 | 0.062 | [0.006, 0.608] |
| Winning vs. Losing | −0.909 | 6.931 | 0.008 | 0.403 | [0.205, 0.793] |
| Drawing*Better-Ranked vs. Drawing*Worse-Ranked | −1.10 | 11.672 | 0.001 | 0.333 | [0.177, 0.626] |
| Better-Ranked vs. Worse-Ranked | 0.877 | 6.964 | 0.008 | 2.404 | [1.253, 4.611] |
| Similar-Ranked vs. Worse-Ranked | 0.809 | 15.282 | <0.001 | 2.246 | [1.497, 3.370] |
| Winning*Better-Ranked vs. Winning*Worse-Ranked | −1.09 | 6.168 | 0.013 | 0.338 | [0.144, 0.796] |
| Winning*Similar-Ranked vs. Winning*Worse-Ranked | −0.726 | 5.287 | 0.021 | 0.484 | [0.260, 0.898] |
| Drawing*Similar-Ranked vs. Drawing*Worse-Ranked | −0.483 | 4.325 | 0.038 | 0.617 | [0.391, 0.973] |
OR: Odds Ratio, CI: Confidence Interval.
Note: R2 = 0.025 (Cox & Snell), 0.027 (Nagelkerke). Model χ2(44) = 140.191.
Multinomial logistic regression of “ball recovery zone” as a function of situational variables
| Ball Recovery Zone | Wald | OR | 95% CI | ||
|---|---|---|---|---|---|
| Home vs. Away | 0.712 | 14.535 | <0.001 | 2.037 | [1.413, 2.938] |
| Drawing vs. Losing | −0.573 | 12.824 | <0.001 | 0.564 | [0.412, 0.772] |
| Similar-Ranked vs. Worse-Ranked | 0.393 | 6.036 | 0.014 | 1.482 | [1.083, 2.027] |
| Home*Better-Ranked vs. Home*Worse-Ranked | −0.530 | 4.118 | 0.042 | 0.589 | [0.353, 0.982] |
| Home*Similar-Ranked vs. Home*Worse-Ranked | −0.510 | 6.158 | 0.013 | 0.600 | [0.401, 0.898] |
| Winning*Better-Ranked vs. Winning*Worse-Ranked | 0.986 | 6.883 | 0.009 | 2.681 | [1.283, 5.602] |
| Drawing*Better-Ranked vs. Drawing*Worse-Ranked | 1.261 | 17.030 | <0.001 | 3.530 | [1.939, 6.426] |
| Drawing*Similar-Ranked vs. Drawing*Worse-Ranked | 0.519 | 7.397 | 0.007 | 1.680 | [1.156, 2.441] |
| Home vs. Away | 0.851 | 13.143 | <0.001 | 2.342 | [1.478, 3.709] |
| Drawing vs. Losing | −0.736 | 13.876 | <0.001 | 0.479 | [0.325, 0.706] |
| Better-Ranked vs. Worse-Ranked | 0.774 | 6.585 | 0.010 | 2.168 | [1.201, 3.914] |
| Similar-Ranked vs. Worse-Ranked | 0.647 | 10.012 | 0.002 | 1.910 | [1.279, 2.852] |
| Drawing*Better-Ranked vs. Drawing*Worse-Ranked | 0.786 | 5.559 | 0.018 | 2.194 | [1.142, 4.216] |
| Home*Better-Ranked vs. Home*Worse-Ranked | 2.358 | 6.038 | 0.014 | 10.573 | [1.612, 69.36] |
OR: Odds Ratio, CI: Confidence Interval.
Note: R2 = 0.028 (Cox & Snell), 0.031 (Nagelkerke). Model χ2(33) = 154.571.