Literature DB >> 25010051

Development of the e-Baby serious game with regard to the evaluation of oxygenation in preterm babies: contributions of the emotional design.

Luciana Mara Monti Fonseca1, Danielle Monteiro Vilela Dias, Fernanda Dos Santos Nogueira Góes, Carlos Alberto Seixas, Carmen Gracinda Silvan Scochi, José Carlos Amado Martins, Manuel Alves Rodrigues.   

Abstract

The present study aimed to describe the development process of a serious game that enables users to evaluate the respiratory process in a preterm infant based on an emotional design model. The e-Baby serious game was built to feature the simulated environment of an incubator, in which the user performs a clinical evaluation of the respiratory process in a virtual preterm infant. The user learns about the preterm baby's history, chooses the tools for the clinical evaluation, evaluates the baby, and determines whether his/her evaluation is appropriate. The e-Baby game presents phases that contain respiratory process impairments of higher or lower complexity in the virtual preterm baby. Included links give the user the option of recording the entire evaluation procedure and sharing his/her performance on a social network. e-Baby integrates a Clinical Evaluation of the Preterm Baby course in the Moodle virtual environment. This game, which evaluates the respiratory process in preterm infants, could support a more flexible, attractive, and interactive teaching and learning process that includes simulations with features very similar to neonatal unit realities, thus allowing more appropriate training for clinical oxygenation evaluations in at-risk preterm infants. e-Baby allows advanced user-technology-educational interactions because it requires active participation in the process and is emotionally integrated.

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Year:  2014        PMID: 25010051     DOI: 10.1097/CIN.0000000000000078

Source DB:  PubMed          Journal:  Comput Inform Nurs        ISSN: 1538-2931            Impact factor:   1.985


  5 in total

1.  Computer and laboratory simulation in the teaching of neonatal nursing: innovation and impact on learning.

Authors:  Luciana Mara Monti Fonseca; Natália Del' Angelo Aredes; Ananda Maria Fernandes; Luís Manuel da Cunha Batalha; Jorge Manuel Amado Apóstolo; José Carlos Amado Martins; Manuel Alves Rodrigues
Journal:  Rev Lat Am Enfermagem       Date:  2016-10-10

2.  Development of an Educational Game to Set Up Surgical Instruments on the Mayo Stand or Back Table: Applied Research in Production Technology.

Authors:  Crislaine Pires Padilha Paim; Silvia Goldmeier
Journal:  JMIR Serious Games       Date:  2017-01-10       Impact factor: 4.143

3.  Digital games in medical education: Key terms, concepts, and definitions.

Authors:  Shoaleh Bigdeli; David Kaufman
Journal:  Med J Islam Repub Iran       Date:  2017-09-02

Review 4.  Digital games in health professions education: Advantages, disadvantages, and game engagement factors.

Authors:  Shoaleh Bigdeli; David Kaufman
Journal:  Med J Islam Repub Iran       Date:  2017-12-22

Review 5.  Serious games, a game changer in teaching neonatal resuscitation? A review.

Authors:  Simran K Ghoman; Siddhi D Patel; Maria Cutumisu; Patrick von Hauff; Thomas Jeffery; Matthew R G Brown; Georg M Schmölzer
Journal:  Arch Dis Child Fetal Neonatal Ed       Date:  2019-06-29       Impact factor: 5.747

  5 in total

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