| Literature DB >> 24926112 |
Kenneth T Kishida1, P Read Montague2.
Abstract
Economic games are now routinely used to characterize human cognition across multiple dimensions. These games allow for effective computational modeling of mental function because they typically come equipped with notions of optimal play, which provide quantitatively prescribed target functions that can be tracked throughout an experiment. The combination of these games, computational models, and neuroimaging tools open up the possibility for new ways to characterize normal cognition and associated brain function. We propose that these tools may also be used to characterize mental dysfunction, such as that found in a range of psychiatric illnesses. We describe early efforts using a multi-round trust game to probe brain responses associated with healthy social exchange and review how this game has provided a novel and useful characterization of autism spectrum disorder. Lastly, we use the multi-round trust game as an example to discuss how these kinds of games could produce novel bases for representing healthy behavior and brain function and thus provide objectively identifiable subtypes within a broad spectrum of mental function.Entities:
Keywords: Autism; Mental disorders; Neuroeconomics; Phenotype; Trust game; fMRI
Year: 2013 PMID: 24926112 PMCID: PMC4047610 DOI: 10.1016/j.jebo.2013.07.009
Source DB: PubMed Journal: J Econ Behav Organ ISSN: 0167-2681
Fig. 1Multi-round trust game probes social exchange in known psychopathological categories. The multi-round trust game (King-Casas et al., 2005; Tomlin et al., 2006) is a repeated interaction (10-round) version of the single round trust game (Weigelt and Camerer, 1988; Berg et al., 1995). An “investor” is given an initial endowment and is to choose how much to share with his/her partner. This investment “i” is tripled on its way to the “trustee”. The trustee then chooses how much of “3i” to send back to the investor. The total points each player earns in a single round are placed into a “bank” and the game is repeated for a total of ten rounds. This deviation from the single round version allows the observation and measurement of reputation formation and learning signals embedded in this simple interaction. The multi-round trust game has been used to probe social exchange in a number of “patient” categories classified by DSM-IV criteria including: autism spectrum disorder, borderline personality disorder, and attention deficit hyperactivity disorder.
Fig. 2Hyperscanning during two-person trust game reveals the development of signals for reputation formation (figure adapted from King-Casas et al., 2005). Left: Brain responses in the trustees’ brain to “benevolent” investor behavior. Statistical parametric map showing significant activation in the bilateral head of the caudate nucleus in the trustees’ brain for “better than expected” behavioral gestures from the investor (n = 125 gestures). Right: Neural correlates of reputation building. Blood-oxygen-level-dependent (BOLD) responses from the regions defined in the image on the left; time series of the BOLD response is time locked to the “investment” revelation, but separated according to the trustees’ next decision (black: future increase in trust; red: future decrease in trust). In early rounds (top rows) a significant increase in the BOLD response in the caudate follows investment revelations that lead to the trustee increasing their trust in the next round (black trace). This signal undergoes a temporal transfer in later rounds (bottom rows) to just prior to investment revelation, which suggests that the trustee brain is anticipating trustworthy investments from the investor before they are revealed. (For interpretation of the references to color in this figure legend, the reader is referred to the web version of the article.)
Fig. 3Multi-round trust game reveals diminished cingulate response in participants diagnosed with autism spectrum disorders (adapted from Chiu et al., 2008). (A) Average trustee repayment ratio round-by-round. The repayment ratios are not significantly different round-by-round in ASD participants compared to controls. (B) Diminished cingulate response pattern during “self phase” of the iterated multi-round trust game. Left: heat maps showing spatial pattern of activity indicative of self- and other-responses during the multi-round trust game (Tomlin et al., 2006), where the cingulate self-response is revealed to be specifically diminished in individuals diagnosed with ASD (see response labeled with white asterisk). Right: the magnitude of signal change in the middle portions of the cingulate cortex during the self-response phase of the task show significant correlation with the assessment of ASD symptom severity (Chiu et al., 2008) (open circles: ADI communication subscale, r = −0.69, p = −0.012; light blue filled circles: ADI social subscale, r = −0.70, p = 0.011; dark blue filled circles: ADI total score, r = −0.73, p = 0.007). (For interpretation of the references to color in this figure legend, the reader is referred to the web version of the article.)
Fig. 4Classification of trustee “type” from investors’ behavior in two-party exchange. (A and B) Depiction of model free clustering approach using multi-round trust game data. The data used in this approach was collected in previous studies (King-Casas et al., 2005, 2008; Tomlin et al., 2006; Chiu et al., 2008; Koshelev et al., 2010). (A) The multi round trust game is played between a healthy investor (black player, left) and a “target” trustee (red player, right). The “target” trustee was one of the following “types”: major depressive disorder (MDD), personal (Tomlin et al., 2006), borderline personality disorder-non-medicated (BPD-N, King-Casas et al., 2008), borderline personality disorder-medicated (BPD-M, King-Casas et al., 2008), impersonal (King-Casas et al., 2005), autism spectrum disorder (ASD, Chiu et al., 2008), and attention deficit hyperactivity disorder (ADHD, Tomlin et al., 2006). The approach described in detail in Koshelev et al. (2010) examines the investor behavior as a polynomial of past rounds of investments and returns (see panel B). i1, i2,…,i are the investments made by the investor during round t. Likewise, r1, r2,…,r are the repayments made by the trustee during round t. (B) Classification of the investor-trustee dyad is performed by predicting the investors’ decision at round t using a polynomial where the order of the polynomial, the number of past rounds, and the number of clusters discovered are left as free parameters to be discovered. The diagnostic categories for the trustee “type” listed in panel A are blinded in this classification procedure. Only the behavior (investments and repayments over rounds) in the multi-round trust game is used. The result of this classification determined that a 1st-order polynomial, 2 rounds back, and 4 clusters were optimal (figure adapted from Koshelev et al., 2010). (For interpretation of the references to color in this figure legend, the reader is referred to the web version of the article.)