| Literature DB >> 24646071 |
Ryanne J M Lemmens1, Yvonne J M Janssen-Potten, Annick A A Timmermans, Anke Defesche, Rob J E M Smeets, Henk A M Seelen.
Abstract
BACKGROUND: Assessment of arm-hand use is very important in children with cerebral palsy (CP) who encounter arm-hand problems. To determine validity and reliability of new instruments to assess actual performance, a set of standardized test situations including activities of daily living (ADL) is required. This study gives information with which such a set for upper extremity skill research may be fine-tuned, relative to a specific research question. Aim of this study is to a) identify upper extremity related ADL children with CP want to improve on, b) determine the 10 most preferred goals of children with CP, and c) identify movement components of all goals identified.Entities:
Mesh:
Year: 2014 PMID: 24646071 PMCID: PMC4000003 DOI: 10.1186/1471-2377-14-52
Source DB: PubMed Journal: BMC Neurol ISSN: 1471-2377 Impact factor: 2.474
Figure 1Process of goal identification, as well as inventory of movement components and most preferred goals.
Movement components and their definition
| Positioning the upper extremity | Maintaining a fixed position of the shoulder, arm and/or hand in space. |
| Reach | Intentional movement of the arm towards an object |
| Grasp | To make a motion of seizing, snatching or clutching |
| Hold | Keep an object in a fixed position in the hand without external support |
| Release | To free an object from grip |
| Manipulate | To skilfully control the position of an object using the fingers |
| Push/Pull/Shove | To apply force against an object with the intention to move or stabilize |
| Displace/Lift | Moving an object without the object being in contact with a surface in the environment |
| Fixate | To stabilize an object against a surface |
| Other | Other movement components not covered by the abovementioned movement components |
Patient characteristics
| | | ||||
|---|---|---|---|---|---|
| | 53 | 13 | 22 | 18 | |
| | 9 (4.5) | 4 (1.0) | 8 (2.0) | 14 (2.4) | |
| 23 | 5 | 10 | 8 | ||
| (Number of patients) | 30 | 8 | 12 | 10 | |
| 20 | 5 | 7 | 8 | ||
| (Number of children) | 19 | 5 | 10 | 4 | |
| | 14 | 3 | 5 | 6 | |
| | 0 | 0 | 0 | 0 | |
| | 0 | 0 | 0 | 0 | |
| 48 | 10 | 21 | 17 | ||
| (Number of children) | 5 | 3 | 1 | 1 | |
| | 0 | 0 | 0 | 0 | |
| | 0 | 0 | 0 | 0 | |
| 0 | 0 | 0 | 0 | ||
MACS = Manual Ability Classification System; GMFCS = Gross Motor Function Classification System.
Figure 2Top-10 most preferred training goals for children aged between 2.5-5 year (top panel), 6–11 year (middle panel) and 12–19 year (bottom panel) as determined by the COPM and the preference score. Bars indicate to total preference score (left y-axis) and the line indicates the number of times the goal was mentioned (right y-axis).
Figure 3Inventory of movement components: a) for each movement component, the percentage of goals in which the movement component was present; b) the percentage of goals in which the movement component has been identified as the most prominent movement component. Dark grey bars represent the leading arm-hand and light grey bars represent the assisting arm-hand.
Overview of the most prominent movement components for the goals listed in the top-10 most preferred goals pooled for all three age groups
| | ||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| | ||||||||||||||||||||
| Open/Close buttons | | | | | | | | | | | | | | | | | | | ||
| Put on/off trousers | | | | | | | | | | | | | | | | | | | ||
| Put on/off a sweater | | | | | | | | | | | | | | | | | | | ||
| Tie one’s shoelaces | | | | | | | | | | | | | | | | | | | ||
| Cut meat while eating | | | | | | | | | | | | | | | | | | | ||
| Open/Close a zipper | | | | | | | | | | | | | | | | | | |||
| Use cutlery while eating | | | | | | | | | | | | | | | | | | |||
| Make a ponytail | | | | | | | | | | | | | | | | | | | ||
| Dry oneself after bathing | | | | | | | | | | | | | | | | | | | ||
| Keep a tight grip while climbing | | | | | | | | | | | | | | | | | ||||
| Catch a ball | | | | | | | | | | | | | | | | | | | ||
| Type on a keyboard | | | | | | | | | | | | | | | | | | | ||
| Hold paper while cutting the paper | | | | | | | | | | | | | | | | | ||||
| Play tennis | | | | | | | | | | | | | | | | | | |||
| Hold yourself while playing on the swings | | | | | | | | | | | | | | | | | | | ||
| Play on a game computer | | | | | | | | | | | | | | | | | | |||
| Put on socks | | | | | | | | | | | | | | | | | | | ||
| Hold the handrail while climbing stairs | | | | | | | | | ||||||||||||
| Displace a pile of plates | | | | | | | | | | | | | | | | | ||||
| Peel potatoes | | | | | | | | | | | | | | | | | | |||
| Put on a diving suit and diving shoes | | | | | | | | | | | | | | | | | | | ||
| Take a shower (washing one’s armpit and back) | | | | | | | | | | | | | | | | | | | ||
| Dress a doll | ||||||||||||||||||||
- = not applicable.
P = positioning; Rea = reach; G = grasp; H = hold; R = release; M = manipulate; P/P/S = push/pull/shove; D = displace; F = fixate; O = other.