| Literature DB >> 24376428 |
Andrew Barto1, Marco Mirolli2, Gianluca Baldassarre2.
Abstract
Novelty and surprise play significant roles in animal behavior and in attempts to understand the neural mechanisms underlying it. They also play important roles in technology, where detecting observations that are novel or surprising is central to many applications, such as medical diagnosis, text processing, surveillance, and security. Theories of motivation, particularly of intrinsic motivation, place novelty and surprise among the primary factors that arouse interest, motivate exploratory or avoidance behavior, and drive learning. In many of these studies, novelty and surprise are not distinguished from one another: the words are used more-or-less interchangeably. However, while undeniably closely related, novelty and surprise are very different. The purpose of this article is first to highlight the differences between novelty and surprise and to discuss how they are related by presenting an extensive review of mathematical and computational proposals related to them, and then to explore the implications of this for understanding behavioral and neuroscience data. We argue that opportunities for improved understanding of behavior and its neural basis are likely being missed by failing to distinguish between novelty and surprise.Entities:
Keywords: expectation; intrinsic motivation; novelty; novelty detection; surprise
Year: 2013 PMID: 24376428 PMCID: PMC3858647 DOI: 10.3389/fpsyg.2013.00907
Source DB: PubMed Journal: Front Psychol ISSN: 1664-1078
The typical features of novelty and surprise.
| Type of knowledge store, process involved | Memory, memory recall | Predictor, prediction |
| Variants of the knowledge and process involved | - Formation of new representations | - Deterministic expectations |
| - Formation of new links between the representations of the features/components of the novel data | - Stochastic expectations | |
| Time | Time not a key factor: items in memory are always available for comparison | Incoming data usually compared with a temporalized prediction |
| Processes for novelty/surprise triggering | One phase: | Two phases: |
| - Formulation of prediction | ||
| - Experience does not match memory | - Prediction is violated | |
| Typical functions | - Support the formation of new representations | - Support the improvement of predictions |
| - Generate learning signals for the sub-component detecting novelty, or for other sub-components | - Generate learning signals for the predicting sub-component or for other sub-components | |
| - Direct/motivate attention and learning resources to novel stimuli | - Direct/motivate attention and learning resources to unpredicted stimuli |