Nikolaos Vernadakis1, Vassiliki Derri2, Efi Tsitskari2, Panagiotis Antoniou2. 1. Democritus University of Thrace, Department of Physical Education and Sport Science, University Campus, 69100 Komotini, Greece. Electronic address: nvernada@phyed.duth.gr. 2. Democritus University of Thrace, Department of Physical Education and Sport Science, University Campus, 69100 Komotini, Greece.
Abstract
OBJECTIVES: To explore the outcomes of an Xbox Kinect intervention on balance ability, enjoyment and compliance for previously injured young competitive male athletes. DESIGN: Experimental pre-/post-test design with random assignment. PARTICIPANTS: Sixty-three previously injured young competitive male athletes, aged 16 ± 1 years. INTERVENTIONS: Participants were divided into three groups: one group received Xbox Kinect (XbK) training, one group received Traditional physiotherapy (TP) training, and one group did not receive any balance training (Control). Intervention involved a 24 min session, twice weekly for 10 weeks. MAIN OUTCOME MEASURES: Overall stability index (OSI) and limits of stability (LOS) scores using the Biodex Stability System. Enjoyment using the Physical Activity Enjoyment Scale. Self-reported compliance. RESULTS: Both experimental groups demonstrated an improvement in OSI and LOS mean scores for the right and the left limb after the intervention. In addition, the results revealed important differences between the experimental groups and the control group on balance test indices. Group enjoyment rating was greater for XbK compared with TP, while the compliance rating was not. CONCLUSIONS: These findings suggest that the use of XbK intervention is a valuable, feasible and pleasant approach in order to improve balance ability of previously injured young competitive male athletes.
RCT Entities:
OBJECTIVES: To explore the outcomes of an Xbox Kinect intervention on balance ability, enjoyment and compliance for previously injured young competitive male athletes. DESIGN: Experimental pre-/post-test design with random assignment. PARTICIPANTS: Sixty-three previously injured young competitive male athletes, aged 16 ± 1 years. INTERVENTIONS:Participants were divided into three groups: one group received Xbox Kinect (XbK) training, one group received Traditional physiotherapy (TP) training, and one group did not receive any balance training (Control). Intervention involved a 24 min session, twice weekly for 10 weeks. MAIN OUTCOME MEASURES: Overall stability index (OSI) and limits of stability (LOS) scores using the Biodex Stability System. Enjoyment using the Physical Activity Enjoyment Scale. Self-reported compliance. RESULTS: Both experimental groups demonstrated an improvement in OSI and LOS mean scores for the right and the left limb after the intervention. In addition, the results revealed important differences between the experimental groups and the control group on balance test indices. Group enjoyment rating was greater for XbK compared with TP, while the compliance rating was not. CONCLUSIONS: These findings suggest that the use of XbK intervention is a valuable, feasible and pleasant approach in order to improve balance ability of previously injured young competitive male athletes.
Authors: Behdad Dehbandi; Alexandre Barachant; Anna H Smeragliuolo; John Davis Long; Silverio Joseph Bumanlag; Victor He; Anna Lampe; David Putrino Journal: PLoS One Date: 2017-02-14 Impact factor: 3.240
Authors: Helen Hartley; Bernie Carter; Lisa Bunn; Barry Pizer; Steven Lane; Ram Kumar; Elizabeth Cassidy Journal: J Rehabil Med Clin Commun Date: 2019-12-30