Literature DB >> 24084299

Designing and using computer simulations in medical education and training: an introduction.

Karl E Friedl1, Harold F O'Neil.   

Abstract

Computer-based technologies informed by the science of learning are becoming increasingly prevalent in education and training. For the Department of Defense (DoD), this presents a great potential advantage to the effective preparation of a new generation of technologically enabled service members. Military medicine has broad education and training challenges ranging from first aid and personal protective skills for every service member to specialized combat medic training; many of these challenges can be met with gaming and simulation technologies that this new generation has embraced. However, comprehensive use of medical games and simulation to augment expert mentorship is still limited to elite medical provider training programs, but can be expected to become broadly used in the training of first responders and allied health care providers. The purpose of this supplement is to review the use of computer games and simulation to teach and assess medical knowledge and skills. This review and other DoD research policy sources will form the basis for development of a research and development road map and guidelines for use of this technology in military medicine. Reprint &
Copyright © 2013 Association of Military Surgeons of the U.S.

Mesh:

Year:  2013        PMID: 24084299     DOI: 10.7205/MILMED-D-13-00209

Source DB:  PubMed          Journal:  Mil Med        ISSN: 0026-4075            Impact factor:   1.437


  3 in total

1.  Interactive Narrative Simulation as a Method for Preceptor Development.

Authors:  Charlene R Williams; Robert Hubal; Michael D Wolcott; Abbey Kruse
Journal:  Pharmacy (Basel)       Date:  2021-12-28

2.  A Study on the Role of Intelligent Medical Simulation Systems in Teaching First Aid Competence in Anesthesiology.

Authors:  Wei He; Jiayu Lu; Wei Zheng; Xingyu Zhang; Zhaoxiang Yu; Lin Shen; Duo Zhang
Journal:  J Healthc Eng       Date:  2022-04-21       Impact factor: 3.822

3.  A Serious Game for Massive Training and Assessment of French Soldiers Involved in Forward Combat Casualty Care (3D-SC1): Development and Deployment.

Authors:  Pierre Pasquier; Stéphane Mérat; Brice Malgras; Ludovic Petit; Xavier Queran; Christian Bay; Mathieu Boutonnet; Patrick Jault; Sylvain Ausset; Yves Auroy; Jean Paul Perez; Antoine Tesnière; François Pons; Alexandre Mignon
Journal:  JMIR Serious Games       Date:  2016-05-18       Impact factor: 4.143

  3 in total

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