Literature DB >> 23529828

Do television and electronic games predict children's psychosocial adjustment? Longitudinal research using the UK Millennium Cohort Study.

Alison Parkes1, Helen Sweeting, Daniel Wight, Marion Henderson.   

Abstract

BACKGROUND: Screen entertainment for young children has been associated with several aspects of psychosocial adjustment. Most research is from North America and focuses on television. Few longitudinal studies have compared the effects of TV and electronic games, or have investigated gender differences.
PURPOSE: To explore how time watching TV and playing electronic games at age 5 years each predicts change in psychosocial adjustment in a representative sample of 7 year-olds from the UK.
METHODS: Typical daily hours viewing television and playing electronic games at age 5 years were reported by mothers of 11 014 children from the UK Millennium Cohort Study. Conduct problems, emotional symptoms, peer relationship problems, hyperactivity/inattention and prosocial behaviour were reported by mothers using the Strengths and Difficulties Questionnaire. Change in adjustment from age 5 years to 7 years was regressed on screen exposures; adjusting for family characteristics and functioning, and child characteristics.
RESULTS: Watching TV for 3 h or more at 5 years predicted a 0.13 point increase (95% CI 0.03 to 0.24) in conduct problems by 7 years, compared with watching for under an hour, but playing electronic games was not associated with conduct problems. No associations were found between either type of screen time and emotional symptoms, hyperactivity/inattention, peer relationship problems or prosocial behaviour. There was no evidence of gender differences in the effect of screen time.
CONCLUSIONS: TV but not electronic games predicted a small increase in conduct problems. Screen time did not predict other aspects of psychosocial adjustment. Further work is required to establish causal mechanisms.

Entities:  

Mesh:

Year:  2013        PMID: 23529828      PMCID: PMC3625829          DOI: 10.1136/archdischild-2011-301508

Source DB:  PubMed          Journal:  Arch Dis Child        ISSN: 0003-9888            Impact factor:   3.791


High screen time has been linked with behavioural and emotional problems in children, although findings have not all been consistent. Most longitudinal studies have focused on television and almost all have been conducted in North America. Few studies have examined TV and electronic games separately to see whether they have similar effects. Watching TV for 3 h or more daily at 5 years predicted increasing conduct problems between the ages of 5 years and 7 years. No effects of TV at 5 years were found on hyperactivity/inattention, emotional symptoms, peer relationship problems or prosocial behaviour. Playing electronic games at 5 years was not associated with increased risk of problems.

Introduction

Television and electronic games are prominent features of children's home environments in many high-income countries. However, children's heavy screen time has been linked with obesity, sleep problems, lower cognitive skills and poor academic adjustment.1–3 High screen time may also predict behavioural and emotional problems in children, including aggression,4 5 anxiety and depression,5–7 victimisation,3 social isolation,8 reduced prosocial behaviour4 9 and attentional problems.4 10 11 Heavy screen time might impair children's mental health in various ways, particularly if it involves viewing material not primarily designed for children and/or with less adult supervision. Screen entertainment's rapid pace, frequent changes of image and capacity to excite may shorten concentration span12 and reduce time spent on other key developmental activities, including interpersonal interactions.13 Violent content may ‘prime’ children for aggression and prompt them to imitate aggressive behaviour they have just seen. Longer term effects may include desensitisation to violence, and development of attitudes supporting the use of aggression.5 14 Violent content may also increase children's perceptions that the world is a ‘scary place’, resulting in trauma symptoms including depression and anxiety.6 It is thought that many psychological processes associated with exposure to TV and electronic games are similar, particularly those regarding the development of attentional problems and aggressive behaviour.15 However, games may have more powerful effects due to active user engagement, identification with characters and repeated rehearsal and reinforcement.16 Gaming's interactive and absorbing qualities may substitute for interpersonal relationships and increase social isolation.17 Such isolation may provoke anxiety and depression,18 or, if coupled with reduced empathy (from exposure to violent games) may depress prosocial behaviour.19 Few studies have examined young children's use of electronic games, although a recent study found negative effects of television and video game exposure on attentional problems in middle childhood.11 There are, however, a number of alternative explanations for associations observed between screen time and psychosocial adjustment. Family circumstances and functioning may underpin variation in children's screen time and poor adjustment.20 Links between screen time and mental health may be indirect, rather than direct, for example, via increased sedentary behaviour, sleeping difficulties and language development.21–23 Lastly, the child's own temperament may predict screen time.24 Longitudinal studies of early screen exposure on children's mental health must take account of these alternative possibilities, in order to demonstrate direct associations between screen time and children's mental health. More research would be valuable to supplement existing longitudinal studies on young children that do allow for a range of confounders.3 9 10 25 26 All but one9 of these studies come from North America and findings are inconsistent with regard to attentional problems4 10 25 and aggression.3 26 There are also limitations in scope. Only two examined prosocial behaviour.9 26 Only one recent study has distinguished between TV and video game exposure,11 but did not allow for many potential confounders. None of these studies examined gender differences, although psychosocial adjustment and screen use are patterned by gender.27–31 This study explores associations between children's screen exposure at age 5 years and change in adjustment from ages 5 years to 7 years, using a nationally representative sample from the UK. In the UK, watching television, videos or DVDs and electronic gaming using a games console or computer are the most common ‘media activities’ for 5–7-year-olds, and average 2011 weekly exposure times were 15 h TV compared with 6½ h gaming.32 We explore TV/video/DVD watching separately from gaming, to see whether passive and interactive forms of screen time have similar or different effects. We examine gender differences and take account of a wide range of confounders, to assess whether screen exposure may be an independent predictor of children's mental health.

Methods

Participants

The Millennium Cohort Study is a prospective study of UK children born between September 2000 and January 2002 eligible for child benefit (a universal benefit).33–37 A stratified clustered sampling design over-represented children from disadvantaged areas, ethnic minority groups and from Wales, Scotland and northern Ireland. Families were first surveyed at 9 months, when 18 818 children from 18 552 families were contacted (72% of eligible cases). Families were contacted again when children were aged 3 years, 5 years and 7 years. Parents were given the opportunity to opt out, and consent was sought and obtained at each contact. The survey received ethical approval from the South-West, London, Northern and Yorkshire Multi-centre Research Ethics Committees of the NHS.

Study sample

At age 7 years, 13 857 children remained in the survey. Survey attrition was higher in disadvantaged families, where respondents had moved home and where consent to data linkage was not given. This study was restricted to singleton cases (N=13 681), where the child's natural mother provided information at all four contacts (N=11 014). Sample characteristics are shown in table 1.
Table 1

Selected sample characteristics, Millennium Cohort Study

%N unweighted
Gender of child
 Female51.1 5576
 Male48.95438
Maternal ethnic group
 White89.99724
 Minority10.11269
Maternal highest education level, child aged 1 year*
 NVQ 19.9859
 NVQ 235.53203
 NVQ 316.91656
 NVQ 433.83349
 NVQ 53.9421
Maternal employment, child aged 5 years
 Not in work58.46615
 In work41.64934
Household equivalised income, child aged 1 year
 Below 60% of The Organisation for Economic Co-operation and Development (OECD) median poverty indicator71.67282
 Above 60% of OECD median poverty indicator28.42926
Biological father in household, child aged 5 years
 Present78.38781
 Absent21.72233
Siblings, child age 5 years
 None16.01736
 One49.15322
 Two23.42611
 Three or more11.41325

*NVQ (National Vocational qualification) level represents highest academic or vocational educational qualification obtained. In terms of academic qualifications, the two highest levels are level 4 (corresponding to a first university degree or a diploma in higher education) and level 5 (corresponding to a higher degree). Degree-level professional, nursing or other medical vocational qualifications are treated as equivalent to level 4.

OECD, The Organisation for Economic Co-operation and Development.

Selected sample characteristics, Millennium Cohort Study *NVQ (National Vocational qualification) level represents highest academic or vocational educational qualification obtained. In terms of academic qualifications, the two highest levels are level 4 (corresponding to a first university degree or a diploma in higher education) and level 5 (corresponding to a higher degree). Degree-level professional, nursing or other medical vocational qualifications are treated as equivalent to level 4. OECD, The Organisation for Economic Co-operation and Development.

Outcome measures

Psychosocial adjustment was reported by mothers at ages 5 years and 7 years using the Strengths and Difficulties Questionnaire (SDQ),38 a widely-used survey instrument with high validity and reliability. The SDQ contains five scales, measuring conduct problems, emotional symptoms, inattention/hyperactivity, peer relationship problems and prosocial behaviour. Each scale contains five items scored from 0 to 2, giving a scale range of 0 to 10. Change scores were calculated by subtracting age 5 years from age 7 years scores, to give measures ranging from −10 to +10.

Screen time

Television/video/DVD viewing (referred to as ‘TV’ here) and playing computer or other electronic games (referred to as ‘electronic games’) were reported by mothers when children were age 5 years. For both types of screen time, typical weekday term-time hours of exposure outside school were measured on a 6-point scale: none, <1 h, 1–<3 h, 3–<5 h, 5–<7 h, 7 h or more.

Covariates

Selection of covariates was guided by the literature on associations with adjustment and screen use. Sociodemographic factors and maternal characteristics (measured when child aged 1 year unless otherwise stated) included mother's ethnicity, maternal education, equivalised household income, maternal employment (child aged 5 years), maternal physical and mental health using the SF-8 scale39 and family composition (biological father's presence and number of child's siblings in household, both age 5 years). Family functioning comprised warmth and conflict in the mother-child relationship at age 3 years;40 frequency of parent-child joint activities at age 5 years (seven items); and ‘household chaos’ at age 5 years using a three-item version of the confusion, hubbub and order scale.41 Child characteristics measured at age 5 years included researcher-assessed cognitive development (British Ability Scale picture similarities and naming vocabulary scores42); mother's reports of limiting long-term illness or disability, sleeping difficulties (single item), physical activity (two items) and negative attitudes to school (two items). Lastly, the relevant SDQ score at age 5 years was used to control for prior level of each outcome measure.

Data analysis

Change in each SDQ scale from ages 5 years to 7 years was regressed separately on screen time using STATA SE12.1 (Stata Corporation, Texas, USA). The survey option took account of the complex survey design and used longitudinal survey weights to compensate for attrition. Levels of missing information were at less than 2% of cases for most measures including screen exposure. Exceptions were household income, warmth and conflict scores, and maternal education (7–14%). The overall percentage of missing data was 27%. In order to decrease bias and increase analytical power, we used multiple chained equations (using the mi package in Stata 12) to impute missing values43 separately by gender. Complete case analyses were performed before using imputed data sets. Since the two sets of findings were similar, analyses using the imputed data set are presented here. Estimates were combined across 30 imputed data sets. Cases where the outcome variable was missing (N=514, 4.7%) were excluded from analysis (but not imputation) models.43 Missing SDQ information was more likely if mothers were from ethnic minorities, less well-educated, not in work and had a less warm relationship with their child.

Results

At age 5 years, almost two-thirds of children watched TV for between 1 h and 3 h daily, with 15% watching for ≥ 3 h (table 2). Very few (<2%) did not watch any TV. Although TV and games exposure were correlated (r=0.20, p<0.001), exposure to games was lower: only 3% played for ≥ 3 h daily. As table 2 also shows, boys’ levels of TV and games exposure were higher than girls’.
Table 2

Children's exposure to TV/videos/DVDs and electronic games at age 5 years

BoysGirlsTotal
%n%n%n
Television/video/DVD use (term time weekday) at age 5 years*
 None1.5 901.9 1041.7 194
 Less than an hour17.599220.5113818.92130
 1 h to less than 3 h65.0359763.9346464.57061
 3 h to less than 5 h10.35799.04769.71055
 5 h to less than 7 h2.31271.91012.1228
 7 h or more3.31792.91393.1318
Computer/electronic games use (term time weekday) at age 5 years†
 None28.3153836.4197432.33512
 Less than an hour43.7245747.1253345.34990
 1 h to less than 3 h24.1136814.781319.52181
 3 h to less than 5 h2.31191.2671.8186
 5 h to less than 7 h0.6380.3140.552
 7 h or more0.9430.4220.765

Notes: percentages allow for survey design and weights.

*Gender difference in TV viewing p=0.003.

†Gender difference in electronic games p<0.001.

Children's exposure to TV/videos/DVDs and electronic games at age 5 years Notes: percentages allow for survey design and weights. *Gender difference in TV viewing p=0.003. †Gender difference in electronic games p<0.001. Information on continuous age 7 years adjustment scores are shown in table 3, and abnormal levels of problems defined using recommended cut-offs, indicative of psychiatric diagnoses.44 45 Boys were more likely than girls to show abnormal levels of problems.
Table 3

Children's psychosocial adjustment at age 7 years

Conduct problemsHyperactivity/inattentionEmotional symptomsPeer relationship problemsProsocial behaviour
Mean (95% CI)Mean (95% CI)Mean (95% CI)Mean (95% CI)Mean (95% CI)
Boys (n=5328)
 Mean (95% CI)1.55 (1.50 to 1.61)3.80 (3.71 to 3.88)1.47 (1.41 to 1.53)1.27 (1.22 to 1.33)8.31 (8.26 to 8.37)
 % with abnormal score12.516.77.910.516.8
Girls (n=5172)
 Mean (95% CI)2.43 (2.39 to 2.46)2.94 (2.85 to 3.02)1.38 (1.32 to 1.43)1.01 (0.96 to 1.06)8.66 (8.62 to 8.71)
 % with abnormal score7.78.96.97.87.9
Total (n=10 500)
 Mean (95% CI)2.46 (2.44 to 2.49)3.29 (3.23 to 3.36)1.33 (1.29 to 1.37)1.10 (1.06 to 1.14)8.40 (8.36 to 8.43)
 % with abnormal score10.212.97.49.212.5

Note: Higher scores for conduct problems, hyperactivity/inattention, emotional symptoms and peer relationship problems indicate higher levels of difficulty.

Higher scores for prosocial behaviour indicate greater prosocial behaviour.

All gender differences in levels of abnormal problems p<0.001 except for emotional symptoms, p=0.08.

Children's psychosocial adjustment at age 7 years Note: Higher scores for conduct problems, hyperactivity/inattention, emotional symptoms and peer relationship problems indicate higher levels of difficulty. Higher scores for prosocial behaviour indicate greater prosocial behaviour. All gender differences in levels of abnormal problems p<0.001 except for emotional symptoms, p=0.08. Multivariable linear regression models explored associations between screen time and change in each continuous adjustment score from ages 5 years to 7 years. These models provide more sensitive tests of associations between screen exposure and adjustment than logistic analyses using abnormal levels of problems as binary outcomes. Separate models examined the effects of: (a) TV only; (b) electronic games only; and (c) combined screen time. For TV and electronic games, the last three response categories were combined due to small numbers. The reference group was exposure for under an hour daily. For combined screen time, the lack of detailed information necessitated different groupings: 1% used neither type of screen; 18% used either or both for less than an hour daily, but neither for an hour or more (reference group); 65% used either/both types for an hour or more, but neither for three or more hours; and 16% used either or both for three or more hours. First, models for screen exposure adjusted for gender, age in months at the 7 years contact and the relevant age 5 years SDQ score (table 4). Exposure to either TV or games for three or more hours was associated with increases in all problems, and (TV only) with reduced prosocial behaviour. Negative effects of exposure for between 1 h and 3 h daily were weaker and less consistent. Children playing no games were more likely to show increased problems (except peer problems), compared with playing for <1 h daily. Interaction terms for gender×TV or gender×electronic games were added (as appropriate) to these models. None was statistically significant (p<0.05), suggesting no gender differences in the effect of TV or games on adjustment. Model C (combined screen use) showed similar effects to the model for TV exposure.
Table 4

Associations between typical daily screen exposure time at 5 years and change in psychosocial adjustment from 5 years to 7 years, adjusting for gender, age and prior adjustment score

Imputed dataset, n=10 500
Conduct problemsHyperactivity/inattentionEmotional symptomsPeer relationship problemsProsocial behaviour
Coeff. (95% CI)pCoeff. (95% CI)pCoeff. (95% CI)pCoeff. (95% CI)pCoeff. (95% CI)p
Model A) TV/video/DVDs only
TV/video/DVDs
 None0.11 (−0.09 to 0.32)0.272−0.17 (−0.57 to 0.23)0.401−0.06 (−0.30 to 0.19)0.640−0.06 (−0.25 to 0.14)0.5580.07 (−0.17 to 0.30)0.569
 <1 hReference groupReference groupReference groupReference groupReference group
 1 to <3 h0.20 (0.12 to 0.28)<0.0010.05 (−0.06 to 0.17)0.3540.07 (−0.01 to 0.15)0.0750.06 (−0.01 to 0.12)0.0940.05 (−0.03 to 0.12)0.201
 3+ h0.50 (0.38 to 0.61)<0.0010.22 (0.07 to 0.36)0.0040.18 (0.05 to 0.31)0.0050.24 (0.13 to 0.34)<0.001−0.11 (−0.22 to −0.01)0.030
 
Model B) Electronic games only
Electronic games
 None0.16 (0.09 to 0.24)<0.0010.10 (0.00 to 0.21)0.0500.11 (0.03 to 0.19)0.0080.00 (−0.06 to 0.07)0.919−0.08 (−0.16 to −0.01)0.022
 <1 hReference groupReference groupReference groupReference groupReference group
 1 to <3 h0.26 (0.16 to 0.36)<0.0010.03 (−0.07 to 0.14)0.5250.12 (0.03 to 0.21)0.0090.02 (−0.06 to 0.10)0.595−0.04 (−0.11 to 0.04)0.378
 3+ h0.52 (0.27 to 0.77)<0.0010.32 (0.02 to 0.62)0.0360.38 (0.07 to 0.69)0.0170.28 (0.06 to 0.50)0.012−0.19 (−0.43 to 0.06)0.134
Model C) Combined screen time (TV/video/DVDs and electronic games)
 Neither−0.09 (−0.38 to 0.20)0.544−0.29 (−0.93 to 0.36)0.382−0.07 (−0.38 to 0.25)0.6800.11 (−0.19 to 0.41)0.4810.07 (−0.25 to 0.40)0.662
 Both <1 h, one or both >zeroReference groupReference groupReference groupReference groupReference group
 Both <3 h, one or both >1 h0.20 (0.12 to 0.28)<0.0010.07 (−0.06 to 0.19)0.2840.08 (0.00 to 0.16)0.0480.06 (0.00 to 0.13)0.0600.05 (−0.02 to 0.13)0.143
 Either/both for 3+ h0.51 (0.40 to 0.61)<0.0010.21 (0.06 to 0.36)0.0060.22 (0.09 to 0.35)0.0010.25 (0.15 to 0.35)<0.001−0.10 (−0.20 to 0.00)0.047

Note: Each model was adjusted for the relevant Strengths and Difficulties Questionnaire (SDQ) score at age 5 years, gender and age in months at the age 7 years interview.

Associations between typical daily screen exposure time at 5 years and change in psychosocial adjustment from 5 years to 7 years, adjusting for gender, age and prior adjustment score Note: Each model was adjusted for the relevant Strengths and Difficulties Questionnaire (SDQ) score at age 5 years, gender and age in months at the age 7 years interview. The next stage of modelling further adjusted for the full set of covariates relating to maternal and family characteristics; family functioning; and child characteristics (table 5, see note listing covariates in full). All covariates had statistically significant associations (p<0.05) with one or more outcomes in multivariable models (not shown). In models A and B, TV and games use were each modelled separately. Most associations with adjustment were attenuated to non-significance. The only remaining statistically significant (p<0.05) association was for TV with conduct problems. In Model A (TV modelled without electronic games use), three or more hours’ TV predicted a 0.15 point increase in conduct problems. This was reduced only slightly (to 0.13) after adjusting for games use in Model C. In Model D, 3+ hours of either or both types of screen exposure was associated with a 0.14 point increase in conduct problems. This corresponds to 0.09 of a SD increase in age 7 years conduct score (approximate effect size, as age 7 years scores were not normally distributed). For problem scores (conduct, hyperactivity/inattention, emotional and peer relationship), detailed modelling (not shown) indicated that the set of maternal and family characteristics produced the greatest reduction in the effect of screen exposure; followed by adjustment for child characteristics. For prosocial scores, family functioning measures produced the greatest reduction in the effect of screen exposure.
Table 5

Associations between typical daily screen exposure time at 5 years and change in psychosocial adjustment from 5 years to 7 years, with further adjustments for maternal and family characteristics, child characteristics and family functioning

Conduct problemsHyperactivity/inattentionEmotional symptomsPeer relationship problemsProsocial behaviour
Coeff. (95% CI)pCoeff. (95% CI)pCoeff. (95% CI)pCoeff. (95% CI)pCoeff. (95% CI)p
Model A) TV/video/DVDs only
TV/video/DVDs
 None0.10 (−0.09 to 0.28)0.303−0.21 (−0.59 to 0.17)0.274−0.04 (−0.28 to 0.20)0.751−0.07 (−0.26 to 0.11)0.4300.05 (−0.18 to 0.28)0.671
 <1 hReference groupReference groupReference groupReference groupReference group
 1 to <3 h0.07 (0.00 to 0.14)0.0510.00 (−0.11 to 0.11)0.9790.02 (−0.07 to 0.10)0.6900.01 (−0.06 to 0.07)0.8690.06 (−0.02 to 0.14)0.118
 3+ h0.15 (0.05 to 0.25)0.0030.05 (−0.09 to 0.19)0.4650.03 (−0.10 to 0.15)0.6830.09 (−0.01 to 0.18)0.086−0.04 (−0.14 to 0.06)0.442
Model B) Electronic games only
Electronic games
 None0.06 (−0.01 to 0.13)0.0700.04 (−0.06 to 0.14)0.4750.07 (−0.01 to 0.15)0.094−0.04 (−0.11 to 0.02)0.193−0.05 (−0.12 to 0.03)0.206
 <1 hReference groupReference groupReference groupReference groupReference group
 1 to <3 h0.07 (−0.02 to 0.17)0.130−0.05 (−0.16 to 0.06)0.3960.03 (−0.06 to 0.12)0.467−0.06 (−0.13 to 0.02)0.1330.00 (−0.08 to 0.08)0.989
 3+ h0.19 (−0.02 to 0.40)0.0750.16 (−0.14 to 0.46)0.3000.26 (−0.05 to 0.57)0.1060.15 (−0.07 to 0.37)0.194−0.12 (−0.36 to 0.12)0.338
Model C) Different types of screen time (TV/video/DVDs and electronic games) mutually adjusted for one another
TV/video/DVDs
 None0.08 (−0.10 to 0.27)0.380−0.22 (−0.60 to 0.16)0.261−0.05 (−0.30 to 0.19)0.660−0.07 (−0.25 to 0.11)0.4590.06 (−0.17 to 0.29)0.630
 <1 hReference groupReference groupReference groupReference groupReference group
 1 h to <3 h0.07 (0.00 to 0.14)0.0480.01 (−0.10 to 0.12)0.9000.02 (−0.06 to 0.10)0.6370.01 (−0.06 to 0.08)0.8130.06 (−0.02 to 0.13)0.146
 3+ h0.13 (0.03 to 0.24)0.0100.06 (−0.09 to 0.20)0.4360.01 (−0.12 to 0.14)0.9110.08 (−0.02 to 0.18)0.100−0.04 (−0.15 to 0.06)0.436
Electronic games
 None0.06 (0.00 to 0.13)0.0600.04 (−0.06 to 0.14)0.4310.07 (−0.01 to 0.15)0.085−0.04 (−0.11 to 0.02)0.202−0.04 (−0.11 to 0.03)0.232
 <1 hReference groupReference groupReference groupReference groupReference group
 1 h to <3 h0.06 (−0.04 to 0.15)0.231−0.05 (−0.16 to 0.06)0.3370.03 (−0.06 to 0.12)0.478−0.07 (−0.14 to 0.01)0.0810.01 (−0.07 to 0.09)0.860
 3+ h0.16 (−0.06 to 0.38)0.1460.14 (−0.17 to 0.45)0.3710.26 (−0.06 to 0.58)0.1060.12 (−0.10 to 0.33)0.300−0.08 (−0.33 to 0.16)0.503
Model D) Combined screen time (TV/video/DVDs and electronic games)
 Neither−0.05 (−0.30 to 0.20)0.718−0.30 (−0.92 to 0.31)0.330−0.02 (−0.32 to 0.29)0.9080.12 (−0.16 to 0.39)0.4010.06 (−0.26 to 0.39)0.706
 Both <1 h, one or both >zeroReference groupReference groupReference groupReference groupReference group
 Both <3 h, one or both >1 h0.06 (−0.01 to 0.13)0.0910.01 (−0.11 to 0.13)0.8960.02 (−0.06 to 0.10)0.6960.00 (−0.06 to 0.07)0.8810.07 (−0.01 to 0.14)0.070
 Either/both for 3+ h0.14 (0.05 to 0.24)0.0030.04 (−0.10 to 0.18)0.5810.06 (−0.07 to 0.19)0.3730.09 (0.00 to 0.18)0.061−0.03 (−0.13 to 0.08)0.620

Models adjusted for gender, age in months at the age 7 years interview, relevant Strengths and Difficulties Questionnaire (SDQ) score at age 5 years, sociodemographic factors and maternal characteristics (mother's ethnicity, maternal education, equivalised household income, maternal employment, maternal health, biological father's presence and number of child's siblings in household); family functioning (warmth and conflict in the mother-child relationship, frequency of parent-child joint activities and household chaos) and child characteristics (British Ability Scale picture similarities and naming vocabulary scores, limiting long-term illness or disability, sleeping difficulties, physical activity and negative attitudes to school).

Associations between typical daily screen exposure time at 5 years and change in psychosocial adjustment from 5 years to 7 years, with further adjustments for maternal and family characteristics, child characteristics and family functioning Models adjusted for gender, age in months at the age 7 years interview, relevant Strengths and Difficulties Questionnaire (SDQ) score at age 5 years, sociodemographic factors and maternal characteristics (mother's ethnicity, maternal education, equivalised household income, maternal employment, maternal health, biological father's presence and number of child's siblings in household); family functioning (warmth and conflict in the mother-child relationship, frequency of parent-child joint activities and household chaos) and child characteristics (British Ability Scale picture similarities and naming vocabulary scores, limiting long-term illness or disability, sleeping difficulties, physical activity and negative attitudes to school). Further adjustment to Models C and D in table 5 for concurrent (age 7 years) TV, electronic games or combined screen use as appropriate did not alter these findings (not shown). No effects of concurrent exposure was statistically significant, with the exception of associations between more than 3 h TV or combined screen use at age 7 years and increased hyperactivity (coefficients respectively 0.21 95% CI 0.06 to 0.35, p=0.005 and 0.19 95% CI 0.05 to 0.33, p=0.008).

Discussion

This study found that watching television, videos or DVDs for 3 h or more daily was associated with a small increase in conduct problems between the ages of 5 years and 7 years, after allowing for other child and family characteristics, including parenting. Findings are in line with other research on younger children aged 2–4 years4 and older children5 showing associations between TV exposure and aggressive behaviour and bullying; although our study was able to take account of more potential confounders than these other studies. A third longitudinal study, with similar control variables to our own, but with earlier exposure and a longer follow-up, did not find these effects.3 We did not find associations between electronic games use and conduct problems, which could reflect the lower exposure to games and/or greater parental restrictions on age-appropriate content for games compared with TV.32 Negative findings for other aspects of psychosocial adjustment compared with other studies could be due to a number of reasons, including differences in age group and follow-up period, screen exposure levels, outcome measurement and our more comprehensive set of potential confounders. Contrary to some4 5 but not all other TV studies,3 once we had adjusted for other child and family characteristics, we did not find high levels of TV exposure predicted emotional symptoms. This might reflect differences in age group, although TV viewing time in the other studies appears similar. The study with negative findings3 most closely resembles our own in terms of adjustment for confounders: studies with positive findings allowed for demographic information only46 or a more limited set of family characteristics and functioning.4 Unlike several US studies of younger and older children,4 10 11 we did not find strong evidence for effects of TV or electronic games use on attentional problems. Associations in our study between concurrent TV and increased hyperactivity/inattention may plausibly reflect reverse causation, with active selection of TV by the child.47 Although differences in screen time between the US studies and our own were not clear-cut, there are differences in age group and more limited adjustment for confounders in the US studies. Not all research has supported a link between exposure time and attentional problems,25 which may be related specifically to non-educational or very early viewing.9 48 We also did not find clear associations between screen use and peer relationship problems or prosocial behaviour, in contrast to other research on young children. This might reflect different measures: peer relationship problems measured in our own study constitute a broader category than victimisation, associated with TV use in a North American study.3 Two studies finding effects of TV on prosocial behaviour4 9 had different measures and did not adjust for the same range of confounders as our own study. Lastly, and despite finding, in line with other studies,27–31 that there were gender differences in psychosocial adjustment and screen use, there was no evidence of differences between boys and girls in the effect of screen use on adjustment. Limitations of the study include reliance on mothers’ reports of adjustment and screen time, but the extent and direction of any effects on our findings are uncertain. Although mother-reported screen time has been used in many other population studies, concerns over reliability and validity have not been extensively addressed.49 In the UK, there are no guidelines on screen time for young children, unlike US and Australian public health recommendations of less than 2 h a day.50 51 With the available measures it was not possible to look at the effects of exceeding this limit, although it was possible to examine the 1 h limit for 3–7-year-olds called for in a recent review.52 There was also no information on weekend use, or the content or context of early screen time. Other research has indicated the importance of content for aggression and attentional problems in young children.5 14 48 Screen time in the context of parental restrictions or discussion of content may moderate negative effects.53 However, a recent UK study pointed to limited parental restrictions on age-inappropriate material coupled with high levels of bedroom TV and gaming devices in 5–7-year-olds.32 The main strength of this study is that it is the first in the UK to examine longitudinal associations between screen exposure and change in psychosocial adjustment. However, further work on data with additional time points is required to establish directional effects and causal mechanisms. Previous UK research in this field has been cross-sectional, with mixed findings.21 54 55 Other strengths include the use of observational, rather than experimental, data collected from a nationally representative survey. The rich data set allowed for control of many important covariates related to child, maternal and family characteristics and family functioning.21 54 55 While direct predictive effects of screen exposure time on adjustment appear to be either small or not found, it remains possible that other effects were mediated by various child characteristics that we controlled for, or were concealed through confounding with, for example, social patterning of screen use. The study highlights the need for more detailed data to explore risks of various forms of screen time, including exposure to screen violence. In addition, studies should further examine the associated child and family characteristics which appear to account for most of the simple associations between screen exposure and psychosocial adjustment. Our findings do not demonstrate that interventions to reduce screen exposure will improve psychosocial adjustment. Indeed, they suggest that interventions in respect of family and child characteristics, rather than a narrow focus on screen exposure, are more likely to improve outcomes. However, the study suggests that a cautionary approach to the heavy use of screen entertainment in young children is justifiable in terms of potential effects on mental wellbeing, particularly conduct problems, in addition to effects on physical health and academic progress shown elsewhere.3
  31 in total

1.  Effects of violent video games on aggressive behavior, aggressive cognition, aggressive affect, physiological arousal, and prosocial behavior: a meta-analytic review of the scientific literature.

Authors:  C A Anderson; B J Bushman
Journal:  Psychol Sci       Date:  2001-09

Review 2.  Electronic media use and sleep in school-aged children and adolescents: A review.

Authors:  Neralie Cain; Michael Gradisar
Journal:  Sleep Med       Date:  2010-07-29       Impact factor: 3.492

3.  Time for a view on screen time.

Authors:  Aric Sigman
Journal:  Arch Dis Child       Date:  2012-10-08       Impact factor: 3.791

4.  Children's television viewing and cognitive outcomes: a longitudinal analysis of national data.

Authors:  Frederick J Zimmerman; Dimitri A Christakis
Journal:  Arch Pediatr Adolesc Med       Date:  2005-07

5.  Longitudinal relations between children's exposure to TV violence and their aggressive and violent behavior in young adulthood: 1977-1992.

Authors:  L Rowell Huesmann; Jessica Moise-Titus; Cheryl-Lynn Podolski; Leonard D Eron
Journal:  Dev Psychol       Date:  2003-03

6.  Multiple imputation using chained equations: Issues and guidance for practice.

Authors:  Ian R White; Patrick Royston; Angela M Wood
Journal:  Stat Med       Date:  2010-11-30       Impact factor: 2.373

7.  Psychological distress, television viewing, and physical activity in children aged 4 to 12 years.

Authors:  Mark Hamer; Emmanuel Stamatakis; Gita Mishra
Journal:  Pediatrics       Date:  2009-05       Impact factor: 7.124

8.  Viewing preferences, symptoms of psychological trauma, and violent behaviors among children who watch television.

Authors:  M I Singer; K Slovak; T Frierson; P York
Journal:  J Am Acad Child Adolesc Psychiatry       Date:  1998-10       Impact factor: 8.829

9.  Early television exposure and subsequent attentional problems in children.

Authors:  Dimitri A Christakis; Frederick J Zimmerman; David L DiGiuseppe; Carolyn A McCarty
Journal:  Pediatrics       Date:  2004-04       Impact factor: 7.124

10.  Early television exposure and children's behavioral and social outcomes at age 30 months.

Authors:  Shunyue Cheng; Tadahiko Maeda; Sakakihara Yoichi; Zentaro Yamagata; Kiyotaka Tomiwa
Journal:  J Epidemiol       Date:  2010-02-23       Impact factor: 3.211

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  29 in total

1.  Parental perceptions of technology and technology-focused parenting: Associations with youth screen time.

Authors:  Wesley Sanders; Justin Parent; Rex Forehand; Alexandra D W Sullivan; Deborah J Jones
Journal:  J Appl Dev Psychol       Date:  2016-03-14

Review 2.  Les médias numériques : la promotion d'une saine utilisation des écrans chez les enfants d'âge scolaire et les adolescents.

Authors: 
Journal:  Paediatr Child Health       Date:  2019-09-05       Impact factor: 2.253

3.  Bacon Brains: Video Games for Teaching the Science of Addiction.

Authors:  Joel Epstein; Jeffrey Noel; Megan Finnegan; Kate Watkins
Journal:  J Child Adolesc Subst Abuse       Date:  2016-05-26

4.  Media and technology use predicts ill-being among children, preteens and teenagers independent of the negative health impacts of exercise and eating habits.

Authors:  L D Rosen; A F Lim; J Felt; L M Carrier; N A Cheever; J M Lara-Ruiz; J S Mendoza; J Rokkum
Journal:  Comput Human Behav       Date:  2014-06

5.  Association of Screen Time With Internalizing and Externalizing Behavior Problems in Children 12 Years or Younger: A Systematic Review and Meta-analysis.

Authors:  Rachel Eirich; Brae Anne McArthur; Ciana Anhorn; Claire McGuinness; Dimitri A Christakis; Sheri Madigan
Journal:  JAMA Psychiatry       Date:  2022-05-01       Impact factor: 25.911

Review 6.  All in the Family? A Systematic Review and Meta-analysis of Parenting and Family Environment as Risk Factors for Attention-Deficit/Hyperactivity Disorder (ADHD) in Children.

Authors:  Angelika H Claussen; Joseph R Holbrook; Helena J Hutchins; Lara R Robinson; Jeanette Bloomfield; Lu Meng; Rebecca H Bitsko; Brenna O'Masta; Audrey Cerles; Brion Maher; Margaret Rush; Jennifer W Kaminski
Journal:  Prev Sci       Date:  2022-04-19

7.  The association of parent's outcome expectations for child TV viewing with parenting practices and child TV viewing: an examination using path analysis.

Authors:  Lauren Johnson; Tzu-An Chen; Sheryl O Hughes; Teresia M O'Connor
Journal:  Int J Behav Nutr Phys Act       Date:  2015-05-28       Impact factor: 6.457

8.  Mediation of the Physical Activity and Healthy Nutrition Behaviors of Preschool Children by Maternal Cognition in China.

Authors:  Xianglong Xu; Manoj Sharma; Lingli Liu; Ping Hu; Yong Zhao
Journal:  Int J Environ Res Public Health       Date:  2016-09-13       Impact factor: 3.390

9.  Impact of screen time on mental health problems progression in youth: a 1-year follow-up study.

Authors:  Xiaoyan Wu; Shuman Tao; Shichen Zhang; Yukun Zhang; Kaihua Chen; Yajuan Yang; Jiahu Hao; Fangbiao Tao
Journal:  BMJ Open       Date:  2016-11-09       Impact factor: 2.692

10.  Prospective Investigation of Video Game Use in Children and Subsequent Conduct Disorder and Depression Using Data from the Avon Longitudinal Study of Parents and Children.

Authors:  Peter J Etchells; Suzanne H Gage; Adam D Rutherford; Marcus R Munafò
Journal:  PLoS One       Date:  2016-01-28       Impact factor: 3.240

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