Literature DB >> 23428438

The effects of visual realism on search tasks in mixed reality simulation.

Cha Lee1, Gustavo A Rincon, Greg Meyer, Tobias Höllerer, Doug A Bowman.   

Abstract

In this paper, we investigate the validity of Mixed Reality (MR) Simulation by conducting an experiment studying the effects of the visual realism of the simulated environment on various search tasks in Augmented Reality (AR). MR Simulation is a practical approach to conducting controlled and repeatable user experiments in MR, including AR. This approach uses a high-fidelity Virtual Reality (VR) display system to simulate a wide range of equal or lower fidelity displays from the MR continuum, for the express purpose of conducting user experiments. For the experiment, we created three virtual models of a real-world location, each with a different perceived level of visual realism. We designed and executed an AR experiment using the real-world location and repeated the experiment within VR using the three virtual models we created. The experiment looked into how fast users could search for both physical and virtual information that was present in the scene. Our experiment demonstrates the usefulness of MR Simulation and provides early evidence for the validity of MR Simulation with respect to AR search tasks performed in immersive VR.

Mesh:

Year:  2013        PMID: 23428438     DOI: 10.1109/TVCG.2013.41

Source DB:  PubMed          Journal:  IEEE Trans Vis Comput Graph        ISSN: 1077-2626            Impact factor:   4.579


  4 in total

Review 1.  Application and Prospect of Mixed Reality Technology in Medical Field.

Authors:  Hong-Zhi Hu; Xiao-Bo Feng; Zeng-Wu Shao; Mao Xie; Song Xu; Xing-Huo Wu; Zhe-Wei Ye
Journal:  Curr Med Sci       Date:  2019-03-13

2.  A Systematic Review of 10 Years of Augmented Reality Usability Studies: 2005 to 2014.

Authors:  Arindam Dey; Mark Billinghurst; Robert W Lindeman; J Edward Swan
Journal:  Front Robot AI       Date:  2018-04-17

3.  Minimal AR: visual asset optimization for the authoring of augmented reality work instructions in manufacturing.

Authors:  Enricoandrea Laviola; Michele Gattullo; Vito Modesto Manghisi; Michele Fiorentino; Antonio Emmanuele Uva
Journal:  Int J Adv Manuf Technol       Date:  2021-11-30       Impact factor: 3.226

4.  VR Realism Scale-Revalidation of contemporary VR headsets on a Polish sample.

Authors:  Natalia Lipp; Radosław Sterna; Natalia Dużmańska-Misiarczyk; Agnieszka Strojny; Sandra Poeschl-Guenther; Paweł Strojny
Journal:  PLoS One       Date:  2021-12-21       Impact factor: 3.240

  4 in total

北京卡尤迪生物科技股份有限公司 © 2022-2023.