Literature DB >> 22981314

Improving multi-tasking ability through action videogames.

Dan Chiappe1, Mark Conger, Janet Liao, J Lynn Caldwell, Kim-Phuong L Vu.   

Abstract

The present study examined whether action videogames can improve multi-tasking in high workload environments. Two groups with no action videogame experience were pre-tested using the Multi-Attribute Task Battery (MATB). It consists of two primary tasks; tracking and fuel management, and two secondary tasks; systems monitoring and communication. One group served as a control group, while a second played action videogames a minimum of 5 h a week for 10 weeks. Both groups returned for a post-assessment on the MATB. We found the videogame treatment enhanced performance on secondary tasks, without interfering with the primary tasks. Our results demonstrate action videogames can increase people's ability to take on additional tasks by increasing attentional capacity.
Copyright © 2012 Elsevier Ltd and The Ergonomics Society. All rights reserved.

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Mesh:

Year:  2012        PMID: 22981314     DOI: 10.1016/j.apergo.2012.08.002

Source DB:  PubMed          Journal:  Appl Ergon        ISSN: 0003-6870            Impact factor:   3.661


  7 in total

1.  Action video game play facilitates the development of better perceptual templates.

Authors:  Vikranth R Bejjanki; Ruyuan Zhang; Renjie Li; Alexandre Pouget; C Shawn Green; Zhong-Lin Lu; Daphne Bavelier
Journal:  Proc Natl Acad Sci U S A       Date:  2014-11-10       Impact factor: 11.205

2.  The developing brain in a multitasking world.

Authors:  Mary K Rothbart; Michael I Posner
Journal:  Dev Rev       Date:  2015-03-01

3.  Difference in gaze control ability between low and high skill players of a real-time strategy game in esports.

Authors:  Inhyeok Jeong; Kento Nakagawa; Rieko Osu; Kazuyuki Kanosue
Journal:  PLoS One       Date:  2022-03-18       Impact factor: 3.240

4.  A new adaptive videogame for training attention and executive functions: design principles and initial validation.

Authors:  Veronica Montani; Michele De Filippo De Grazia; Marco Zorzi
Journal:  Front Psychol       Date:  2014-05-13

5.  Transferability of Dual-Task Coordination Skills after Practice with Changing Component Tasks.

Authors:  Torsten Schubert; Roman Liepelt; Sebastian Kübler; Tilo Strobach
Journal:  Front Psychol       Date:  2017-06-13

6.  Play to Win: Action Video Game Experience and Attention Driven Perceptual Exploration in Categorization Learning.

Authors:  Sabrina Schenk; Christian Bellebaum; Robert K Lech; Rebekka Heinen; Boris Suchan
Journal:  Front Psychol       Date:  2020-05-13

7.  Mechanisms of Practice-Related Reductions of Dual-Task Interference with Simple Tasks: Data and Theory.

Authors:  Tilo Strobach; Schubert Torsten
Journal:  Adv Cogn Psychol       Date:  2017-03-31
  7 in total

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