| Literature DB >> 22896912 |
Philip M Grove1, Yousuke Kawachi, Sakurai Kenzo.
Abstract
We generalised the stream/bounce effect to dynamic random element displays containing luminance- or disparity-defined targets. Previous studies investigating audio-visual interactions in this context have exclusively employed motion sequences with luminance-defined disks or squares and have focused on properties of the accompanying brief stimuli rather than the visual properties of the motion targets. We found that the presence of a brief sound temporally close to coincidence, or a visual flash at coincidence significantly promote bounce perception for motion targets defined by either luminance contrast or disparity contrast. A brief tone significantly promoted bouncing of luminance-defined targets above a no-sound baseline when it was presented at least 250 ms before coincidence and 100 ms after coincidence. A similar pattern was observed for disparity-defined targets, though the tone promoted bouncing above the no-sound baseline when presented at least 350 ms before and 300 ms after coincidence. We further explored the temporal properties of audio-visual interactions for these two display types and found that bounce perception saturated at similar durations after coincidence. The stream/bounce illusion manifests itself in dynamic random-element displays and is similar for luminance- and disparity-defined motion targets.Mesh:
Year: 2012 PMID: 22896912 DOI: 10.1068/p6808
Source DB: PubMed Journal: Perception ISSN: 0301-0066 Impact factor: 1.490