| Literature DB >> 22893797 |
Iris M Engelhard1, Sophie L van Uijen, Marcel A van den Hout.
Abstract
BACKGROUND: Earlier studies have shown that horizontal eye movement (EM) during retrieval of a negative memory reduces its vividness and emotionality. This may be due to both tasks competing for working memory (WM) resources. This study examined whether playing the computer game "Tetris" also blurs memory.Entities:
Keywords: EMDR; Intrusive memory; PTSD; working memory
Year: 2010 PMID: 22893797 PMCID: PMC3402003 DOI: 10.3402/ejpt.v1i0.5623
Source DB: PubMed Journal: Eur J Psychotraumatol ISSN: 2000-8066
Fig. 1Mean reaction time (RT) in ms and number of non-responses for RT task only, eye movement (EM), and Tetris conditions.
Means (SD) of vividness and emotionality ratings before and after recall only, recall with eye movements (EM), and recall with Tetris for negative and positive memories
| Recall only | Recall+EM | Recall+Tetris | |||||
|---|---|---|---|---|---|---|---|
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| Vividness | Emotionality | Vividness | Emotionality | Vividness | Emotionality | ||
| Negative | Pre | 62.5 (14.8) | 55.7 (18.6) | 62.5 (14.3) | 61.5 (14.1) | 62.0 (15.1) | 58.7 (17.4) |
| Post | 63.1 (13.3) | 58.9 (18.2) | 60.8 (15.0) | 58.2 (14.6) | 62.6 (14.8) | 55.9 (18.1) | |
| Positive | Pre | 62.9 (19.1) | 60.2 (19.3) | 64.9 (19.1) | 60.5 (19.3) | 66.0 (19.5) | 60.2 (22.6) |
| Post | 67.7 (18.4) | 65.3 (21.2) | 65.9 (20.4) | 57.8 (22.0) | 63.3 (22.1) | 61.9 (20.9) | |
Fig. 2Changes in emotionality of negative and positive memories in the three conditions.
Fig. 3Changes in square root startle amplitudes for negative and positive memories and three conditions.