Literature DB >> 22871481

Digital gaming for HIV prevention with young adolescents.

Comfort Enah1, Linda Moneyham, David E Vance, Gwendolyn Childs.   

Abstract

The search for intervention strategies appropriate for young adolescents has recently led to the use of digital games. Digital gaming interventions are promising because they may be developmentally appropriate for adolescent populations. The gaming approach also capitalizes on an inherent interest to adolescents and circumvents traditional barriers to access to prevention interventions faced in some geographical areas. Notwithstanding, research on gaming in HIV prevention is quite limited. In this review article, we examine the need for contextually relevant HIV prevention interventions among young adolescents. From this, we provide a theoretical framework for exploring contextually relevant HIV risk factors and a foundation for gathering and using input from the target population to adapt an existing game or to create a developmentally appropriate and contextually relevant HIV prevention game.
Copyright © 2013 Association of Nurses in AIDS Care. Published by Elsevier Inc. All rights reserved.

Mesh:

Year:  2012        PMID: 22871481     DOI: 10.1016/j.jana.2012.03.005

Source DB:  PubMed          Journal:  J Assoc Nurses AIDS Care        ISSN: 1055-3290            Impact factor:   1.354


  9 in total

1.  Development, Refinement, and Acceptability of Digital Gaming to Improve HIV Testing Among Adolescents and Young Adults at Risk for HIV.

Authors:  Brittany Wilbourn; Tyriesa Howard Howell; Amanda D Castel; Lawrence D'Angelo; Connie Trexler; Rashida Carr; Daniel Greenberg
Journal:  Games Health J       Date:  2019-09-27

2.  Achieving HIV risk reduction through HealthMpowerment.org, a user-driven eHealth intervention for young Black men who have sex with men and transgender women who have sex with men.

Authors:  Kathryn E Muessig; Nina B Baltierra; Emily C Pike; Sara LeGrand; Lisa B Hightow-Weidman
Journal:  Digit Cult Educ       Date:  2014

3.  Qualitative evaluation of the relevance and acceptability of a web-based HIV prevention game for rural adolescents.

Authors:  Comfort Enah; Kendra Piper; Linda Moneyham
Journal:  J Pediatr Nurs       Date:  2014-09-16       Impact factor: 2.145

Review 4.  A Review of Recent HIV Prevention Interventions and Future Considerations for Nursing Science.

Authors:  Megan Threats; Bridgette M Brawner; Tiffany M Montgomery; Jasmine Abrams; Loretta Sweet Jemmott; Pierre-Cedric Crouch; Kellie Freeborn; Emiko Kamitani; Comfort Enah
Journal:  J Assoc Nurses AIDS Care       Date:  2021 May-Jun 01       Impact factor: 1.809

5.  An Intervention Using Gamification to Increase Human Immunodeficiency Virus and Sexually Transmitted Infection Screening Among Young Men Who Have Sex With Men in California: Rationale and Design of Stick To It.

Authors:  Christopher M Mejia; Daniel Acland; Raluca Buzdugan; Reva Grimball; Lauren Natoli; Mark R McGrath; Jeffrey D Klausner; Sandra I McCoy
Journal:  JMIR Res Protoc       Date:  2017-07-17

6.  Digital Gaming to Improve Adherence Among Adolescents and Young Adults Living With HIV: Mixed-Methods Study to Test Feasibility and Acceptability.

Authors:  Amanda D Castel; Saba Qasmieh; Daniel Greenberg; Nicole Ellenberger; Tyriesa Howard Howell; Caleb Griffith; Brittany C Wilbourn; Kavitha Ganesan; Nadia Hussein; Gabriel Ralte; Natella Rakhmanina
Journal:  JMIR Serious Games       Date:  2018-10-15       Impact factor: 4.143

7.  Computer-Mediated Communication to Facilitate Synchronous Online Focus Group Discussions: Feasibility Study for Qualitative HIV Research Among Transgender Women Across the United States.

Authors:  Andrea L Wirtz; Erin E Cooney; Aeysha Chaudhry; Sari L Reisner
Journal:  J Med Internet Res       Date:  2019-03-29       Impact factor: 5.428

8.  Digital Epidemiologic Research on Multilevel Risks for HIV Acquisition and Other Health Outcomes Among Transgender Women in Eastern and Southern United States: Protocol for an Online Cohort.

Authors:  Andrea L Wirtz; Erin E Cooney; Megan Stevenson; Asa Radix; Tonia Poteat; Andrew J Wawrzyniak; Christopher M Cannon; Jason S Schneider; J Sonya Haw; James Case; Keri N Althoff; Elizabeth Humes; Kenneth H Mayer; Chris Beyrer; Allan E Rodriguez; Sari L Reisner
Journal:  JMIR Res Protoc       Date:  2021-04-26

9.  A Digital Gaming Intervention to Improve HIV Testing for Adolescents and Young Adults: Protocol for Development and a Pilot Randomized Controlled Trial.

Authors:  Amanda D Castel; Brittany Wilbourn; Connie Trexler; Lawrence D D'Angelo; Daniel Greenberg
Journal:  JMIR Res Protoc       Date:  2021-06-24
  9 in total

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