Literature DB >> 22659598

Emergency preparedness in the 21st century: training and preparation modules in virtual environments.

Daniel Cohen1, Nick Sevdalis, David Taylor, Karen Kerr, Mick Heys, Keith Willett, Nicola Batrick, Ara Darzi.   

Abstract

OBJECTIVES: To determine the feasibility of evidence-based design and use of low-cost virtual world environments for preparation and training in multi-agency, multi-site, major incident response.
METHODS: A prospective cohort feasibility study was carried out. One pre-hospital, and two in-hospital major incident scenarios, were created in an accessible virtual world environment. 23 pre-hospital and hospital-based clinicians each took part in one of three linked major incident scenarios: a pre-hospital bomb blast site, focusing on the roles of the team leader and triage person; a blast casualty in a resuscitation room, focusing on the role of the trauma team leader; a hospital command and control scenario focusing on the role of the clinical major incident co-ordinator/silver commander. Participants supplied both quantitative and qualitative feedback.
RESULTS: Using a systematic, evidence-based approach, three scenarios were successfully developed and tested using low-cost virtual worlds (Second Life and OpenSimulator). All scenarios were run to completion. 95% of participants expressed a desire to use virtual environments for future training and preparation. Pre-hospital responders felt that the immersive virtual environment enabled training in surroundings that would be inaccessible in real-life.
CONCLUSIONS: The feasibility and face/content validity of using low-cost virtual worlds for multi-agency major incident simulation has been established. Major incident planners and trainers should explore utilising this technology as an adjunct to existing methodologies. Future work will involve development of robust assessment metrics.
Copyright © 2012 Elsevier Ireland Ltd. All rights reserved.

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Year:  2012        PMID: 22659598     DOI: 10.1016/j.resuscitation.2012.05.014

Source DB:  PubMed          Journal:  Resuscitation        ISSN: 0300-9572            Impact factor:   5.262


  11 in total

1.  [A new age of mass casuality education? : The InSitu project: realistic training in virtual reality environments].

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Review 2.  Social Media: Changing the Paradigm for Surgical Education.

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3.  Systematic Bibliometric Analysis of Research Hotspots and Trends on the Application of Virtual Reality in Nursing.

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Journal:  Front Public Health       Date:  2022-05-19

4.  Exploring design requirements for repurposing dental virtual patients from the web to second life: a focus group study.

Authors:  Panagiotis E Antoniou; Christina A Athanasopoulou; Eleni Dafli; Panagiotis D Bamidis
Journal:  J Med Internet Res       Date:  2014-06-13       Impact factor: 5.428

5.  Virtual Reality for Pediatric Sedation: A Randomized Controlled Trial Using Simulation.

Authors:  Pavan P Zaveri; Aisha B Davis; Karen J O'Connell; Emily Willner; Dana A Aronson Schinasi; Mary Ottolini
Journal:  Cureus       Date:  2016-02-09

Review 6.  Teaching Research Methods and Statistics in eLearning Environments: Pedagogy, Practical Examples, and Possible Futures.

Authors:  Adam J Rock; William L Coventry; Methuen I Morgan; Natasha M Loi
Journal:  Front Psychol       Date:  2016-03-10

7.  A preliminary study of a novel emergency department nursing triage simulation for research applications.

Authors:  Steven L Dubovsky; Daniel Antonius; David G Ellis; Werner Ceusters; Robert C Sugarman; Renee Roberts; Sevie Kandifer; James Phillips; Elsa C Daurignac; Kenneth E Leonard; Lisa D Butler; Jessica P Castner; G Richard Braen
Journal:  BMC Res Notes       Date:  2017-01-03

8.  Development and Evaluation of a Virtual Research Environment to Improve Quality of Care in Overcrowded Emergency Departments: Observational Study.

Authors:  Charles-Henri Houze-Cerfon; Christine Vaissié; Laurent Gout; Bruno Bastiani; Sandrine Charpentier; Dominique Lauque
Journal:  JMIR Serious Games       Date:  2019-08-08       Impact factor: 4.143

9.  Enhanced recovery simulation in colorectal surgery: design of virtual online patients.

Authors:  Laura Beyer-Berjot; Vishal Patel; Paul Ziprin; Dave Taylor; Stéphane Berdah; Ara Darzi; Rajesh Aggarwal
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10.  A Serious Game for Massive Training and Assessment of French Soldiers Involved in Forward Combat Casualty Care (3D-SC1): Development and Deployment.

Authors:  Pierre Pasquier; Stéphane Mérat; Brice Malgras; Ludovic Petit; Xavier Queran; Christian Bay; Mathieu Boutonnet; Patrick Jault; Sylvain Ausset; Yves Auroy; Jean Paul Perez; Antoine Tesnière; François Pons; Alexandre Mignon
Journal:  JMIR Serious Games       Date:  2016-05-18       Impact factor: 4.143

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