| Literature DB >> 21771614 |
Sharon A Livingstone-Lee1, Sonja Murchison, Philip M Zeman, Mehul Gandhi, Dustin van Gerven, Lauren Stewart, Nigel J Livingston, Ronald W Skelton.
Abstract
We present a novel method of combining eye tracking with specially designed virtual environments to provide objective evidence of navigational strategy selection. A simple, inexpensive video camera with an easily built infrared LED array is used to capture eye movements at 60Hz. Simple algorithms analyze gaze position at the start of each virtual maze trial to identify stimuli used for navigational orientation. To validate the methodology, human participants were tested in two virtual environments which differed with respect to features usable for navigation and which forced participants to use one or another of two well-known navigational strategies. Because the environmental features for the two kinds of navigation were clustered in different regions of the environment (and the video display), a simple analysis of gaze-position during the first (i.e., orienting) second of each trial revealed which features were being attended to, and therefore, which navigational strategy was about to be employed on the upcoming trial.Entities:
Mesh:
Year: 2011 PMID: 21771614 DOI: 10.1016/j.bbr.2011.07.005
Source DB: PubMed Journal: Behav Brain Res ISSN: 0166-4328 Impact factor: 3.332