Literature DB >> 21549352

A novel video game--based device for measuring stepping performance and fall risk in older people.

Daniel Schoene1, Stephen R Lord, Paulien Verhoef, Stuart T Smith.   

Abstract

OBJECTIVE: To determine whether a dance mat test of choice stepping reaction time (CSRT) is reliable and can detect differences in fall risk in older adults.
DESIGN: Randomized order, crossover comparison.
SETTING: Balance laboratory, medical research institute, and retirement village. PARTICIPANTS: Older (mean age, 78.87±5.90y; range, 65-90y) independent-living people (N=47) able to walk in place without assistance.
INTERVENTIONS: Not applicable. MAIN OUTCOME MEASURES: Reaction (RT), movement, and response times of dance pad--based stepping tests, Physiological Profile Assessment (PPA) score, Digit Symbol Substitution Test (DSST) score, time to complete the Trail Making Test (TMT) A+B, Fall Efficacy Scale International (FES-I) score, Activities-specific Balance Confidence (ABC) Scale score, and Incidental and Planned Exercise Questionnaire (IPEQ) incidental IPEQ activity subscore.
RESULTS: Test-retest reliability of the dance mat CSRT response time was high (intraclass correlation coefficient model 3,k=.90; 95% confidence interval [CI], .82-.94; P<.001) and correlated highly with the existing laboratory-based measure (r=.86; 95% CI, .75-.92; P<.001). Concurrent validity was shown by significant correlations between response time and measures of fall risk (PPA: r=.42; 95% CI, .15-.63; P<.01; TMT A: r=.61; 95% CI, .39-.77; TMT B: r=.55; 95% CI, .31-.72; DSST: r=-.53; 95% CI, -.71 to -.28; P<.001; FES-I: Spearman ρ=.50; 95% CI, .25-.69; ABC Scale: Spearman ρ=-.58; 95% CI, -.74 to -.35; P<.01). Participants with moderate/high fall-risk scores (PPA score >1) had significantly slower response times than people with low/mild fall-risk scores (PPA score <1) at 1146±182 and 1010±132ms, respectively (P=.005), and multiple fallers and single/nonfallers showed significant differences in RT (883±137 vs 770±100ms; P=.009) and response time (1180±195 vs 1031±145ms; P=0.017).
CONCLUSIONS: The new dance mat device is a valid and reliable tool for assessing stepping ability and fall risk in older community-dwelling people. Because it is highly portable, it can be used in clinic settings and the homes of older people as both an assessment and training device.
Copyright © 2011 American Congress of Rehabilitation Medicine. Published by Elsevier Inc. All rights reserved.

Entities:  

Mesh:

Year:  2011        PMID: 21549352     DOI: 10.1016/j.apmr.2011.01.012

Source DB:  PubMed          Journal:  Arch Phys Med Rehabil        ISSN: 0003-9993            Impact factor:   3.966


  18 in total

1.  The recovery response to a novel unannounced laboratory-induced slip: The "first trial effect" in older adults.

Authors:  Xuan Liu; Sasha Reschechtko; Shuaijie Wang; Yi-Chung Clive Pai
Journal:  Clin Biomech (Bristol, Avon)       Date:  2017-06-17       Impact factor: 2.063

2.  Age differences in reactive strategies and execution time during choice stepping with visual interference.

Authors:  Kazuki Uemura; Midori Haruta; Yasushi Uchiyama
Journal:  Eur J Appl Physiol       Date:  2015-08-13       Impact factor: 3.078

3.  Comparison of processing speed, balance, mobility and fear of falling between hypertensive and normotensive individuals.

Authors:  Isılay Ozaldemir; Gozde Iyigun; Mehtap Malkoc
Journal:  Braz J Phys Ther       Date:  2019-09-23       Impact factor: 3.377

4.  Therapeutic Uses of Active Videogames: A Systematic Review.

Authors:  Amanda E Staiano; Rachel Flynn
Journal:  Games Health J       Date:  2014-09-16

5.  The feasibility and efficacy of a serial reaction time task that measures motor learning of anticipatory stepping.

Authors:  Geneviève N Olivier; Serene S Paul; Christopher S Walter; Heather A Hayes; K Bo Foreman; Kevin Duff; Sydney Y Schaefer; Leland E Dibble
Journal:  Gait Posture       Date:  2021-04-07       Impact factor: 2.840

6.  Validation of a Computerized, Game-based Assessment Strategy to Measure Training Effects on Motor-Cognitive Functions in People With Dementia.

Authors:  Stefanie Wiloth; Nele Lemke; Christian Werner; Klaus Hauer
Journal:  JMIR Serious Games       Date:  2016-07-18       Impact factor: 4.143

7.  Can social dancing prevent falls in older adults? a protocol of the Dance, Aging, Cognition, Economics (DAnCE) fall prevention randomised controlled trial.

Authors:  Dafna Merom; Robert Cumming; Erin Mathieu; Kaarin J Anstey; Chris Rissel; Judy M Simpson; Rachael L Morton; Ester Cerin; Catherine Sherrington; Stephen R Lord
Journal:  BMC Public Health       Date:  2013-05-15       Impact factor: 3.295

8.  A randomized controlled pilot study of home-based step training in older people using videogame technology.

Authors:  Daniel Schoene; Stephen R Lord; Kim Delbaere; Connie Severino; Thomas A Davies; Stuart T Smith
Journal:  PLoS One       Date:  2013-03-05       Impact factor: 3.240

9.  Interactive Cognitive-Motor Step Training Improves Cognitive Risk Factors of Falling in Older Adults - A Randomized Controlled Trial.

Authors:  Daniel Schoene; Trinidad Valenzuela; Barbara Toson; Kim Delbaere; Connie Severino; Jaime Garcia; Thomas A Davies; Frances Russell; Stuart T Smith; Stephen R Lord
Journal:  PLoS One       Date:  2015-12-16       Impact factor: 3.240

Review 10.  Exergaming for balance training of elderly: state of the art and future developments.

Authors:  Mike van Diest; Claudine J C Lamoth; Jan Stegenga; Gijsbertus J Verkerke; Klaas Postema
Journal:  J Neuroeng Rehabil       Date:  2013-09-25       Impact factor: 4.262

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