Literature DB >> 21474638

Effects of virtual reality-augmented balance training on sensory organization and attentional demand for postural control in people with Parkinson disease: a randomized controlled trial.

Chang-Yi Yen1, Kwan-Hwa Lin, Ming-Hsia Hu, Ruey-Meei Wu, Tung-Wu Lu, Chia-Hwa Lin.   

Abstract

BACKGROUND: There is a lack of studies related to virtual reality (VR)-augmented balance training on postural control in people with Parkinson disease (PD).
OBJECTIVE: The purposes of this study were: (1) to examine the effects of VR-augmented balance training on the sensory integration of postural control under varying attentional demands and (2) to compare the results with those of a conventional balance training (CB) group and an untrained control group.
DESIGN: A longitudinal, randomized controlled trial was used.
SETTING: The intervention was conducted in the clinic, and the assessment was performed in a research laboratory. PATIENTS: Forty-two people with PD (Hoehn and Yahr stages II-III) were recruited. INTERVENTION: The VR and CB groups received a 6-week balance training program. MEASUREMENTS: The sensory organization tests (SOTs) of computerized posturography with single- and dual-task conditions were conducted prior to training, after training, and at follow-up. Equilibrium scores, sensory ratios, and verbal reaction times (VRTs) were recorded.
RESULTS: There were no significant differences in equilibrium scores or VRTs between the VR and CB groups. However, the equilibrium scores in SOT-6 (ie, unreliable vision and somatosensation) of the VR group increased significantly more than that of the control group after training. The equilibrium scores in SOT-5 (ie, unreliable somatosensation with eyes closed) of the CB group also increased significantly more than that of the control group after training. LIMITATIONS: The functional significance of the improvements in equilibrium scores in the SOTs was not known, and the sample size was small.
CONCLUSIONS: Both VR and CB training improved sensory integration for postural control in people with PD, especially when they were deprived of sensory redundancy. However, the attentional demand for postural control was not changed after either VR or CB training.

Entities:  

Mesh:

Year:  2011        PMID: 21474638     DOI: 10.2522/ptj.20100050

Source DB:  PubMed          Journal:  Phys Ther        ISSN: 0031-9023


  44 in total

Review 1.  Motor-Cognitive Dual-Task Training in Persons With Neurologic Disorders: A Systematic Review.

Authors:  Nora E Fritz; Fern M Cheek; Deborah S Nichols-Larsen
Journal:  J Neurol Phys Ther       Date:  2015-07       Impact factor: 3.649

2.  Relationship between changes in vestibular sensory reweighting and postural control complexity.

Authors:  Brian L Cone; Daniel J Goble; Christopher K Rhea
Journal:  Exp Brain Res       Date:  2016-11-03       Impact factor: 1.972

3.  Virtual Reality and Serious Games in Neurorehabilitation of Children and Adults: Prevention, Plasticity, and Participation.

Authors:  Judith E Deutsch; Sarah Westcott McCoy
Journal:  Pediatr Phys Ther       Date:  2017-07       Impact factor: 3.049

Review 4.  Virtual reality balance training to improve balance and mobility in Parkinson's disease: a systematic review and meta-analysis.

Authors:  Elisabetta Sarasso; Andrea Gardoni; Andrea Tettamanti; Federica Agosta; Massimo Filippi; Davide Corbetta
Journal:  J Neurol       Date:  2021-10-28       Impact factor: 4.849

Review 5.  Physiotherapy for Parkinson's disease: a comparison of techniques.

Authors:  Claire L Tomlinson; Clare P Herd; Carl E Clarke; Charmaine Meek; Smitaa Patel; Rebecca Stowe; Katherine H O Deane; Laila Shah; Catherine M Sackley; Keith Wheatley; Natalie Ives
Journal:  Cochrane Database Syst Rev       Date:  2014-06-17

Review 6.  Postural instability in patients with Parkinson's disease. Epidemiology, pathophysiology and management.

Authors:  Samuel D Kim; Natalie E Allen; Colleen G Canning; Victor S C Fung
Journal:  CNS Drugs       Date:  2013-02       Impact factor: 5.749

Review 7.  Virtual reality in research and rehabilitation of gait and balance in Parkinson disease.

Authors:  Colleen G Canning; Natalie E Allen; Evelien Nackaerts; Serene S Paul; Alice Nieuwboer; Moran Gilat
Journal:  Nat Rev Neurol       Date:  2020-06-26       Impact factor: 42.937

Review 8.  Virtual reality for rehabilitation in Parkinson's disease.

Authors:  Kim Dockx; Esther Mj Bekkers; Veerle Van den Bergh; Pieter Ginis; Lynn Rochester; Jeffrey M Hausdorff; Anat Mirelman; Alice Nieuwboer
Journal:  Cochrane Database Syst Rev       Date:  2016-12-21

Review 9.  Systemic Literature Review of the Use of Virtual Reality for Rehabilitation in Parkinson Disease.

Authors:  Brian Chau; Sarah Humbert; Aaron Shou
Journal:  Fed Pract       Date:  2021-04

Review 10.  Physiotherapy versus placebo or no intervention in Parkinson's disease.

Authors:  Claire L Tomlinson; Smitaa Patel; Charmaine Meek; Clare P Herd; Carl E Clarke; Rebecca Stowe; Laila Shah; Catherine M Sackley; Katherine H O Deane; Keith Wheatley; Natalie Ives
Journal:  Cochrane Database Syst Rev       Date:  2013-09-10
View more

北京卡尤迪生物科技股份有限公司 © 2022-2023.