Literature DB >> 21451945

ShopTalk: a pilot study of the feasibility and utility of a therapeutic board game for youth living with cancer.

Lori Wiener1, Haven Battles, Cynthia Mamalian, Sima Zadeh.   

Abstract

PURPOSE: ShopTalk is a therapeutic game, created to help youth living with cancer talk about their illness in a non-threatening way. The aim of this study is to learn how the game is being used in clinical settings and to gather information regarding the usefulness of ShopTalk in establishing a therapeutic relationship and in assessing key psychosocial issues in the child's life.
METHODS: ShopTalk was distributed at a social work pediatric oncology conference and to 70 sites. Game holders were asked to complete a survey regarding their clinical experience using ShopTalk.
RESULTS: Responses came from 110 professionals. ShopTalk has been found to be as an effective tool in identifying coping skills and psychological adjustment, as well as issues related to family relationships, depression/sadness, stress, prognosis, peer relationships, and self-esteem. Respondents found ShopTalk useful from diagnosis to end of life. Qualitative feedback suggested therapeutic value along with discomfort with specific questions.
CONCLUSION: ShopTalk appears to be a beneficial therapeutic tool in building rapport and identifying and discussing difficult issues with medically ill children. Areas for future versions of the game and research exploring patient/therapist outcomes are discussed.

Entities:  

Mesh:

Year:  2011        PMID: 21451945      PMCID: PMC5157689          DOI: 10.1007/s00520-011-1130-z

Source DB:  PubMed          Journal:  Support Care Cancer        ISSN: 0941-4355            Impact factor:   3.603


  9 in total

Review 1.  Understanding death with limited experience in life: dying children's and adolescents' understanding of their own terminal illness and death.

Authors:  Alan T Bates; Julia A Kearney
Journal:  Curr Opin Support Palliat Care       Date:  2015-03       Impact factor: 2.302

2.  Can Playing an End-of-Life Conversation Game Motivate People to Engage in Advance Care Planning?

Authors:  Lauren J Van Scoy; Michael J Green; Jean M Reading; Allison M Scott; Cynthia H Chuang; Benjamin H Levi
Journal:  Am J Hosp Palliat Care       Date:  2016-07-12       Impact factor: 2.500

3.  Acceptability and feasibility of a therapeutic board game for children and adolescents with cancer: the Italian version of Shop Talk.

Authors:  Alessandra Bettini; Elena Amore; Laura Vagnoli; Francesca Maffei; Rosanna Martin
Journal:  Support Care Cancer       Date:  2019-03-25       Impact factor: 3.603

Review 4.  Prognostic Disclosures to Children: A Historical Perspective.

Authors:  Bryan A Sisk; Myra Bluebond-Langner; Lori Wiener; Jennifer Mack; Joanne Wolfe
Journal:  Pediatrics       Date:  2016-08-25       Impact factor: 7.124

5.  Psychosocial issues in pediatric oncology.

Authors:  Joel Marcus
Journal:  Ochsner J       Date:  2012

6.  Acceptability and feasibility of family use of The Cellie Cancer Coping Kit.

Authors:  Meghan L Marsac; Aimee K Hildenbrand; Kathleen Clawson; Leela Jackson; Kristen Kohser; Lamia Barakat; Nancy Kassam-Adams; Richard Aplenc; Anne Vinsel; Melissa A Alderfer
Journal:  Support Care Cancer       Date:  2012-05-10       Impact factor: 3.603

7.  Pilot Study of Educational Interventions for Pediatric Hematopoietic Stem Cell Sibling Donors to Increase Knowledge of Donation and Transplantation Procedures.

Authors:  Lori Wiener; Richard W Childs; Nirali N Shah
Journal:  J Psychosoc Oncol Res Pract       Date:  2019-07-09

Review 8.  Communication Tools Used in Cancer Communication with Children: A Scoping Review.

Authors:  Noyuri Yamaji; Daichi Suzuki; Maiko Suto; Kiriko Sasayama; Erika Ota
Journal:  Cancers (Basel)       Date:  2022-09-23       Impact factor: 6.575

9.  The Effectiveness of a Thanks, Sorry, Love, and Farewell Board Game in Older People in Taiwan: A Quasi-Experimental Study.

Authors:  Mei-Fang Chen; Chun-Chin Tsai
Journal:  Int J Environ Res Public Health       Date:  2022-03-07       Impact factor: 3.390

  9 in total

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