Literature DB >> 21278378

The effects of interactive and passive distraction on cold pressor pain in preschool-aged children.

Karen E Weiss1, Lynnda M Dahlquist, Karen Wohlheiter.   

Abstract

OBJECTIVE: Using a mixed model design, this study examined the effects of interactive versus passive distraction on healthy preschool-aged children's cold pressor pain tolerance.
METHODS: Sixty-one children aged 3-5 years were randomly assigned to one of the following: interactive distraction, passive distraction, or no distraction control. Participants underwent a baseline cold pressor trial followed by interactive distraction trial, passive distraction trial, or second baseline trial. One or two additional trials followed. Children originally assigned to distraction received the alternate distraction intervention. Controls participated in both interactive and passive distraction trials in counterbalanced order.
RESULTS: Participants showed significantly higher pain tolerance during both interactive and passive distraction relative to baseline. The two distraction conditions did not differ.
CONCLUSIONS: Interactive and passive video game distraction appear to be effective for preschool-aged children during laboratory pain exposure. Future studies should examine whether more extensive training would enhance effects of interactive video game distraction.

Entities:  

Mesh:

Year:  2011        PMID: 21278378      PMCID: PMC3146755          DOI: 10.1093/jpepsy/jsq125

Source DB:  PubMed          Journal:  J Pediatr Psychol        ISSN: 0146-8693


  21 in total

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  6 in total

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Review 2.  The Assessment and Non-Pharmacologic Treatment of Procedural Pain From Infancy to School Age Through a Developmental Lens: A Synthesis of Evidence With Recommendations.

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Authors:  Soumitri Sil; Lynnda M Dahlquist; Andrew J Burns
Journal:  J Pediatr Psychol       Date:  2012-12-17

4.  A practical guide and perspectives on the use of experimental pain modalities with children and adolescents.

Authors:  Kathryn A Birnie; Line Caes; Anna C Wilson; Sara E Williams; Christine T Chambers
Journal:  Pain Manag       Date:  2014-03

5.  Effect of Playing Interactive Computer Game on Distress of Insulin Injection Among Type 1 Diabetic Children.

Authors:  Fatemeh Ebrahimpour; Narges Sadeghi; Mostafa Najafi; Bijan Iraj; Akram Shahrokhi
Journal:  Iran J Pediatr       Date:  2015-06-27       Impact factor: 0.364

6.  Audiovisual distraction reduces pain perception during aural microsuction.

Authors:  N Choudhury; I Amer; M Daniels; M J Wareing
Journal:  Ann R Coll Surg Engl       Date:  2013-01       Impact factor: 1.891

  6 in total

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