Literature DB >> 20120265

Action and puzzle video games prime different speed/accuracy tradeoffs.

Rolf A Nelson1, Ian Strachan.   

Abstract

To understand the way in which video-game play affects subsequent perception and cognitive strategy, two experiments were performed in which participants played either a fast-action game or a puzzle-solving game. Before and after video-game play, participants performed a task in which both speed and accuracy were emphasized. In experiment 1 participants engaged in a location task in which they clicked a mouse on the spot where a target had appeared, and in experiment 2 they were asked to judge which of four shapes was most similar to a target shape. In both experiments, participants were much faster but less accurate after playing the action game, while they were slower but more accurate after playing the puzzle game. Results are discussed in terms of a taxonomy of video games by their cognitive and perceptual demands.

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Mesh:

Year:  2009        PMID: 20120265     DOI: 10.1068/p6324

Source DB:  PubMed          Journal:  Perception        ISSN: 0301-0066            Impact factor:   1.490


  8 in total

1.  Effects of video-game play on information processing: a meta-analytic investigation.

Authors:  Kasey L Powers; Patricia J Brooks; Naomi J Aldrich; Melissa A Palladino; Louis Alfieri
Journal:  Psychon Bull Rev       Date:  2013-12

2.  Do action video games improve perception and cognition?

Authors:  Walter R Boot; Daniel P Blakely; Daniel J Simons
Journal:  Front Psychol       Date:  2011-09-13

3.  A new adaptive videogame for training attention and executive functions: design principles and initial validation.

Authors:  Veronica Montani; Michele De Filippo De Grazia; Marco Zorzi
Journal:  Front Psychol       Date:  2014-05-13

4.  Enhancing perceptual and attentional skills requires common demands between the action video games and transfer tasks.

Authors:  Adam C Oei; Michael D Patterson
Journal:  Front Psychol       Date:  2015-02-10

5.  Proactive and reactive inhibitory control are differently affected by video game addiction: An event-related potential study.

Authors:  Mazyar Fathi; Shahrzad Mazhari; Ali Mohammad Pourrahimi; Ahmad Poormohammad; Sara Sardari
Journal:  Brain Behav       Date:  2022-04-25       Impact factor: 3.405

6.  The effect of strategy game types on inhibition.

Authors:  Aaron Yew Cheong Leong; Min Hooi Yong; Mei-Hua Lin
Journal:  Psychol Res       Date:  2022-01-12

Review 7.  The virtual brain: 30 years of video-game play and cognitive abilities.

Authors:  Andrew J Latham; Lucy L M Patston; Lynette J Tippett
Journal:  Front Psychol       Date:  2013-09-13

8.  Action Video Game Training for Healthy Adults: A Meta-Analytic Study.

Authors:  Ping Wang; Han-Hui Liu; Xing-Ting Zhu; Tian Meng; Hui-Jie Li; Xi-Nian Zuo
Journal:  Front Psychol       Date:  2016-06-17
  8 in total

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