Literature DB >> 20110842

Neck pain assessment in a virtual environment.

Hilla Sarig-Bahat1, Patrice L Tamar Weiss, Yocheved Laufer.   

Abstract

STUDY
DESIGN: Neck-pain and control group comparative analysis of conventional and virtual reality (VR)-based assessment of cervical range of motion (CROM).
OBJECTIVES: To use a tracker-based VR system to compare CROM of individuals suffering from chronic neck pain with CROM of asymptomatic individuals; to compare VR system results with those obtained during conventional assessment; to present the diagnostic value of CROM measures obtained by both assessments; and to demonstrate the effect of a single VR session on CROM. SUMMARY OF BACKGROUND DATA: Neck pain is a common musculoskeletal complaint with a reported annual prevalence of 30% to 50%. In the absence of a gold standard for CROM assessment, a variety of assessment devices and methodologies exist. Common to these methodologies, assessment of CROM is carried out by instructing subjects to move their head as far as possible. However, these elicited movements do not necessarily replicate functional movements which occur spontaneously in response to multiple stimuli. To achieve a more functional approach to cervical motion assessment, we have recently developed a VR environment in which electromagnetic tracking is used to monitor cervical motion while participants are involved in a simple yet engaging gaming scenario.
METHODS: CROM measures were collected from 25 symptomatic and 42 asymptomatic individuals using VR and conventional assessments. Analysis of variance was used to determine differences between groups and assessment methods. Logistic regression analysis, using a single predictor, compared the diagnostic ability of both methods.
RESULTS: Results obtained by both methods demonstrated significant CROM limitations in the symptomatic group. The VR measures showed greater CROM and sensitivity while conventional measures showed greater specificity. A single session exposure to VR resulted in a significant increase in CROM.
CONCLUSION: Neck pain is significantly associated with reduced CROM as demonstrated by both VR and conventional assessment methods. The VR method provides assessment of functional CROM and can be used for CROM enhancement. Assessment by VR has greater sensitivity than conventional assessment and can be used for the detection of true symptomatic individuals.

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Mesh:

Year:  2010        PMID: 20110842     DOI: 10.1097/BRS.0b013e3181b79358

Source DB:  PubMed          Journal:  Spine (Phila Pa 1976)        ISSN: 0362-2436            Impact factor:   3.468


  15 in total

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5.  Neck motion kinematics: an inter-tester reliability study using an interactive neck VR assessment in asymptomatic individuals.

Authors:  Hilla Sarig Bahat; Elliot Sprecher; Itamar Sela; Julia Treleaven
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8.  Virtual Reality for Management of Pain in Hospitalized Patients: Results of a Controlled Trial.

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9.  Role of Virtual Reality in Pain Perception of Patients Following the Administration of Local Anesthesia.

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Journal:  Ann Maxillofac Surg       Date:  2019 Jan-Jun

10.  Effects of shoulder stabilization exercise on pain and function in patients with neck pain.

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Journal:  J Phys Ther Sci       Date:  2015-12-28
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