Literature DB >> 19884154

Designing for emotion (among other things).

William Gaver1.   

Abstract

Using computational approaches to emotion in design appears problematic for a range of technical, cultural and aesthetic reasons. After introducing some of the reasons as to why I am sceptical of such approaches, I describe a prototype we built that tried to address some of these problems, using sensor-based inferencing to comment upon domestic 'well-being' in ways that encouraged users to take authority over the emotional judgements offered by the system. Unfortunately, over two iterations we concluded that the prototype we built was a failure. I discuss the possible reasons for this and conclude that many of the problems we found are relevant more generally for designs based on computational approaches to emotion. As an alternative, I advocate a broader view of interaction design in which open-ended designs serve as resources for individual appropriation, and suggest that emotional experiences become one of several outcomes of engaging with them.

Mesh:

Year:  2009        PMID: 19884154      PMCID: PMC2781891          DOI: 10.1098/rstb.2009.0153

Source DB:  PubMed          Journal:  Philos Trans R Soc Lond B Biol Sci        ISSN: 0962-8436            Impact factor:   6.237


  2 in total

1.  Affective loop experiences: designing for interactional embodiment.

Authors:  Kristina Höök
Journal:  Philos Trans R Soc Lond B Biol Sci       Date:  2009-12-12       Impact factor: 6.237

Review 2.  Perceiving emotion: towards a realistic understanding of the task.

Authors:  Roddy Cowie
Journal:  Philos Trans R Soc Lond B Biol Sci       Date:  2009-12-12       Impact factor: 6.237

  2 in total
  1 in total

1.  Computation of emotions in man and machines.

Authors:  Peter Robinson; Rana el Kaliouby
Journal:  Philos Trans R Soc Lond B Biol Sci       Date:  2009-12-12       Impact factor: 6.237

  1 in total

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