| Literature DB >> 19814904 |
Christoph Zetzsche1, Johannes Wolter, Christopher Galbraith, Kerstin Schill.
Abstract
We investigate the relation between the physical world and its mental representation in the 'cognitive map', and test if this representation is image-like and complies with the laws of Euclidean geometry. We have developed a new experimental technique using 'impossible' virtual environments (VE) to directly influence the representational development. Subjects explore a number of VEs -- some 'normal', others with severe violations of Euclidean metrics or planar topology. We check if these manipulated properties cause problems in navigation performance. A consistent VE should be easily represented mentally in a map-like fashion, while a VE with severe violations should prove difficult. Surprisingly, we found no substantial influence of the impossible VEs on navigation performance, and forced-choice tests showed little evidence that subjects were aware of manipulations. This suggests that the representation does not resemble a two-dimensional image-like map. Alternatives to consider are sensorimotor and graph-like representations.Mesh:
Year: 2009 PMID: 19814904 DOI: 10.1163/156856809789476074
Source DB: PubMed Journal: Spat Vis ISSN: 0169-1015