Literature DB >> 19742380

The sensitivity of a virtual reality task to planning and prospective memory impairments: group differences and the efficacy of periodic alerts on performance.

Siobhan Sweeney1, Denyse Kersel, Robin G Morris, Tom Manly, Jonathan J Evans.   

Abstract

Executive functions have been argued to be the most vulnerable to brain injury. In providing an analogue of everyday situations amenable to control and management virtual reality (VR) may offer better insights into planning deficits consequent upon brain injury. Here 17 participants with a non-progressive brain injury and reported executive difficulties in everyday life were asked to perform a VR task (working in a furniture storage unit) that emphasised planning, rule following and prospective memory tasks. When compared with an age and IQ-matched control group, the patients were significantly poorer in terms of their strategy, their time-based prospective memory, the overall time required and their propensity to break rules. An examination of sensitivity and specificity of the VR task to group membership (brain-injured or control) showed that, with specificity set at maximum, sensitivity was only modest (at just over 50%). A second component to the study investigated whether the patients' performance could be improved by periodic auditory alerts. Previous studies have demonstrated that such cues can improve performance on laboratory tests, executive tests and everyday prospective memory tasks. Here, no significant changes in performance were detected. Potential reasons for this finding are discussed, including symptom severity and differences in the tasks employed in previous studies.

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Year:  2009        PMID: 19742380     DOI: 10.1080/09602010903080531

Source DB:  PubMed          Journal:  Neuropsychol Rehabil        ISSN: 0960-2011            Impact factor:   2.868


  4 in total

Review 1.  Virtual Reality for Pediatric Traumatic Brain Injury Rehabilitation: A Systematic Review.

Authors:  Jiabin Shen; Sarah Johnson; Cheng Chen; Henry Xiang
Journal:  Am J Lifestyle Med       Date:  2018-02-06

Review 2.  Virtual Reality for Enhanced Ecological Validity and Experimental Control in the Clinical, Affective and Social Neurosciences.

Authors:  Thomas D Parsons
Journal:  Front Hum Neurosci       Date:  2015-12-11       Impact factor: 3.169

Review 3.  Virtual reality for cognitive rehabilitation after brain injury: a systematic review.

Authors:  HyeonHui Shin; KyeongMi Kim
Journal:  J Phys Ther Sci       Date:  2015-09-30

4.  Is binding decline the main source of the ageing effect on prospective memory? A ride in a virtual town.

Authors:  Grégory Lecouvey; Julie Gonneaud; Pascale Piolino; Sophie Madeleine; Eric Orriols; Philippe Fleury; Francis Eustache; Béatrice Desgranges
Journal:  Socioaffect Neurosci Psychol       Date:  2017-04-10
  4 in total

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