| Literature DB >> 19652722 |
Tune H Pers1, Anders Albrechtsen, Claus Holst, Thorkild I A Sørensen, Thomas A Gerds.
Abstract
In applied statistics, tools from machine learning are popular for analyzing complex and high-dimensional data. However, few theoretical results are available that could guide to the appropriate machine learning tool in a new application. Initial development of an overall strategy thus often implies that multiple methods are tested and compared on the same set of data. This is particularly difficult in situations that are prone to over-fitting where the number of subjects is low compared to the number of potential predictors. The article presents a game which provides some grounds for conducting a fair model comparison. Each player selects a modeling strategy for predicting individual response from potential predictors. A strictly proper scoring rule, bootstrap cross-validation, and a set of rules are used to make the results obtained with different strategies comparable. To illustrate the ideas, the game is applied to data from the Nugenob Study where the aim is to predict the fat oxidation capacity based on conventional factors and high-dimensional metabolomics data. Three players have chosen to use support vector machines, LASSO, and random forests, respectively.Entities:
Mesh:
Year: 2009 PMID: 19652722 PMCID: PMC2716515 DOI: 10.1371/journal.pone.0006287
Source DB: PubMed Journal: PLoS One ISSN: 1932-6203 Impact factor: 3.240
Figure 1Game setup in R.
Extracts from the R script used for setting up the VAML Nugenob game.
Figure 2Random forest model.
Extracts from the R script that THP used for building the random forest model. The number of trees (NT) and the number of variables tried at each split (MT) are obtained as described in the text.
Figure 3Support vector machine model.
Extracts from the R script that AA used for building the support vector machine (SVM) model.
Figure 4LASSO model.
Extracts from the R script that TAG used for building the LASSO model. The shrinkage parameter s is obtained as described in the text.
Figure 5Model evaluation.
Extracts from the R script used for evaluating the random forest model in the VAML Nugenob game. The elements of the list RfPredOob are obtained as described in Figure 2. The other two strategies are evaluated similarly.
Results of the VAML Nugenob game.
|
| Null model | Random forest | SVM | LASSO |
| Bootstrap cross-validation error | 10.989 | 10.098 | 10.173 | 10.099 |
| Apparent error | 10.742 | 2.776 | 6.362 | 8.978 |
Continuous rank probability scores for the three strategies and the null model that ignores all predictors. The bootstrap cross-validation error is based on 100 bootstrap subsamples of size 80 drawn without replacement from the 99 subjects.
Figure 6Prediction error curves.
Performance of the three strategies and the null model. The gray lines represent the performances of the respective prediction model estimated in the 100 bootstrap cross-validation steps. The solid lines represent the mean bootstrap cross-validation performance and the dashed lines represent the apparent performance.