Literature DB >> 19596864

The choking game and YouTube: a dangerous combination.

Martha Linkletter1, Kevin Gordon, Joe Dooley.   

Abstract

PURPOSE: To study postings of partial asphyxiation by adolescents on YouTube and to increase awareness of this dangerous activity as well as the value of YouTube as a research tool.
METHODS: Videos were searched on YouTube using many terms for recreational partial asphyxiation. Data were gathered on the participants and on the occurrence of hypoxic seizure.
RESULTS: Sixty-five videos of the asphyxiation game were identified. Most (90%) participants were male. A variety of techniques were used. Hypoxic seizures were witnessed in 55% of videos, but occurred in 88% of videos that employed the "sleeper hold" technique. The videos were collectively viewed 173550 times on YouTube.
CONCLUSIONS: YouTube has enabled millions of young people to watch videos of the "choking game" and other dangerous activities. Seeing videos may normalize the behavior among adolescents. Increased awareness of this activity may prevent some youths from participating and potentially harming themselves or others.

Entities:  

Mesh:

Year:  2009        PMID: 19596864     DOI: 10.1177/0009922809339203

Source DB:  PubMed          Journal:  Clin Pediatr (Phila)        ISSN: 0009-9228            Impact factor:   1.168


  12 in total

1.  Temporal and Geographic Patterns of Social Media Posts About an Emerging Suicide Game.

Authors:  Steven A Sumner; Stacey Galik; Jennifer Mathieu; Megan Ward; Thomas Kiley; Brad Bartholow; Alison Dingwall; Peter Mork
Journal:  J Adolesc Health       Date:  2019-02-26       Impact factor: 5.012

2.  Informational value and bias of videos related to orthodontics screened on a video-sharing Web site.

Authors:  Michael Knösel; Klaus Jung
Journal:  Angle Orthod       Date:  2011-01-24       Impact factor: 2.079

3.  Prevention of the Choking Game: parent perspectives.

Authors:  Jessica M Bernacki; W Hobart Davies
Journal:  J Inj Violence Res       Date:  2011-04-16

4.  A vicious cycle: a cross-sectional study of canine tail-chasing and human responses to it, using a free video-sharing website.

Authors:  Charlotte C Burn
Journal:  PLoS One       Date:  2011-11-09       Impact factor: 3.240

Review 5.  Prevalence and associated harm of engagement in self-asphyxial behaviours ('choking game') in young people: a systematic review.

Authors:  H Busse; T Harrop; D Gunnell; R Kipping
Journal:  Arch Dis Child       Date:  2015-06-25       Impact factor: 3.791

6.  "People power" or "pester power"? YouTube as a forum for the generation of evidence and patient advocacy.

Authors:  Fadhila Mazanderani; Braden O'Neill; John Powell
Journal:  Patient Educ Couns       Date:  2013-07-02

7.  "It Was Scary, But Then It Was Kind of Exciting": Young Women's Experiences with Choking During Sex.

Authors:  Debby Herbenick; Lucia Guerra-Reyes; Callie Patterson; Yael R Rosenstock Gonzalez; Caroline Wagner; Nelson Zounlome
Journal:  Arch Sex Behav       Date:  2021-11-10

8.  Pro-anorexia and pro-recovery photo sharing: a tale of two warring tribes.

Authors:  Elad Yom-Tov; Luis Fernandez-Luque; Ingmar Weber; Steven P Crain
Journal:  J Med Internet Res       Date:  2012-11-07       Impact factor: 5.428

9.  A Systematic Review of Social Media Use to Discuss and View Deliberate Self-Harm Acts.

Authors:  Michele P Dyson; Lisa Hartling; Jocelyn Shulhan; Annabritt Chisholm; Andrea Milne; Purnima Sundar; Shannon D Scott; Amanda S Newton
Journal:  PLoS One       Date:  2016-05-18       Impact factor: 3.240

10.  The Choking Game on YouTube: An Update.

Authors:  Ellen K Defenderfer; Jillian E Austin; W Hobart Davies
Journal:  Glob Pediatr Health       Date:  2016-03-16
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