| Literature DB >> 19439070 |
Alessandro Patriarca1, Gabriella Di Giuseppe, Luciana Albano, Paolo Marinelli, Italo F Angelillo.
Abstract
BACKGROUND: This survey determined the practices about television (video inclusive), videogames, and computer use in children and adolescents in Italy.Entities:
Mesh:
Year: 2009 PMID: 19439070 PMCID: PMC2696431 DOI: 10.1186/1471-2458-9-139
Source DB: PubMed Journal: BMC Public Health ISSN: 1471-2458 Impact factor: 3.295
Characteristics of the study population
| Male | 511 | 51.8 |
| Female | 476 | 48.2 |
| 13.7 ± 1.4* | ||
| Yes | 924 | 93.6 |
| No | 63 | 6.4 |
| 0 | 97 | 9.8 |
| 1 | 497 | 50.4 |
| 2 | 286 | 29 |
| ≥ 3 | 107 | 10.8 |
| Unemployed | 34 | 3.4 |
| Lower managerial, artisans, commercial | 832 | 84.3 |
| High professional, managerial | 121 | 12.3 |
| 1.65 ± 0.1 (1.35–1.91)* | ||
| 63.2 ± 15.1 (26–125)* | ||
| 23.1 ± 4.2 (14.1–40.7)* | ||
| Yes | 225 | 22.8 |
| No | 762 | 77.2 |
| 30.2 ± 32.3 (0–205.7)* | ||
*Mean ± Standard deviation (range)
Time spent on TV viewing, videogames playing, and computer using in the study population
| 1 | 18 | 1.8 |
| 2 | 140 | 14.2 |
| 3 | 452 | 45.8 |
| 4 | 267 | 27.1 |
| > 4 | 110 | 11.1 |
| Yes | 883 | 89.5 |
| Yes | 487 | 49.3 |
| Yes | 739 | 74.9 |
| 170 ± 76 (26–386)* | ||
| Yes | 464 | 52.5 |
| Yes | 576 | 58.4 |
| Yes | 588 | 59.6 |
| 99 ± 65 (8–360)* | ||
| Yes | 188 | 32 |
| Yes | 130 | 22.1 |
| Yes | 835 | 84.6 |
| 0 | 15 | 1.8 |
| 1 | 658 | 78.8 |
| 2 | 129 | 15.5 |
| ≥ 3 | 33 | 3.9 |
| Yes | 512 | 61.3 |
| 97 ± 65 (8–360)* | ||
| Yes | 485 | 58.1 |
| Yes | 88 | 10.5 |
* Mean±Standard deviation (range)
+ Only for those who have a TV in the bedroom
++ Only gamers
+++ Only computer users
Multivariate logistic (1) and linear (2–4) regression analyses indicating associations between several variables and the different outcomes
| Variable | OR | 95% CI | |
| Log likelihood = -518.81, χ2 = 75.16 (14 df), | |||
| Age | 1.16 | 1.04–1.3 | 0.006 |
| Gender | 1.22 | 0.86–1.73 | 0.26 |
| Number of siblings | 0.98 | 0.81–1.18 | 0.83 |
| Both parents in the household | 0.86 | 0.44–1.68 | 0.67 |
| Parent's working activity as lower managerial, artisans, commercial | 1.4 | 0.61–3.19 | 0.43 |
| Parent's working activity as high professional, managerial | 1.1 | 0.44–2.74 | 0.84 |
| Number of TVs in the home | 0.97 | 0.82–1.16 | 0.77 |
| TV in the bedroom | 0.85 | 0.5–1.46 | 0.57 |
| Routinely viewing TV in the bedroom | 1.05 | 0.76–1.44 | 0.78 |
| Parental control in viewing TV | 0.93 | 0.68–1.27 | 0.66 |
| Always eat lunch or dinner during TV viewing | 1.82 | 1.32–2.52 | < 0.001 |
| Mean minutes per day of performing sport activity | 0.99 | 0.99–1.001 | 0.69 |
| Mean minutes per day of computer using | 1.006 | 1.003–1.009 | < 0.001 |
| Mean minutes per day of videogames playing | 1.006 | 1.003–1.008 | < 0.001 |
| Variable | Coeff. | t | |
| F(14,972) = 7.23, | |||
| Age | 5.09 | 2.96 | 0.003 |
| Gender | -0.68 | -0.12 | 0.9 |
| Number of siblings | 3.8 | 1.31 | 0.19 |
| Both parents in the household | -4.98 | -0.51 | 0.61 |
| Parent's working activity as lower managerial, artisans, commercial | 28.7 | 2.2 | 0.03 |
| Parent's working activity as high professional, managerial | 25.67 | 1.77 | 0.08 |
| Number of TVs in the home | -0.4 | -0.15 | 0.88 |
| TV in the bedroom | 1.23 | 0.15 | 0.89 |
| Routinely viewing TV in the bedroom | -7.88 | -1.58 | 0.12 |
| Parental control in viewing TV | 0.04 | 0.01 | 0.99 |
| Always eat lunch or dinner during TV viewing | 23.65 | 4.86 | < 0.001 |
| Mean minutes per day of performing sport activity | -0.01 | -1.25 | 0.21 |
| Mean minutes per day of computer using | 0.14 | 4.02 | < 0.001 |
| Mean minutes per day of videogames playing | 0.18 | 4.5 | < 0.001 |
| Variable | Coeff. | t | |
| F(11,576) = 8.58, | |||
| Age | -7.85 | -4.53 | < 0.001 |
| Gender | -35.11 | -6.13 | < 0.001 |
| Number of siblings | -2.61 | -0.86 | 0.39 |
| Both parents in the household | -13.64 | -1.4 | 0.16 |
| Parent's working activity as lower managerial, artisans, commercial | -7.44 | -0.5 | 0.62 |
| Parent's working activity as high professional, managerial | -16.01 | -0.98 | 0.33 |
| Parental control in playing videogames | -12.11 | -2.21 | 0.028 |
| Playing videogames alone | -2.74 | 0.45 | 0.65 |
| Mean minutes per day of performing sport activity | -0.009 | -0.85 | 0.4 |
| Mean minutes per day of computer using | 0.09 | 2.47 | 0.014 |
| Mean minutes per day of TV viewing | 0.15 | 4.58 | < 0.001 |
| Variable | Coeff. | t | |
| F(13,821) = 5.9, | |||
| Age | 3.4 | 2.1 | 0.04 |
| Gender | 0.72 | 0.14 | 0.89 |
| Number of siblings | -3.29 | -1.22 | 0.22 |
| Both parents in the household | 5.96 | 0.67 | 0.51 |
| Parent's working activity as lower managerial, artisans, commercial | -2.71 | -0.2 | 0.84 |
| Parent's working activity as high professional, managerial | -4.53 | -0.38 | 0.71 |
| Number of computer in the home | 16.62 | 4.07 | < 0.001 |
| Computer in the bedroom | 10.36 | 2.27 | 0.02 |
| Parental control in computer using | 1.46 | 0.32 | 0.75 |
| Computer use to play | -11.32 | -1.55 | 0.12 |
| Mean minutes per day of performing sport activity | 0.002 | 0.25 | 0.8 |
| Mean minutes per day of videogames playing | 0.12 | 3.2 | 0.001 |
| Mean minutes per day of TV viewing | 0.13 | 4.45 | < 0.001 |