Literature DB >> 19338567

Video-games station or minimally invasive skills training station?

Davendra Sharma1, Ahmed Shaban, Alexander Riddell, Vinay Kalsi, Manit Arya, Philippe Grange.   

Abstract

Mesh:

Year:  2009        PMID: 19338567     DOI: 10.1111/j.1464-410X.2009.08478.x

Source DB:  PubMed          Journal:  BJU Int        ISSN: 1464-4096            Impact factor:   5.588


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  3 in total

1.  Improved nondominant hand performance on a laparoscopic virtual reality simulator after playing the Nintendo Wii.

Authors:  Kellie K Middleton; Travis Hamilton; Pei-Chien Tsai; Dana B Middleton; John L Falcone; Giselle Hamad
Journal:  Surg Endosc       Date:  2013-06-13       Impact factor: 4.584

2.  Nintendo Wii video-gaming ability predicts laparoscopic skill.

Authors:  Shiraz Badurdeen; Omar Abdul-Samad; Giles Story; Clare Wilson; Sue Down; Adrian Harris
Journal:  Surg Endosc       Date:  2010-01-28       Impact factor: 4.584

3.  Realistic anatomical prostate models for surgical skills workshops using ballistic gelatin for nerve-sparing radical prostatectomy and fruit for simple prostatectomy.

Authors:  Nathan Lawrentschuk; Uri Lindner; Laurence Klotz
Journal:  Korean J Urol       Date:  2011-02-21
  3 in total

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